[PosChengband 3.2.0 Character Dump] Name : Draoome ========== Stats ========== Sex : Male STR : 18 Personality: Munchkin INT : 18/98 Race : Draconian WIS : 18/10 Subrace : None DEX : 18/20 Class : Magic-Eater CON : 18/10 CHR : 16 Level : 20 HP : 334/334 Cur Exp : 5873 SP : 0/0 Max Exp : 5873 AC : 102 Adv Exp : 6804 Speed: +7 ========== Skills ========= Gold : 5861334 Melee : Heroic Kills : 368 Ranged : Heroic Uniques : 9 SavingThrow: Superb Artifacts : 1 Stealth : Excellent Perception : Superb Game Day : 2 Searching : Excellent Game Time : 23:24 Disarming : Excellent Play Time : 19:47 Device : Legendary[5] ============================= Character Equipment ============================= a) a Short Sword (1d7) (+5,+5) b) a Large Metal Shield of Elemental Protection [8,+20] {AcCo} c) a Sling of Accuracy (x2) (+17,+16) e) a Ring of Protection {FaSi(DxCh} g) a Brass Lantern (with 12874 turns of light) h) Hard Leather Armour of Protection (-1) [6,+12] i) The Cloak of Gimli (+8,+10) [1,+11] {AcCoShDi;Hl} j) The Metal Cap 'Guardian' [3,+17] (+3 to infravision) {If;Po;Si} k) a Set of Gauntlets of Free Action [2,+9] {Fa} l) a Pair of Metal Shod Boots [6,+5] |)} = ~((]]] |)} = ~((]]] abcdefghijkl@ abcdefghijkl@ Acid : .+......+...+ 72% Speed : ............+ Elec : ............+ 50% Free Act : ....+.....+.. Fire : ............+ 50% See Invis : ....+....+... Cold : .+......+...+ 72% Warning : ............. Poison : .........+... 50% SlowDigest : ............. Light : ............. 0% Regenerate : ............. Dark : ............. 0% Levitation : ............+ Confusion : ............+ 50% Perm Lite : ............+ Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ........+...+ Sound : ............. 0% Sust Str : ............. Shards : ........+.... 50% Sust Int : ............. Chaos : ............. 0% Sust Wis : ............. Disenchant : ........+.... 50% Sust Dex : ....+........ Time : ............. 0% Sust Con : ............. Blindness : ............+ 50% Sust Chr : ....+........ Fear : ............. Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : ............. |)} = ~((]]] |)} = ~((]]] abcdefghijkl@ abcdefghijkl Slay Evil : ............. Telepathy : ............. Slay Undead: ............. ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : ............. ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : ............. Acid Brand : ............. ESP Troll : ............. Elec Brand : ............. ESP Giant : ............. Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: .........+... 50' Quake : ............. Stealth : ............. Vampiric : ............. Searching : ............. Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. |)} = ~((]]] abcdefghijkl@ Base R C P E Total STR : ............. 14 2 -1 3 0 18 INT : ............. 18/38 1 2 3 0 18/98 WIS : ............. 14 1 1 3 0 18/10 DEX : ....s........ 14 1 2 3 0 18/20 CON : ............. 16 2 -2 3 0 18/10 CHR : ....s........ 13 2 -2 3 0 16 ==================================== Melee ==================================== Hand #1: a Short Sword (1d7) (+5,+5) Accuracy Weight : 8.0 lbs AC Hit To Hit : 5 + 21 = 26 25 87% To Dam : 5 + 12 = 17 50 78% Blows : 1.79 75 70% Damage 100 62% Crits : 1.05x 125 54% Normal : 37 (32-42) [1.05x] 150 45% 175 37% 200 28% =================================== Shooting ================================== Shooting: a Sling of Accuracy (x2) (+17,+16) Range : 160' Shots : 1.25 Mult : 2.04x To Hit : 17 + 11 = 28 To Dam : 16 (Multiplier Applies) Xtra Dam: 10 (Multiplier Does Not Apply) Ammo #1 : 26 Rounded Pebbles (1d2) (+0,+0) (45/56) AC