[Angband 4.0.4 Character Dump] Name Tony XXIII Age 21 Self RB CB EB Best Race Kobold Height 3'1" STR: 17 -1 +0 +0 16 Class Rogue Weight 4st 9lb INT: 10 -1 +1 +0 10 Title Vagabond Turns used: WIS: 10 +0 -3 +0 7 HP -1/14 Game 853 DEX: 18 +2 +3 +0 18/50 SP 0/0 Standard 87 CON: 10 +2 -1 +0 11 Resting 0 Level 1 Armor [8,+3] Saving Throw 29% Cur Exp 1 Stealth Very Good Max Exp 1 Melee 1d4,+1 Disarming 57% Adv Exp 14 To-hit 19,+4 Magic Devices 39 Blows 2.0/turn Perception 1 in 11 Gold 291 Searching 47% Burden 20.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -87.6 lb To-hit 26,+4 Speed Normal Max Depth 100' (L2) Shots 0/turn You are the runt of a litter of 4 pups. Your father was a hunter, and your mother was a cook. You have dark brown eyes, a dark brown hide, and large, sharp teeth. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You hit Fang, Farmer Maggot's dog (3). > Fang, Farmer Maggot's dog misses you. > You hit Fang, Farmer Maggot's dog (3). > You miss Fang, Farmer Maggot's dog. > Fang, Farmer Maggot's dog misses you. > You hit Fang, Farmer Maggot's dog (2). > You miss Fang, Farmer Maggot's dog. > Fang, Farmer Maggot's dog bites you. > Fang, Farmer Maggot's dog misses you. > You miss Fang, Farmer Maggot's dog. > You hit Fang, Farmer Maggot's dog (3). > Fang, Farmer Maggot's dog bites you. > *** LOW HITPOINT WARNING! *** > Fang, Farmer Maggot's dog bites you. > You die. Killed by Fang, Farmer Maggot's dog. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 7. f) a Wooden Torch (4915 turns) <+1> An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@P1@G1@m1} b) a Ration of Food c) 6 Viscous Pink Potions of Cure Light Wounds d) a Scroll titled "tersub passum" of Word of Recall {@r9 !*} e) a Wooden Torch (5000 turns) <+1> Found lying on the floor at 50 feet (level 1) Radius 1 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)