[ToME 2.3.5 (SX) Character Sheet] Name : Ocelatram Age 103 STR: 21 Sex : Female Height 58 INT: 18 Race : High-Elf Weight 168 WIS: 16 Class : Rogue Social Class 32 DEX: 22 Body : Player CON: 14 God : Eru Iluvatar CHR! 32 + To Melee Hit 28 Level 27 Hit Points -93/ 269 + To Melee Damage 33 Experience 64529 Spell Points 47/ 50 + To Ranged Hit 34 Max Exp 64529 Sanity 153/ 153 + To Ranged Damage 11 Exp to Adv. 78750 Piety 5098 AC 18+48 Gold 10616 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Very Good Perception : Bad Blows/Round: 2 Bows/Throw : Good Searching : Bad Shots/Round: 2 Saving Throw: Poor Disarming : Bad Mel.dmg/Rnd: 14d6+66 Stealth : Poor Magic Device: Fair Infra-Vision: 60 feet Tactic: furious Explor: running (Character Background) You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 29 (1450') A lost temple: Level 16 (800') Your body was a Player. You have defeated 2948 enemies. You have completed 11 princess quests. You have completed 14 lost sword quests. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by an Anne on level 29 of Heart of the Earth. You cannot see. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You can sense the presence of orcs. You are very unlucky. You are carrying a permanent light. You are resistant to acid. You are completely immune to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your strength is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon is branded with the Sign of Chaos. Your weapon burns your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. adefkmnopsuxz{|@ Mul Mana : ...............+ Add Stea. : ......1......... Add Tun.. : ..............3. Chaotic : +............... Slay Evil : +............... Slay Demon: +............... Poison Brd: +............... Fire Brand: +............... Sust Str : .......++....... Sust Int : ................ Sust Wis : ........+....... Sust Dex : .......+........ Sust Con : .......+........ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...........+.... Hold Life : ................ Res Acid : ......++........ Imm Elec : ......+*........ Res Fire : ......+......... Res Cold : ......++........ Res Pois : ......+......... Res Fear : ...+...+........ Res Light : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ........+....... Res Chaos : ................ Res Disen : ................ Auto Curse: +............... Levitate : ..+............. Lite : +............... See Invis : ...............+ Regen : ....+........... Hvy Curse : +............... Orc.ESP : ......+......... Skills (points left: 23) - Combat 33.900 [0.700] - Weaponmastery 30.000 [0.700] - Sword-mastery 01.000 [0.300] . Critical-hits 01.000 [0.500] - Archery 02.500 [0.000] . Sling-mastery 01.000 [0.300] - Sneakiness 11.100 [2.000] . Stealth 29.250 [1.550] . Disarming 01.400 [2.000] . Backstab 01.600 [1.010] . Stealing 29.550 [2.050] . Dodging 36.566 [2.070] - Magic 10.983 [0.710] . Magic-Device 12.010 [1.610] . Spell-power 00.200 [0.060] . Air 05.900 [0.550] . Conveyance 00.000 [0.500] . Divination 00.000 [0.500] . Temporal 02.830 [0.560] - Spirituality 14.780 [0.700] . Prayer 14.530 [0.660] - Monster-lore 00.000 [0.500] . Summoning 00.200 [0.060] . Symbiosis 01.000 [0.300] . Mimicry 00.200 [0.060] Abilities * Extra Max Blow(1) * Spread blows * Trapping [Character Equipment] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) {cursed} It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It is heavily cursed. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 23 of Mirkwood. d) The Sling of Farmer Maggot (x2) (+20,+11) (+2) {100% off} e) a Tortoise Shell Ring of Levitation f) a Quartzite Ring of Fear Resistance k) an Amulet of Regeneration It speeds your regenerative powers. You bought it from the Black Market. m) a Brass Lantern (with 4614 turns of light) {50% off} It provides light (radius 2) when fueled. It cannot be harmed by fire. n) an Elven Robe [2,+11] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, poison and shards. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 3 of Barrow-Downs. o) The Cloak of Galion [1,+9] {100% off} It sustains your strength, dexterity and constitution. It provides immunity to electricity. It makes you completely fearless. It provides resistance to acid and cold. It cannot be harmed by acid, cold, lightning or fire. You stole it from the General Store. p) The Small Leather Shield of Anaeldar [2,+10] It sustains your strength and wisdom. It provides resistance to nexus . It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 11 of Mirkwood. s) an Iron Helm [5,+9] u) a Set of Gauntlets of Slaying (+4,+5) [2,+9] x) a Pair of Metal Shod Boots of Free Action [6,+8] z) a Mandrake (176 hp) {) 12 Rounded Pebbles (1d2) (+7,+4) |) a Dwarven Pick (+3) It increases your ability to tunnel by 3. [Character Inventory] a) 4 Fireproof Books of Beginner Cantrips {@m3} It cannot be harmed by fire. You bought it from the Book Store. b) 5 Spellbooks of Identify {@m2} c) a Spellbook of Noxious Cloud {@m4} d) Mordekainen's Pocket Magician {cure insanity} It can be activated for cure insanity every 200 turns. You found it in the remains of a Moon beast on level 9 of A lost temple. e) 58 Flasks of oil f) 7 Light Blue Potions of Speed g) 16 Purple Speckled Potions of Healing {25% off} h) 27 Scrolls titled "me sanju" of Teleportation {50% off} i) 16 Scrolls of Word of Recall {!