[Angband 4.0.4 Character Dump] Name Tony XXI Age 21 Self RB CB EB Best Race Half-Troll Height 6'9" STR: 18 +4 +3 +4 18/110 Class Warrior Weight 21st 2lb INT: 18/15 -4 -2 +0 14 Title Myrmidon Turns used: WIS: 13 -2 -2 +0 9 HP -10/363 Game 342589 DEX: 11 -4 +2 +0 9 SP 0/0 Standard 44033 CON: 18 +3 +2 +0 18/50 Resting 2658 Level 30 Armor [32,+53] Saving Throw 41% Cur Exp 117962 Stealth Bad Max Exp 126852 Melee 8d1,+34 Disarming 46% Adv Exp 120000 To-hit 75,+22 Magic Devices 32 Blows 1.1/turn Perception 1 in 43 Gold 58106 Searching 13% Burden 170.7 lb Shoot to-dam +7 Infravision 100 ft Overweight -9.2 lb To-hit 60,+15 Speed 12 Max Depth 1950' (L39) Shots 1/turn Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes, dirty sea-weed green hair, and green ulcerous skin. rAcid:......+..+... Nexus:............. rElec:......+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+...... Disen:.........+... rPois:............. pFear:............+ rLite:............. pBlnd:............. rDark:+............ pConf:............. Sound:......+...... pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:......++..... ESP:............. Sear.:............. Invis:+........+... Infra:....+....+..+ FrAct:+............ Tunn.:............. Feath:+............ Speed:..+....+...+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Last Messages] > The draining fails. > You smite the Mummified troll (107). It was a great hit! > You have destroyed the Mummified troll. > You hit the Undead beholder (42). > The Undead beholder gazes at you. > *** LOW HITPOINT WARNING! *** > Energy drains from your pack! > The Undead beholder bites you. > *** LOW HITPOINT WARNING! *** > You feel your life draining away! > You hit the Undead beholder (42). > The Undead beholder points at you and screams the word 'DIE!' > You die. > You have been given a nasty cut. > Character dump successful. Killed by an Undead beholder. [Character Equipment] a) a Great Hammer of Gondolin (8d1) (+14,+15) <+1> Found lying on the floor at 1850 feet (level 37) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 72 vs. demons, 72 vs. orcs, 72 vs. trolls, 72 vs. dragons, and 51.7 vs. others. b) a Heavy Crossbow (x4) (+7,+7) Found lying on the floor at 1850 feet (level 37) c) a Jade Ring of Speed <+8> Found lying on the floor at 1850 feet (level 37) +8 speed. d) a Zircon Ring of Damage (+0,+10) Found lying on the floor of a cavern at 1350 feet (level 27) e) a Sea Shell Amulet of Infravision <+3> Found lying on the floor at 1050 feet (level 21) +3 infravision. f) a Lantern (14861 turns) <+2> Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Radius 2 light. g) Studded Leather Armour of Elvenkind (-1) [12,+19] <+2> Found lying on the floor of a cavern at 1800 feet (level 36) +2 stealth. Provides resistance to acid, lightning, fire, frost, sound. Cannot be harmed by acid, fire. h) an Elven Cloak [6,+4] <+1> Dropped by Gorbag, the Orc Captain at 850 feet (level 17) +1 stealth. +1 speed. i) a Wicker Shield [2,+6] Dropped by a Bandit at 1950 feet (level 39) j) the Iron Helm of Anilluin [7,+16] <+4> Dropped by Brodda, the Easterling at 1350 feet (level 27) +4 infravision. Provides resistance to acid, disenchantment. Cannot be harmed by acid. Grants the ability to see invisible things. k) a Set of Leather Gloves of Power (+3,+2) [1,+2] <+4> Found lying on the floor of a special room at 950 feet (level 19) +4 strength. l) a Pair of Iron Shod Boots of Speed [4,+6] <+3> Dropped by Lagduf, the Snaga at 900 feet (level 18) +3 speed. Cannot be harmed by fire. [Character Inventory] a) 13 Viscous Pink Potions of Cure Serious Wounds b) 12 Dark Blue Potions of Cure Critical Wounds c) 3 Dark Green Potions of Enlightenment {!*} d) 16 Violet Potions of Speed {BUFF} e) 2 Yellow Potions of Heroism {BUFF} f) 6 Scrolls titled "conter" of Phase Door {@r1} g) 4 Scrolls titled "co no or" of Satisfy Hunger h) a Scroll titled "do nonstia" of Light i) 3 Scrolls titled "rogo alibras" of Protection from Evil {BUFF} j) 3 Ivory Rods of Treasure Location {@a2} k) 3 Lead-Plated Rods of Door/Stair Location (1 charging) {@a3} l) 2 Runed Rods of Trap Location {@a4} m) 3 Tungsten Rods of Illumination {@a1} n) 2 Molybdenum Rods of Recall {@a9 !