[Angband 4.0.4 Character Dump] Name Mark III Age 26 Self RB CB EB Best Race Half-Troll Height 7'7" STR: 17 +4 -3 +0 18 Class Mage Weight 19st 1lb INT: 16 -4 +3 +0 15 Title Apprentice Turns used: WIS: 10 -2 +0 +0 8 HP -6/32 Game 70979 DEX: 16 -4 +0 +0 12 SP 1/10 Standard 7117 Con: 10 +3 -2 +0 11 9 Resting 2993 Level 8 Armor [3,+4] Saving Throw 30% Cur Exp 401 Stealth Bad Max Exp 401 Melee 1d4,+2 Disarming 27% Adv Exp 420 To-hit 22,+1 Magic Devices 40 Blows 1.0/turn Perception 1 in 25 Gold 817 Searching 15% Burden 65.4 lb Shoot to-dam +0 Infravision 30 ft Overweight -54.5 lb To-hit 7,+1 Speed Normal Max Depth 500' (L10) Shots 0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and green scabby skin. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You feel much better. > You have 9 Pink Speckled Potions of Cure Light Wounds (d). > The Wolf bites you. > You hit the Wolf (3). > The Wolf bites you. > You do not have enough mana to cast this spell. > You miss the Wolf. > The Wolf bites you. > *** LOW HITPOINT WARNING! *** > The Wolf bites you. > *** LOW HITPOINT WARNING! *** > The Wolf bites you. > You die. Killed by a Wolf. [Character Equipment] a) a Dagger (1d4) (+0,+0) {@w0} An inheritance from your family Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 4.7. f) a Wooden Torch (3322 turns) <+1> Radius 1 light. g) a Robe [2,+3] Bought from a store h) a Cloak [1,+1] Found lying on the floor at 100 feet (level 2) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@P1@G1@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@P2@G2@m2} c) 2 Rations of Food {@E1} d) 9 Pink Speckled Potions of Cure Light Wounds e) 2 Purple Potions of Speed {BUFF} f) 4 Metallic Blue Potions of Resist Heat g) 5 Dark Green Potions of Slowness It can be thrown at creatures with damaging effect. h) 15 Scrolls titled "prosidus quo" of Phase Door {@r1} i) a Scroll titled "aes mando pio" of Word of Recall {@r9 !*} j) 2 Scrolls titled "pror cansuo" of Blessing k) a Lead-Plated Wand of Magic Missile (12 charges) l) a Wooden Torch (5000 turns) <+1> Radius 1 light. m) 2 Robes [2,-1] {ignore} n) a Whip (1d3) (+4,+2) Found lying on the floor at 200 feet (level 4) Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 6.3. o) a Whip (Defender) (1d3) (+6,+6) [+1] <+1> Found lying on the floor at 500 feet (level 10) +1 stealth. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 10.6. p) a Shovel (1d2) (+0,+0) <+1> {@w1^,^;} Bought from a store +1 tunneling. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +1 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 3.5. [Character Quiver] 0) 22 Bolts (1d5) (+4,+1) 1) 14 Rounded Pebbles (1d2) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 420 50' Reached level 2 704 100' Killed Grip, Farmer Maggot's dog 704 100' Reached level 3 940 100' Reached level 4 2350 100' Reached level 5 4210 300' Reached level 6 5265 100' Killed Fang, Farmer Maggot's dog 5269 100' Reached level 7 6530 400' Reached level 8 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)