[Angband 4.0.4 Character Dump] Name Blind-Bat Age 26 Self RB CB EB Best Race Half-Troll Height 6'2" STR: 14 +4 +3 +0 18/30 Class Warrior Weight 20st 12lb INT: 11 -4 -2 +0 5 Title Veteran Turns used: WIS: 10 -2 -2 +0 6 HP -3/386 Game 120719 DEX: 18 -4 +2 +3 18/10 SP 0/0 Standard 12441 CON: 13 +3 +2 +0 18 Resting 401 Level 25 Armor [28,+31] Saving Throw 35% Cur Exp 19134 Stealth Bad Max Exp 19134 Melee 1d5,+14 Disarming 44% Adv Exp 21000 To-hit 67,+13 Magic Devices 26 Blows 3.3/turn Perception 1 in 43 Gold 16689 Searching 13% Burden 83.8 lb Shoot to-dam +3 Infravision 30 ft Overweight -72.1 lb To-hit 52,+9 Speed 6 Max Depth 1550' (L31) Shots 1/turn Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes, dirty dark purple hair, and white ulcerous skin. rAcid:......+...... Nexus:............. rElec:......+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:............. pFear:............. rLite:..........+.. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:..........++. Tunn.:............. Feath:............. Speed:...+......... S.Dig:....+........ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....+.. [Last Messages] > *** LOW HITPOINT WARNING! *** > Someone hits you. > *** LOW HITPOINT WARNING! *** > Someone hits you. > *** LOW HITPOINT WARNING! *** > Someone hits you. > *** LOW HITPOINT WARNING! *** > Someone hits you. > *** LOW HITPOINT WARNING! *** > Something bites you. > *** LOW HITPOINT WARNING! *** > Something bites you. > *** LOW HITPOINT WARNING! *** > Something stings you. > You die. Killed by a Wyvern. [Character Equipment] a) a Main Gauche (1d5) (+5,+6) {@0} Dropped by a Kobold archer at 550 feet (level 11) Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.7 blows With +0 STR and +1 DEX you would get 3.5 blows Average damage/round: 57.6. b) a Sling (x2) (+1,+3) Found lying on the floor at 250 feet (level 5) c) a Ring of Dexterity <+3> {@2} Found lying on the floor of a cavern at 1300 feet (level 26) +3 dexterity. Sustains dexterity. d) a Ring of Speed <+6> {@1} Found lying on the floor at 1500 feet (level 30) +6 speed. e) an Amulet of Slow Digestion {!k} Bought from a store Slows your metabolism. f) the Phial of Galadriel <+3> Dropped by Nár, the Dwarf at 1000 feet (level 20) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 17 to 32 turns to recharge at your current speed. Your chance of success is 89.3% g) Hard Leather Armour of Resistance (-1) [16,+9] Found lying on the floor at 550 feet (level 11) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. h) a Cloak [1,+5] Dropped by Orfax, Son of Boldor at 700 feet (level 14) j) a Metal Cap [3,-3] Dropped by an Ogre at 850 feet (level 17) k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Found lying on the floor of a special room at 600 feet (level 12) Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. Radius 1 light. When activated, it fires a magic missile with damage 3d4. Takes 3 turns to recharge at your current speed. Your chance of success is 88.4% l) a Pair of Steel Shod Boots of Free Action [7,+8] Dropped by Lagduf, the Snaga at 550 feet (level 11) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) a Mushroom of Second Sight {!E} b) a Mushroom of Clear Mind {!E} c) 3 Potions of Cure Critical Wounds d) a Potion of Toughness e) 2 Potions of Speed {@q5} f) 2 Potions of Resist Cold g) a Potion of Resist Poison h) 2 Scrolls of Phase Door i) 3 Scrolls of Magic Mapping {@r3} j) 3 Scrolls of Satisfy Hunger k) a Scroll of Word of Recall {@r0!*} l) a Rod of Treasure Location (charging) {@z3} m) 3 Rods of Door/Stair Location (1 charging) {@z7!k} n) 2 Rods of Trap Location (1 charging) {@z2} o) 2 Rods of Light {@z4} p) a Wand of Lightning Bolts (4 charges) q) a Staff of Mapping (6 charges) {@u3} r) a Staff of Identify (5 charges) {@u1} s) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> Dropped by a Kobold shaman at 900 feet (level 18) +4 wisdom. +4 infravision. Slays orcs. Branded with cold. Provides immunity to frost. Provides resistance to light. Cannot be harmed by acid, fire. Blessed by the gods. Speeds regeneration. Radius 1 light. When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 64 turns to recharge at your current speed. Your chance of success is 86.1% Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 51.6 vs. creatures not resistant to cold, 51.6 vs. orcs, and 34.7 vs. others. [Character Quiver] 0) 3 Iron Shots (1d4) (+4,+2) {@f0=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 15.3. 25% chance of breaking upon contact. 1) 3 Rounded Pebbles of Flame (1d2) (+3,+3) {@f1=g} Branded with fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 37.8 vs. creatures not resistant to fire, and 15.1 vs. others. 25% chance of breaking upon contact. 2) 8 Iron Shots of Lightning (1d4) (+3,+10) {@f2=g} Branded with lightning. Combat info: Hits targets up to 100 feet away. Average damage/round: 78.2 vs. creatures not resistant to lightning, and 31.3 vs. others. 25% chance of breaking upon contact. 3) 28 Arrows of Acid (1d4) (+6,+3) Branded with acid. Cannot be harmed by acid. 4) 2 Iron Shots (1d4) (+3,+3) {@f0=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 17.1. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 95 50' Reached level 2 508 100' Reached level 3 856 150' Reached level 4 1475 200' Reached level 5 1553 250' Reached level 6 1698 250' Killed Bullroarer the Hobbit 1698 250' Reached level 7 1912 250' Reached level 8 2807 300' Reached level 9 3064 450' Reached level 10 3940 550' Killed Grip, Farmer Maggot's dog 3955 550' Reached level 11 4107 550' Killed Lagduf, the Snaga 4107 550' Reached level 12 4558 550' Reached level 13 4700 550' Killed Mughash the Kobold Lord 5252 600' Reached level 14 6052 600' Found (nothing) 6228 700' Reached level 15 6307 700' Killed Orfax, Son of Boldor 6543 700' Killed Fang, Farmer Maggot's dog 7423 850' Reached level 16 7694 900' Reached level 17 7715 900' Found (nothing) 8082 1000' Killed Wormtongue, Agent of Saruman 8152 1000' Killed Nár, the Dwarf 8152 1000' Reached level 18 8157 1000' Found (nothing) 8351 1000' Reached level 19 8504 1050' Reached level 20 8600 1100' Killed Gorbag, the Orc Captain 8658 1100' Reached level 21 8931 1200' Reached level 22 9512 1300' Reached level 23 9546 1300' Reached level 22 9902 1350' Reached level 23 10670 1550' Reached level 24 10991 1500' Reached level 25 11773 1500' -- Note: RoS+6 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)