[Angband 4.0.4 Character Dump] Name Tony XXII Age 17 Self RB CB EB Best Race Kobold Height 3'1" STR: 17 -1 +0 +0 16 Class Rogue Weight 4st 9lb INT: 10 -1 +1 +0 10 Title Cutpurse Turns used: WIS: 10 +0 -3 +0 7 HP -4/66 Game 30773 DEX: 18 +2 +3 +0 18/50 SP 2/3 Standard 3020 CON: 10 +2 -1 +0 11 Resting 50 Level 7 Armor [15,+12] Saving Throw 35% Cur Exp 236 Stealth Very Good Max Exp 236 Melee 1d5,+1 Disarming 66% Adv Exp 280 To-hit 27,+3 Magic Devices 35 Blows 2.0/turn Perception 1 in 11 Gold 733 Searching 47% Burden 68.7 lb Shoot to-dam +0 Infravision 50 ft Overweight -39.2 lb To-hit 32,+3 Speed Normal Max Depth 350' (L7) Shots 1/turn You are the runt of a litter of 4 pups. Your father was a hunter, and your mother was a cook. You have dark brown eyes, a dark brown hide, and large, sharp teeth. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > Something messes with your mind. > You are confused! > The Kobold shaman is no longer afraid. > You are confused. > Something tries to cast a spell, but fails. > You hit the Kobold shaman (5). > You have slain the Kobold shaman. > You are confused. > There is a wall in the way! > You are confused. > There is a wall in the way! > The Small kobold hits you. > *** LOW HITPOINT WARNING! *** > Something curses! > You die. Killed by a Kobold shaman. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 150 feet (level 3) Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 8. b) a Sling (x2) (+0,+0) Dropped by an unknown monster at 300 feet (level 6) f) a Wooden Torch (1963 turns) <+1> An inheritance from your family Radius 1 light. g) Studded Leather Armour (-1) [12,+5] Found lying on the floor of a special room at 300 feet (level 6) h) a Cloak [1,+0] Found lying on the floor at 150 feet (level 3) i) a Wicker Shield [2,+4] Found lying on the floor at 50 feet (level 1) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@P1@G1@m1} b) 17 Viscous Pink Potions of Cure Light Wounds c) a Shimmering Potion of Heroism d) a Light Green Potion of Infravision e) a Green Speckled Potion of Berserk Strength f) 2 Scrolls titled "tra pro frum" of Phase Door {@r1} g) 2 Scrolls titled "freo exor bor" of Trap Detection {@r4} h) a Scroll titled "constum conuo" of Word of Recall {@r9 !*} i) 2 Scrolls titled "sio co vis pro" of Blessing {BUFF} j) a Scroll titled "sa parus satim" of Detect Invisible k) a Brass Wand of Wonder (0 charges) Cannot be harmed by lightning. l) 2 Wooden Torches (5000 turns) <+1> An inheritance from your family Radius 1 light. m) a Mace (2d4) (+0,+0) Found lying on the floor at 300 feet (level 6) Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 8.2. [Character Quiver] 0) 11 Bolts of Slay Evil (1d5) (+1,+3) Slays evil creatures. 1) 2 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 3. 25% chance of breaking upon contact. 2) 25 Iron Shots (1d4) (+5,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 13.1. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 394 150' Reached level 2 654 200' Reached level 3 929 100' Reached level 4 1078 150' Killed Grip, Farmer Maggot's dog 1635 150' Reached level 5 2206 250' Reached level 6 2991 350' Reached level 7 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)