[Angband 4.0.4 Character Dump] Name Tony XXVIII Age 25 Self RB CB EB Best Race Kobold Height 3'0" STR: 17 -1 +0 +0 16 Class Rogue Weight 4st 7lb INT: 10 -1 +1 +0 10 Title Robber Turns used: WIS: 10 +0 -3 +0 7 HP -1/130 Game 136192 DEX: 18 +2 +3 +0 18/50 SP 9/9 Standard 13621 Con: 10 +2 -1 +0 11 10 Resting 705 Level 16 Armor [15,+23] Saving Throw 44% Cur Exp 3008 Stealth Excellent Max Exp 3008 Melee 1d3,+5 Disarming 80% Adv Exp 3220 To-hit 39,+10 Magic Devices 54 Blows 2.0/turn Perception 1 in 11 Gold 7048 Searching 47% Burden 93.8 lb Shoot to-dam +4 Infravision 50 ft Overweight -14.1 lb To-hit 41,+12 Speed Normal Max Depth 850' (L17) Shots 2/turn You come from a litter of 7 pups. Your father was a fungus farmer, and your mother was a cook. You have brown eyes, a dark brown hide, and small, sharp teeth. rAcid:......+...... Nexus:............. rElec:....+........ Nethr:............. rFire:...+......... Chaos:............. rCold:...+......... Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Craban claws you. > *** LOW HITPOINT WARNING! *** > The Craban misses you. > The Craban claws you. > *** LOW HITPOINT WARNING! *** > The Craban claws you. > *** LOW HITPOINT WARNING! *** > The Craban misses you. > The Craban claws you. > *** LOW HITPOINT WARNING! *** > The Craban misses you. > The Craban claws you. > *** LOW HITPOINT WARNING! *** > The Craban claws you. > You die. Killed by a Craban. [Character Equipment] a) a Whip (1d3) (+6,+4) {!d, ignore} Found lying on the floor at 850 feet (level 17) Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 14.2. b) a Short Bow of Extra Shots (x2) (+8,+4) <+1> Found lying on the floor at 200 feet (level 4) +1 shooting speed. c) a Moonstone Ring of Protection [+8] Dropped by a Snaga at 850 feet (level 17) d) a Beryl Ring of Resist Fire and Cold Found lying on the floor at 550 feet (level 11) Provides resistance to fire, frost. e) a Driftwood Amulet of Resist Lightning Found lying on the floor at 850 feet (level 17) Provides resistance to lightning. f) a Lantern (3965 turns) <+2> Found lying on the floor at 400 feet (level 8) Cannot be harmed by fire. Radius 2 light. g) a Robe of Resist Acid [2,+4] Found lying on the floor at 50 feet (level 1) Provides resistance to acid. Cannot be harmed by acid. h) a Cloak [1,+0] Bought from a store i) a Leather Shield [8,-1] Bought from a store j) a Metal Cap [3,+5] Bought from a store l) a Pair of Leather Sandals [1,+4] Bought from a store [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@P1@G1@m1} b) 19 Gold Potions of Cure Light Wounds c) 7 Crimson Potions of Cure Serious Wounds d) 2 Puce Potions of Cure Critical Wounds e) a Yellow Potion of Speed {BUFF} f) a Clear Potion of Berserk Strength {BUFF} g) 21 Scrolls titled "itto pe co" of Phase Door {@r1} h) 5 Scrolls titled "distio usqui" of Treasure Detection i) 2 Scrolls titled "lea repis vo" of Detect Invisible j) 4 Scrolls titled "que maggenec" of Identify {@r5} k) 2 Scrolls titled "leo anivus cum" of Word of Recall {@r9 !*} l) 2 Scrolls titled "adindo pero" of Holy Chant {BUFF} m) a Tungsten Rod of Treasure Location {@a2} n) a Steel Rod of Door/Stair Location {@a3} o) a Gold Rod of Trap Location {@a4} p) a Zinc-Plated Wand of Confuse Monster (15 charges) {ATT} q) 2 Tungsten Wands of Light (14 charges) {ATT} r) a Gnarled Staff of Identify (5 charges) {@Z5} s) a Brass Amulet of Resist Acid Found lying on the floor at 850 feet (level 17) Provides resistance to acid. t) a Tortoise Shell Amulet of Infravision <+2> Found lying on the floor at 650 feet (level 13) +2 infravision. u) a Shovel (1d2) (+0,+0) <+1> {@w0^,^;} Bought from a store +1 tunneling. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 4.1. [Character Quiver] 0) 25 Arrows (1d4) (+4,+8) Combat info: Hits targets up to 100 feet away. Average damage/round: 58.4. 35% chance of breaking upon contact. 1) 30 Arrows (1d4) (+3,+2) Combat info: Hits targets up to 100 feet away. Average damage/round: 34.2. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 686 50' Reached level 2 893 100' Killed Grip, Farmer Maggot's dog 893 100' Reached level 3 1342 250' Reached level 4 1793 350' Reached level 5 2542 450' Reached level 6 2642 450' Reached level 7 2679 450' Reached level 8 2773 450' Reached level 9 3376 500' Reached level 10 3649 550' Reached level 11 4357 600' Reached level 12 9771 600' Reached level 13 10106 600' Killed Wormtongue, Agent of Saruman 10379 600' Reached level 14 11496 650' Killed Mughash the Kobold Lord 12136 700' Reached level 15 13049 850' Reached level 16 13150 850' Killed Fang, Farmer Maggot's dog [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)