*} Cannot be harmed by lightning. o) 3 Molybdenum Wands of Acid Bolts (11 charges) p) a Brass Wand of Stone to Mud (2 charges) q) 2 Willow Staves of Detect Evil (5 charges) {@Z2} r) 2 Locust Staves of Mapping (14 charges) {@Z3} s) 2 Dogwood Staves of Teleportation (7 charges) t) 2 Hickory Staves of Identify (20 charges) {@Z5} u) a Cloak [1,+6] Found lying on the floor at 1950 feet (level 39) v) a Leather Shield [8,+5] [Character Quiver] 0) 3 Bolts of Venom (1d5) (+11,+8) Branded with poison. Combat info: Hits targets up to 140 feet away. Average damage/round: 128.5 vs. creatures not resistant to poison, and 73.4 vs. others. 25% chance of breaking upon contact. 1) 21 Arrows (1d4) (+5,+2) [Home Inventory] a) a Red Mushroom of Vigor {STASH} b) 4 Orange Potions of Cure Light Wounds c) 18 Dark Blue Potions of Cure Critical Wounds d) 3 Red Speckled Potions of Healing {STASH} e) a Cyan Potion of Life {!*!*} It can be thrown at creatures with damaging effect. f) a Pungent Potion of Restore Life Levels g) 3 Grey Speckled Potions of Resist Cold h) 2 Metallic Green Potions of Resist Poison i) a Scroll titled "ferius ortas" of *Destruction* j) 2 Locust Staves of Mapping (13 charges) {@Z3} k) a Runed Staff of Curing (5 charges) {ignore} l) 3 Hickory Staves of Identify (6 charges) m) a Ruby Ring of Strength <+3> Found lying on the floor of a cavern at 1800 feet (level 36) +3 strength. Sustains strength. n) an Adamantite Ring of Free Action Prevents paralysis. o) 16 Bolts (1d5) (+7,+2) Combat info: Hits targets up to 140 feet away. Average damage/round: 48.9. 25% chance of breaking upon contact. p) 37 Bolts (1d5) (+5,+5) Combat info: Hits targets up to 140 feet away. Average damage/round: 61.2. 25% chance of breaking upon contact. q) 7 Arrows (1d4) (+2,+1) {@f1} r) 30 Arrows (1d4) (+6,+3) s) 27 Arrows (1d4) (+5,+6) t) 40 Mithril Arrows (3d4) (+3,+3) Cannot be harmed by acid, fire. u) 19 Rounded Pebbles (1d2) (+2,+3) v) 27 Iron Shots (1d4) (+4,+1) w) 24 Iron Shots (1d4) (+2,+5) x) 15 Mithril Shots (2d4) (+10,+12) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 848 100' Reached level 2 866 100' Reached level 3 1213 150' Reached level 4 1403 150' Reached level 5 1574 150' Killed Fang, Farmer Maggot's dog 1654 200' Reached level 6 1969 250' Reached level 7 2681 400' Reached level 8 3026 400' Reached level 9 3321 500' Reached level 10 3407 500' Reached level 11 4278 550' Reached level 12 5077 600' Reached level 13 5601 600' Reached level 14 7331 650' Reached level 15 8744 700' Reached level 16 10669 750' Reached level 17 11608 800' Reached level 18 12511 800' Killed Bullroarer the Hobbit 13327 850' Killed Gorbag, the Orc Captain 13327 850' Reached level 19 13809 850' Reached level 20 14832 900' Killed Lagduf, the Snaga 15154 900' Killed Grishnákh, the Hill Orc 15433 900' Killed Wormtongue, Agent of Saruman 15764 900' Killed Mughash the Kobold Lord 16018 900' Reached level 21 16604 0' Killed Farmer Maggot 17747 950' Killed Bolg, Son of Azog 17747 950' Reached level 22 17864 950' Killed Lugdush, the Uruk 17886 950' Reached level 23 18969 1100' Reached level 24 19231 1100' Killed Nár, the Dwarf 20056 1150' Killed Ulfast, Son of Ulfang 20253 1150' Killed Ufthak of Cirith Ungol 20292 1150' Reached level 25 21060 1150' Reached level 25 23763 1300' Killed Ibun, Son of Mîm 24981 1350' Reached level 26 25979 1350' Killed Brodda, the Easterling 25981 1350' Found the Iron Helm of Anilluin 28296 1500' Reached level 27 28334 1500' Killed Orfax, Son of Boldor 28337 1500' Killed Boldor, King of the Yeeks 29414 1500' Killed Grip, Farmer Maggot's dog 30166 1550' Killed Angamaitë of Umbar 30195 1550' Killed Sangahyando of Umbar 30218 1550' Found the Robe 'Aldolar' (LOST) 31169 1650' Reached level 28 31501 1700' Killed Shagrat, the Orc Captain 34433 1700' Reached level 29 35965 1750' Killed Azog, King of the Uruk-Hai 38642 1850' Reached level 30 41655 1950' Killed Uglúk, the Uruk 42122 1950' Killed The Queen Ant 42806 1950' Reached level 31 43963 1950' Reached level 31 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)