[Angband 4.0.3 Character Dump] Name Heluin Age 28 Self RB CB EB Best Race Hobbit Height 3'1" STR: 17 -2 +0 +0 15 Class Rogue Weight 3st 8lb INT: 11 +2 +1 +1 15 Title Filcher Turns used: Wis: 18/61 +1 -3 +0 18/41 18/11 HP -2/198 Game 761938 DEX: 10 +3 +3 +0 16 SP 0/28 Standard 78292 Con: 9 +2 -1 +0 10 9 Resting 12158 Level 27 Armor [39,+60] Saving Throw 76% Cur Exp 40239 Stealth Superb Max Exp 40239 Melee 2d4,+12 Disarming 99% Adv Exp 47250 To-hit 52,+27 Magic Devices 79 Blows 1.1/turn Perception 1 in 11 Gold 22458 Searching 44% Burden 103.5 lb Shoot to-dam +3 Infravision 40 ft Overweight 1.6 lb To-hit 55,+22 Speed 3 Max Depth 1650' (L33) Shots 1/turn You are one of several children of a Hobbit Miller. You are a well liked child. You have dark brown eyes, straight brown hair, and an average complexion. rAcid:......+.+.... Nexus:............. rElec:....+...+.... Nethr:............. rFire:+.......+.... Chaos:............. rCold:..+.....+.... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............! Sound:............. pStun:............. Shard:............. HLife:.......+....+ Regen:............. Stea.:.......+..... ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:...........+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You re-arrange your quiver. > You have no more Bolts of Slay Animal (1d5) (+11,+3) {@t0} (0). > Sangahyando of Umbar grunts with pain. > Sangahyando of Umbar cries out in pain. > Sangahyando of Umbar conjures up weird things. > You are confused! > You feel your head clear somewhat. > You are no longer confused. > You feel resistant to confusion! > You have a Mushroom of Clear Mind (e). > You failed to concentrate hard enough! > You hit Sangahyando of Umbar (18). > Sangahyando of Umbar hits you. > You die. > Successfully created a spoiler file. Killed by Sangahyando of Umbar. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+10,+12) [+10] {@w0} Dropped by Orfax, Son of Boldor at 500 feet (level 10) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 11 to 20 turns to recharge at your current speed. Your chance of success is 96.4% Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 32.8 vs. creatures not resistant to fire, and 20.7 vs. others. b) a Light Crossbow (x3) (+5,+3) Found lying on the floor at 1350 feet (level 27) c) a Ring of Ice [+12] {@w8} Found lying on the floor in a vault at 1250 feet (level 25) Provides resistance to frost. d) a Ring of Accuracy (+17,+0) Found under some rubble at 1300 feet (level 26) e) an Amulet of Resist Lightning Provides resistance to lightning. f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1200 feet (level 24) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 14 to 26 turns to recharge at your current speed. Your chance of success is 96.0% g) Leather Scale Mail of Resist Acid (-1) [20,+6] Bought from a store Provides resistance to acid. Cannot be harmed by acid. h) a Fur Cloak of the Magi [3,+12] <+1, +2> Bought from a store +1 intelligence. +2 stealth. Cannot be harmed by acid. Sustains intelligence. Sustains your life force. i) a Leather Shield of Resistance [8,+14] Found lying on the floor in a vault at 1200 feet (level 24) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) an Iron Helm [7,+4] Found lying on the floor in a vault at 1350 feet (level 27) l) a Pair of Leather Sandals of Speed [1,+1] <+4> Found lying on the floor in a vault at 1250 feet (level 25) +4 speed. