[Angband 4.0.4 Character Dump] Name Blind-Bat IV Age 28 Self RB CB EB Best Race Half-Troll Height 7'6" STR: 14 +4 +3 +0 18/30 Class Warrior Weight 15st 13lb INT: 13 -4 -2 +0 7 Title Rookie Turns used: WIS: 10 -2 -2 +0 6 HP 56/56 Game 22246 DEX: 18 -4 +2 +0 16 SP 0/0 Standard 2313 CON: 11 +3 +2 +0 16 Resting 43 Level 3 Armor [9,+15] Saving Throw 13% Cur Exp 44 Stealth Bad Max Exp 44 Melee 2d4,+15 Disarming 20% Adv Exp 54 To-hit 34,+11 Magic Devices 12 Blows 3.0/turn Perception 1 in 43 Gold 104 Searching 13% Burden 36.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -119.7 lb To-hit 19,+2 Speed Normal Max Depth 150' (L3) Shots 1/turn Your great-grandfather began the family bug-hunting business, each ancestor has been lost to monsters, except your father, killed by a corruption bug. Undaunted, you take up the gauntlet. rAcid:?............ Nexus:?............ rElec:?............ Nethr:?............ rFire:?............ Chaos:?............ rCold:?............ Disen:?............ rPois:?............ pFear:?............ rLite:?............ pBlnd:?............ rDark:?............ pConf:?............ Sound:?............ pStun:?............ Shard:?............ HLife:?............ Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:?............ Tunn.:............. Feath:?............ Speed:............. S.Dig:?...+........ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:?............ Light:.....+....... [Character Equipment] a) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] (charging) {@0, special} Found lying on the floor at 50 feet (level 1) You do not know the full extent of this item's powers. Branded with cold. When activated, it creates a frost bolt with damage 6d8. Takes 8 to 15 turns to recharge. Your chance of success is 87.3% Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 91.5 vs. creatures not resistant to cold, and 60.9 vs. others. b) a Sling (x2) {magical} Found lying on the floor at 50 feet (level 1) You do not know the full extent of this item's powers. e) an Amulet of Slow Digestion {!k} Bought from a store Slows your metabolism. f) a Wooden Torch (2849 turns) <+1> An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family k) a Set of Leather Gloves [1,+4] Found lying on the floor at 50 feet (level 1) [Character Inventory] a) a Ration of Food b) 3 Potions of Cure Light Wounds c) a Potion of Cure Critical Wounds d) a Potion of Neutralize Poison e) a Potion of Heroism f) a Potion of Berserk Strength g) 2 Potions of Boldness h) 3 Potions of Resist Heat i) 4 Scrolls of Phase Door j) 9 Scrolls of Treasure Detection k) 2 Scrolls of Trap Detection l) a Scroll of Detect Invisible m) a Scroll of Satisfy Hunger n) 4 Scrolls of Light {@r4} o) a Scroll of Word of Recall {@r0!*} p) 2 Wooden Torches (5000 turns) <+1> Found lying on the floor at 50 feet (level 1) Radius 1 light. [Character Quiver] 0) 4 Iron Shots (1d4) (+0,+0) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 465 50' Reached level 2 1208 50' Found the Dagger 'Nimthanc' 1356 50' Reached level 3 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)