*} j) 34 Scrolls titled "un alabit dan" of Satisfy Hunger {25% off} k) a Golden Rod of Disarming (125/125) l) a Hexagonal Rod Tip of Frost Bolts (35 Mana to cast) m) 97 Empty Bottles n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Devil's Pentagram It can be activated for stat loss. You found it lying on the ground on level 1 of Barrow-Downs. b) The Clay Tablets of Antiquity It can be activated for cure confusion every 100 turns. You found it in the remains of a Dark elven mage on level 5 of Barrow-Downs. c) a Furry Mushroom of Poison d) 4 Violet Mushrooms of Paranoia e) 5 Tan Mushrooms of Cure Poison f) 2 Black Spotted Mushrooms of Cure Blindness g) a Light Green Mushroom of Cure Paranoia h) 2 Grey Mushrooms of Cure Confusion i) 3 Dark Blue Mushrooms of Cure Serious Wounds j) 8 Mushrooms of Cure Serious Wounds {100% off} k) a White Mushroom of Restore Strength l) 7 Rations of Food m) a Sprig of Athelas n) 12 Crimson Potions of Cure Light Insanity o) a Potion of Cure Light Wounds p) 7 Potions of Cure Serious Wounds q) a Potion of Healing r) a Potion of Restore Strength {75% off} s) a Potion of Restore Dexterity t) a Potion of Restore Charisma u) a Scroll titled "sefcomp temsat" of Phase Door v) a Scroll of *Identify* w) a Scroll of Magic Mapping x) a Wooden Rod of Trap Location (10/10) {@z1} a) a Lead-Plated Rod Tip of Trap Location (8 Mana to cast) b) a Rosewood Staff of Remove Curses[1|15] (9 charges) c) a Partial Totem of a Novice ranger d) The Filthy Rag of Celuindir [1,-1] It provides resistance to acid, cold and disenchantment. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Squint-eyed Southerner in the town of Bree . e) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc on level 8 of A lost temple. g) 21 Rounded Pebbles (1d2) (+0,+0) h) a Shard of Pottery i) a Broken Stick j) 3 Broken Skulls k) a Broken Bone l) a Human Skeleton [Home Inventory - Lothlorien ] a) The Gem of Ghosts It can be activated for darkness. You found it lying on the ground on level 25 of Heart of the Earth. b) The Shrunken Head of Nightmares It can be activated for Ruination. You found it in the remains of a Gnome priest on level 20 of Mirkwood. c) The Crystal Ball of Godly Sights It can be activated for high stat loss. You found it in the remains of a Gnome mage on level 23 of Mirkwood. d) a Wrinkled Mushroom of Restoring e) a Sprig of Athelas f) 2 Crimson Potions of Cure Light Insanity g) 8 Stinking Potions of Cure Serious Insanity h) 2 Bubbling Potions of Cure Critical Insanity i) 4 Potions of Cure Insanity j) 9 Green Speckled Potions of Corruption k) a Pink Potion of Cure Serious Wounds l) 23 Potions of Cure Critical Wounds {25% off} m) 6 Potions of Enlightenment n) 28 Scrolls titled "bjortox viv" of Identify {@r2} o) 5 Scrolls of *Identify* {25% off} p) 4 Scrolls of Reset Recall {25% off} q) a Copper Rod of Nothing (20/20) r) an Iron Rod of Nothing (50/50) s) a Moonstone Rod of Nothing (75/75) t) a Silver Rod of Nothing (100/100) u) a Long Wand of Noxious Cloud[4|27] (6 charges) v) 2 Wands of Noxious Cloud[1|25] (12 charges) w) 2 Wands of Noxious Cloud[2|25] (3 charges) x) a Rosewood Staff of Remove Curses[1|15] (6 charges) a) a Bamboo Staff of Identify[1|17] (10 charges) b) a Mistletoe Staff of Sterilize[5|21] (11 charges) c) an Indestructible Fluorite Ring of Sound Resistance d) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, blindness, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Freemason Provincial Grand Master on level 22 of Mirkwood. e) The Cloak 'Maromilie' [1,+9] (+2 to stealth) It increases your stealth by 2. It sustains your charisma. It provides immunity to paralysis. It provides resistance to life draining, cold, sound and nexus. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Lance of Eanorn (2d8) (+3,+1) (+2) It must be wielded two-handed. It increases your wisdom by 2. It produces chaotic effects. It is especially deadly against trolls. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Infernal Troglodyte on level 20 of Mirkwood. g) The Mace 'Taratol' (3d4) (+12,+12) It can be wielded two-handed. It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It does extra damage from electricity. It is a great bane of dragons. It provides immunity to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Beetle on level 26 of Heart of the Earth. h) a Dwarven Shovel (+3) It increases your ability to tunnel by 3. i) 10 Iron Shots (1d4) (+0,+1) j) 95 Iron Shots (1d4) (+0,+0) k) a Broken Stick l) The Lucky Hobbit's corpse m) a Carina corpse n) Lotho Sackville-Baggins, Betrayer of the Shire's corpse o) Wormtongue, Agent of Saruman's skeleton p) 48 Empty Bottles q) 18 Elf Skeletons