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by fire. e) a Mushroom of Clear Mind f) 10 Scrolls of Phase Door g) a Scroll of Magic Mapping h) 6 Scrolls of Word of Recall i) a Wand of Fire Bolts (4 charges) j) a Wand of Scare Monster (8 charges) k) a Wand of Teleport Other (8 charges) l) a Staff of Curing (3 charges) m) 2 Staves of Identify (6 charges) n) a Ring of Strength <+2> {@w7} Found lying on the floor in a vault at 1350 feet (level 27) +2 strength. Sustains strength. o) a Ring of Dexterity <+2> Bought from a store +2 dexterity. Sustains dexterity. p) a Ring of Teleportation <+2> Dropped by a Snaga at 950 feet (level 19) +2 speed. Induces random teleportation. q) a Ring of See Invisible Found lying on the floor at 1600 feet (level 32) Grants the ability to see invisible things. r) a Ring of Digging <+3> {@w9} Dropped by a Mind flayer at 1250 feet (level 25) +3 tunneling. s) Hard Leather Armour (-1) [16,+2] Found lying on the floor of a special room at 1600 feet (level 32) t) a Pair of Leather Boots of Free Action [2,+3] Found lying on the floor at 1200 feet (level 24) Prevents paralysis. u) a Long Bow of Accuracy (x3) (+15,+10) Bought from a store [Character Quiver] [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 6 Potions of Boldness f) a Wand of Lightning Bolts (3 charges) g) a Wand of Stinking Cloud (9 charges) h) a Wand of Polymorph (12 charges) i) a Wand of Wonder (14 charges) Cannot be harmed by lightning. j) a Ring of Reckless Attacks (+5,+3) [-16] Found lying on the floor at 800 feet (level 16) k) a Ring of Open Wounds Found lying on the floor at 950 feet (level 19) Impairs hitpoint recovery. l) a Ring of Escaping <+4> Found lying on the floor of a special room at 850 feet (level 17) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. m) 2 Rings of Free Action Prevents paralysis. n) a Glaive of Slay Undead (2d6) (+10,+4) Found lying on the floor at 1100 feet (level 22) Slays undead. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +6 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 27.4 vs. undead, and 12.1 vs. others. o) a Sling (x2) (+6,+5) Found lying on the floor at 450 feet (level 9) p) a Short Bow of Power (x2) (+8,+15) Found lying on the floor at 1000 feet (level 20) q) a Long Bow (x3) (+0,+0) Found lying on the floor at 850 feet (level 17) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1357 50' Reached level 2 3392 50' Reached level 3 3848 100' Killed Fang, Farmer Maggot's dog 3874 100' Reached level 4 4283 100' Killed Grip, Farmer Maggot's dog 4543 100' Reached level 5 6853 150' Reached level 6 10185 150' Reached level 7 12182 200' Reached level 8 16248 200' -- Note: hmm 16374 200' Reached level 9 19356 250' Reached level 10 20667 300' Reached level 11 22294 350' Reached level 12 24402 400' Reached level 13 27228 450' Reached level 14 28387 500' Killed Orfax, Son of Boldor 28506 500' Found the Dagger 'Narthanc' 28842 500' Reached level 15 30026 550' Killed Brodda, the Easterling 30054 550' Reached level 16 30086 550' Killed Lagduf, the Snaga 31862 600' Killed Bullroarer the Hobbit 31935 600' Killed Golfimbul, the Hill Orc Chief 31935 600' Reached level 17 32038 600' Killed Grishnákh, the Hill Orc 34534 700' Reached level 18 35623 700' Killed Nár, the Dwarf 36768 750' Reached level 19 39520 750' Reached level 20 39716 750' Killed Gorbag, the Orc Captain 41919 800' Reached level 21 47740 900' Killed Boldor, King of the Yeeks 47740 900' Reached level 22 49923 950' Killed Shagrat, the Orc Captain 52811 1100' Reached level 23 55227 1200' Found the Phial of Galadriel 56104 1200' Killed Wormtongue, Agent of Saruman 56568 1250' Reached level 24 57120 1250' Killed Lugdush, the Uruk 57364 1250' Killed Uglúk, the Uruk 57413 1250' Reached level 25 58148 1250' Killed Bolg, Son of Azog 58655 1250' Killed Ibun, Son of Mîm 60297 1300' Killed Ulfast, Son of Ulfang 61847 1300' Reached level 26 72537 1500' Reached level 27 77299 1600' Killed Ufthak of Cirith Ungol [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)