Hit Weight : 0.4 lbs 50 70% To Hit : 0 + 28 = 28 100 45% To Dam : 0 + 16 = 16 (Multiplier Applies) 150 20% Damage 175 7% Crits : 1.01x 200 5% Normal : 57 (56-58) [2.06x] =================================== Powers ==================================== Lvl Cost Fail Desc Draconian Breath 1 7 7% dam 40 Absorb Magic 1 0 0% ==================================== Magic ==================================== [Staves] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 19 19 3% Door/Stair Location 11 11 3% Treasure Location 48 48 3% Object Location 15 15 3% Detect Invisible 9 9 3% Detect Evil 21 21 3% Enlightenment 21 21 3% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 28 28 3% Healing 5 8 50% heal 300 Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Starlight 12 12 3% Dispel Evil 12 12 42% dam 100 Holiness 5 5 42% dam 150 Genocide 4 4 66% Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 28 28 3% Perception 62 62 3% Sleep Monsters 40 40 3% Slow Monsters 33 33 3% Remove Curse 12 12 34% Teleportation 15 15 3% Probing 14 14 11% Earthquakes 23 23 34% Animate Dead 20 20 21% Speed 20 20 34% dur 15+1d30 Destruction 5 5 42% Power 80 [Wands] Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Magic Missile 26 26 3% dam 4d6 Stinking Cloud 22 22 3% dam 17 Wonder 18 18 3% Frost Bolts 44 44 3% dam 7d8 Fire Bolts 15 15 3% dam 10d8 Cold Balls 9 9 11% dam 65 Acid Balls 8 8 11% dam 75 Drain Life 7 7 34% dam 60 Dragon's Breath 5 5 50% dam 180-240 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 24 24 3% Trap/Door Destruction 16 16 3% Confuse Monster 21 21 3% Scare Monster 19 19 3% Sleep Monster 16 16 3% Power 60 Slow Monster 36 36 3% Tame Monster 13 13 11% Stone to Mud 25 25 3% Junk Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Heal Monster 4 4 3% Clone Monster 6 6 3% [Rods] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 4 4 3% Door/Stair Location 4 4 3% Enlightenment 2 2 34% Detection 2 2 3% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Restoration 1 1 50% Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 2 2 3% Pesticide 5 5 3% dam 4 Lightning Bolts 2 2 3% dam 6d8 Frost Bolts 1 1 3% dam 7d8 Acid Bolts 1 1 6% dam 8d8 Fire Bolts 1 1 3% dam 10d8 Lightning Balls 4 4 3% dam 60 Cold Balls 1 1 6% dam 70 Acid Balls 1 1 6% dam 80 Mana Balls 3 3 50% dam 220 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Illumination 4 4 3% Sleep Monster 2 2 3% Power 60 Slow Monster 11 11 3% Polymorph 3 3 3% Teleport Other 5 5 15% Stone to Mud 4 4 6% Probing 3 3 6% Recall 1 1 3% =================================== Dungeons ================================== Angband : level 3 Camelot : level 5 Now, you are in Outpost. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 5 Warg problem (Danger level: 5) - level 13 Tengu and Death Swords (Danger level: 25) - level 17 Old Man Willow Quest (Danger level: 22) - level 20 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 368 enemies including 9 unique monsters in total. < Unique monsters top 9 > Old Man Willow (level 22) The Variant Maintainer (level 14) Dailai Dongzhu, Captain of Southerings (level 10) Bloodfang the Wolf (level 9) The Wounded Bear (level 9) Freesia (level 2) Fang, Farmer Maggot's dog (level 2) Wolf, Farmer Maggot's dog (level 2) Grip, Farmer Maggot's dog (level 2) ============================= Character Inventory ============================= a) 10 Rations of Food b) 7 Pieces of Elvish Waybread c) 3 Flasks of oil d) 5 Potions of Boldness e) 8 Potions of Speed f) 12 Potions of Resist Heat g) 14 Potions of Resist Cold h) 4 Potions of Heroism i) 11 Potions of Cure