[Angband 4.0.4 Character Dump] Name Tony XXXIX Age 28 Self RB CB EB Best Race Half-Troll Height 6'1" STR: 17 +4 +3 +0 18/60 Class Warrior Weight 17st 11lb INT: 11 -4 -2 +0 5 Title Veteran Turns used: WIS: 9 -2 -2 +0 5 HP -20/274 Game 141452 DEX: 18/33 -4 +2 +0 18/13 SP 0/0 Standard 14033 CON: 10 +3 +2 +0 15 Resting 397 Level 22 Armor [49,+32] Saving Throw 32% Cur Exp 8503 Stealth Bad Max Exp 8503 Melee 1d6,+8 Disarming 41% Adv Exp 10080 To-hit 63,+4 Magic Devices 24 Blows 3.7/turn Perception 1 in 38 Gold 7199 Searching 18% Burden 142.0 lb Shoot to-dam +5 Infravision 50 ft Overweight -37.9 lb To-hit 48,+5 Speed Normal Max Depth 1150' (L23) Shots 1/turn Your father was a Cave-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and green leprous skin. rAcid:............. Nexus:...........+. rElec:......+...... Nethr:............. rFire:............. Chaos:............. rCold:...+......... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:..+.......... Invis:............. Infra:.........+..+ FrAct:............. Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > Gorbag, the Orc Captain misses you. > *** LOW HITPOINT WARNING! *** > You have 12 Scrolls titled "cortudo procer" of Phase Door {@r1} (f). > *** LOW HITPOINT WARNING! *** > You feel much better. > You have 7 Light Green Potions of Cure Light Wounds (a). > *** LOW HITPOINT WARNING! *** > You hear a sickening roar. > You are hit by poison! > *** LOW HITPOINT WARNING! *** > You are more poisoned! > *** LOW HITPOINT WARNING! *** > You hear a sickening roar. > You are hit by poison! > You die. Killed by an Air hound. [Character Equipment] a) a Rapier (1d6) (+2,+5) Bought from a store Combat info: 3.7 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 43.2. b) a Sling (x2) (+3,+5) c) a Jet Ring of Searching <+1> Found lying on the floor at 550 feet (level 11) +1 searching skill. d) a Jade Ring of Ice [+13] (charging) Found lying on the floor of a special room at 1100 feet (level 22) Provides resistance to frost. e) a Flint Stone Amulet of Adornment Found lying on the floor of a labyrinth at 1000 feet (level 20) f) a Wooden Torch (1286 turns) <+1> Radius 1 light. g) Chain Mail of Resist Lightning (-2) [32,+5] Dropped by Wormtongue, Agent of Saruman at 1000 feet (level 20) Provides resistance to lightning. h) a Cloak [1,-1] Bought from a store i) a Large Metal Shield [12,+2] Found lying on the floor of a cavern at 1050 feet (level 21) j) a Hard Leather Cap of Infravision [2,+3] <+2> Dropped by a Dark elven priest at 750 feet (level 15) +2 infravision. k) a Set of Leather Gloves [1,+2] Found lying on the floor of a special room at 250 feet (level 5) l) a Pair of Leather Sandals of Stability [1,+6] Found lying on the floor of a labyrinth at 1000 feet (level 20) Provides resistance to nexus. Feather Falling. [Character Inventory] a) 7 Light Green Potions of Cure Light Wounds b) a Purple Speckled Potion of Healing {!*} c) a Violet Potion of Speed {BUFF} d) 2 Bubbling Potions of Heroism {BUFF} e) 4 Light Brown Potions of Berserk Strength {BUFF} f) 12 Scrolls titled "cortudo procer" of Phase Door {@r1} g) a Scroll titled "nonitum res" of Teleportation {!*} h) 9 Scrolls titled "valuver se" of Magic Mapping i) a Scroll titled "por la commo" of Treasure Detection j) 8 Scrolls titled "abillus" of Satisfy Hunger k) 17 Scrolls titled "mus sitio osue" of Identify {@r5} l) 2 Scrolls titled "utrogo" of Word of Recall {@r9 !*} m) 2 Gold-Plated Rods of Door/Stair Location {@a3} n) 2 Nickel Rods of Trap Location {@a4 !!} o) a Pewter Wand of Slow Monster (13 charges) {ATT} p) a Maple Staff of Detect Invisible (21 charges) q) 2 Mistletoe Staves of Detect Evil (43 charges) {@Z2} r) 3 Hemlock Staves of Identify (24 charges) {@Z5} s) 3 Wooden Torches (5000 turns) <+1> Radius 1 light. t) a Morning Star (2d6) (+0,+0) Found lying on the floor at 1150 feet (level 23) Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 13.8. [Character Quiver] 0) 11 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 15.1. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 204 150' Reached level 2 326 150' Killed Fang, Farmer Maggot's dog 326 150' Reached level 3 326 150' Reached level 4 376 150' Reached level 5 819 200' Reached level 6 1373 250' Reached level 7 1960 300' Reached level 8 1983 300' Killed Grip, Farmer Maggot's dog 2087 300' Reached level 9 3125 400' Reached level 10 3510 400' Reached level 11 3605 0' Killed Farmer Maggot 4415 450' Killed Brodda, the Easterling 4415 450' Reached level 12 5027 600' Reached level 13 5651 650' Reached level 14 6039 650' Reached level 15 6516 700' Reached level 16 6766 700' Killed Grishnákh, the Hill Orc 7648 750' Reached level 17 9467 1000' Reached level 18 9749 1000' Reached level 19 10371 1000' Killed Wormtongue, Agent of Saruman 11330 1050' Reached level 20 12446 1100' Reached level 21 14014 1150' Reached level 22 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)