[Angband 4.0.4 Character Dump] Name Tony XLI Age 29 Self RB CB EB Best Race Half-Troll Height 7'5" STR: 17 +4 +3 +0 18/60 Class Warrior Weight 19st 3lb INT: 10 -4 -2 +1 5 Title Swashbuckler Turns used: WIS: 10 -2 -2 +0 6 HP -9/214 Game 81914 DEX: 18 -4 +2 +0 16 SP 0/0 Standard 8155 CON: 10 +3 +2 +0 15 Resting 199 Level 19 Armor [31,+5] Saving Throw 29% Cur Exp 5016 Stealth Bad Max Exp 5016 Melee 1d6,+10 Disarming 36% Adv Exp 5280 To-hit 58,+6 Magic Devices 23 Blows 3.0/turn Perception 1 in 33 Gold 948 Searching 23% Burden 122.6 lb Shoot to-dam +0 Infravision 30 ft Overweight -57.3 lb To-hit 43,+1 Speed Normal Max Depth 900' (L18) Shots 1/turn Your father was a Cave-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and green leprous skin. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:........+.... Chaos:............. rCold:+............ Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:...+......... Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:..+.......... Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Half-orc hits you. > *** LOW HITPOINT WARNING! *** > The Half-orc hits you. > *** LOW HITPOINT WARNING! *** > 3 Half-orcs look even faster! > The Craban starts moving faster. > The Craban claws you. > *** LOW HITPOINT WARNING! *** > The Craban claws you. > *** LOW HITPOINT WARNING! *** > The Craban misses you. > The Half-orc hits you. > *** LOW HITPOINT WARNING! *** > The Half-orc hits you. > You die. Killed by a Half-orc. [Character Equipment] a) a Spear of Frost (1d6) (+5,+7) Dropped by a Quasit at 600 feet (level 12) Branded with cold. Provides resistance to frost. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.1 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 63.3 vs. creatures not resistant to cold, and 41.5 vs. others. b) a Short Bow (x2) (+0,+0) Found lying on the floor at 200 feet (level 4) c) an Aquamarine Ring of Open Wounds Found lying on the floor at 650 feet (level 13) Impairs hitpoint recovery. d) a Carnelian Ring of Searching <+2> Found lying on the floor at 750 feet (level 15) +2 searching skill. e) an Adamant Amulet of Resist Acid Found lying on the floor of a special room at 850 feet (level 17) Provides resistance to acid. f) a Lantern (11942 turns) <+2> Dropped by a Scruffy looking hobbit at 650 feet (level 13) Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour (-1) [16,+1] Dropped by Brodda, the Easterling at 600 feet (level 12) h) a Cloak [1,-1] Bought from a store i) a Wicker Shield of Resist Fire [2,+1] Found lying on the floor in a pit at 700 feet (level 14) Provides resistance to fire. j) an Iron Helm of Intelligence [7,+5] <+1> Dropped by Bullroarer the Hobbit at 650 feet (level 13) +1 intelligence. Sustains intelligence. k) a Set of Gauntlets [3,+0] Bought from a store l) a Pair of Leather Boots [2,-2] Bought from a store [Character Inventory] a) 2 Violet Mushrooms of Second Sight b) 2 Rations of Food c) 18 Viscous Pink Potions of Cure Light Wounds d) 3 Misty Potions of Cure Serious Wounds e) 9 Scrolls titled "getorius ium" of Phase Door {@r1} f) a Scroll titled "pultus" of Teleportation {!*} g) 5 Scrolls titled "tus eminsum" of Magic Mapping h) 7 Scrolls titled "vadeo illis" of Trap Detection {@r4} i) 5 Scrolls titled "aldus ex" of Door/Stair Location {@r2} j) 9 Scrolls titled "cum conus inis" of Satisfy Hunger k) 3 Scrolls titled "apundus for" of Light {@r1} l) 3 Scrolls titled "us ins quus" of Word of Recall {@r9 !*} m) 8 Scrolls titled "penta grum co" of Blessing {BUFF} n) 2 Silver Wands of Confuse Monster (32 charges) {ATT} o) a Nickel Wand of Light (8 charges) {ATT} p) an Aluminium Wand of Stone to Mud (4 charges) q) a Mahogany Staff of Detect Invisible (21 charges) r) a Gnarled Staff of Mapping (7 charges) {@Z3} s) 3 Elm Staves of Light (52 charges) {@Z1} t) a Cottonwood Staff of Identify (15 charges) {@Z5} u) a Leather Shield [8,+2] Dropped by Golfimbul, the Hill Orc Chief at 700 feet (level 14) [Character Quiver] 0) 26 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 222 50' Reached level 2 596 100' Reached level 3 1116 200' Reached level 4 1333 200' Reached level 5 1493 200' Reached level 6 2142 300' Reached level 7 2761 450' Reached level 8 3148 450' Reached level 9 3766 550' Reached level 10 4427 600' Reached level 11 4959 600' Killed Brodda, the Easterling 4996 650' Killed Bullroarer the Hobbit 4996 650' Reached level 12 5020 650' Killed Grishnákh, the Hill Orc 5042 650' Reached level 13 5313 650' Reached level 14 6045 700' Reached level 15 6070 700' Reached level 16 6085 700' Reached level 17 6997 700' Reached level 18 7162 700' Killed Golfimbul, the Hill Orc Chief 7659 800' Reached level 19 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)