Light Wounds j) 27 Potions of Cure Critical Wounds k) 5 Potions of Healing {!k} l) 4 Potions of Resistance m) 7 Potions of Curing n) 3 Scrolls of Detect Invisible o) 4 Scrolls of Blessing p) 2 Scrolls of Trap/Door Destruction q) an Elemental Ring {Fi} r) 26 Rounded Pebbles (1d2) (+0,+0) (45/56) ================================ Home Inventory =============================== ( page 1 ) a) 3 Mushrooms of Restore Constitution b) 2 Flasks of oil c) 5 Potions of Detect Invisible d) 3 Potions of Cure Serious Wounds e) 2 Potions of *Healing* f) 4 Potions of Restore Life Levels g) 5 Potions of Restore Strength h) 4 Potions of Restore Intelligence i) a Potion of Restore Wisdom j) 6 Potions of Restore Dexterity k) 3 Potions of Restore Constitution l) 8 Potions of Restore Charisma ( page 2 ) a) a Potion of Polymorph b) 6 Potions of Clarity c) a Scroll of Word of Recall {!r} d) 4 Scrolls of *Identify* e) a Scroll of Remove Curse f) 6 Scrolls of *Remove Curse* g) 4 Scrolls of Holy Prayer h) Paper Armour of Protection [4,+9] i) Soft Leather Armour [4,+0] j) a Cloak of Protection [1,+6] k) a Small Metal Shield [5,+5] l) a Large Leather Shield of Night and Day [6,+6] {LiDk} ( page 3 ) a) a Dagger (1d4) (+5,+5) b) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Sp;ElFe;Th|E} c) a Short Sword (1d7) (+0,+0) d) an Aimless looking merchant Skeleton e) a Giant white centipede Skeleton f) 4 Small kobold Skeletons g) 5 Jackal Skeletons h) 2 Metallic green centipede Skeletons i) a Novice rogue Skeleton j) a Novice priest Skeleton k) 5 Cave spider Skeletons l) a Novice mindcrafter Skeleton ( page 4 ) a) a Novice mindcrafter Skeleton b) 4 Warg Skeletons c) a Grey mold Corpse d) a Newt Corpse e) 2 Giant white mouse Corpses f) a Jackal Corpse g) 2 Fruit bat Corpses h) a Novice warrior Corpse i) 2 Novice rogue Corpses j) 3 Novice priest Corpses k) a Giant black ant Corpse l) a Salamander Corpse ( page 5 ) a) a White harpy Corpse b) 2 Goomba Corpses c) a Snotling Corpse d) 3 Cave orc Corpses e) a Novice paladin Corpse f) a Bandit Corpse g) The Corpse of The Wounded Bear h) The Corpse of Bloodfang the Wolf i) The Corpse of Dailai Dongzhu, Captain of Southerings j) 3 Forest troll Corpses k) a Dwarf Skeleton ==================================== Museum =================================== ( page 1 ) a) a Cloak of Freezing [1,+11] {cursed, -Cf;Co[C} ================================ Last Messages ================================ > The Huorn flees in terror! > You hit the Huorn. > You have slain the Huorn. > You just completed your quest! > You see a Sasquatch Corpse. > You see 2 Vorpal bunny Corpses. > You see a Sasquatch Corpse. > There is a permanent wall blocking your way. > You see a Sabre-tooth tiger Corpse. > Autosaving the game... > You go back to the surface. > You see a Ring. > You have an Elemental Ring (q). > You no longer feel safe from evil. > That command does not work in stores. > There is a permanent wall blocking your way. > That command does not work in stores. > Really destroy Potions of Resist Cold? [y/n/Auto] > Buying 5 Scrolls of *Identify* (k). > You quickly agree upon the price. > Accepted! > You bought 5 Scrolls of *Identify* for 9900 gold. > You have 5 Scrolls of *Identify* (n). > In your pack: an Elemental Ring {Fi} (r). > You have 4 Scrolls of *Identify*. > There is a permanent wall blocking your way. > Regenerated Holiness (76 rnds/chg) > You attack the empty air. > Autosaving the game... > You drop 4 Scrolls of *Identify* (n). > You have no more Scrolls of *Identify*. =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"]