[Angband 4.0.4 Character Dump] Name Tony XIX Age 27 Self RB CB EB Best Race Half-Troll Height 9'9" STR: 9 +4 +3 +2 18 Class Warrior Weight 14st 3lb INT: 9 -4 -2 +0 3 Title Myrmidon Turns used: WIS: 18 -2 -2 +0 14 HP -59/308 Game 327369 DEX: 18 -4 +2 +0 16 SP 0/0 Standard 32755 CON: 12 +3 +2 +2 18/10 Resting 1910 Level 27 Armor [46,+49] Saving Throw 38% Cur Exp 35060 Stealth Bad Max Exp 35060 Melee 1d6,+16 Disarming 44% Adv Exp 42000 To-hit 70,+33 Magic Devices 27 Blows 1.1/turn Perception 1 in 43 Gold 6767 Searching 13% Burden 111.9 lb Shoot to-dam +14 Infravision 70 ft Overweight -8.0 lb To-hit 55,+28 Speed Normal Max Depth 1450' (L29) Shots 1/turn Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, mangy bright red hair, and white scabby skin. rAcid:......+...... Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:....+.+.....+ FrAct:......+....+. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Air hound misses you. > The Air hound bites you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The Air hound misses you. > The Air hound claws you. > *** LOW HITPOINT WARNING! *** > You have no more Scrolls titled "scio ito" of Teleportation {!*} (e). > *** LOW HITPOINT WARNING! *** > You sense the presence of evil creatures! > You have 16 charges remaining. > *** LOW HITPOINT WARNING! *** > You have 18 Scrolls titled "adiosus leo" of Phase Door (d). > The Gorgimaera breathes fire. > You die. Killed by a Gorgimaera. [Character Equipment] a) a Rapier of Slay Animal (1d6) (+14,+4) {!d, ignore} Conjured forth by magic at 1450 feet (level 29) Slays animals. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 27.6 vs. animals, and 23.2 vs. others. b) a Sling of Power (x2) (+9,+14) Bought from a store c) a Turquoise Ring of Damage (+0,+10) Found lying on the floor at 1250 feet (level 25) d) an Adamantite Ring of Accuracy (+19,+0) Found under some rubble at 1400 feet (level 28) e) a Crystal Amulet of Infravision <+2> Found lying on the floor at 1450 feet (level 29) +2 infravision. f) a Lantern (6928 turns) <+2> Found lying on the floor of a cavern at 750 feet (level 15) Cannot be harmed by fire. Radius 2 light. g) Black Dragon Scale Mail (Dwarven) (-2) [16,+31] <+2> Dropped by Sangahyando of Umbar at 1200 feet (level 24) +2 strength. +2 constitution. +2 infravision. Provides resistance to acid. Prevents paralysis. h) a Fur Cloak [3,+3] Found lying on the floor in a vault at 1300 feet (level 26) i) a Leather Shield [8,+4] Bought from a store j) a Steel Helm [9,+4] Dropped by Angamaitë of Umbar at 1200 feet (level 24) k) a Set of Gauntlets [3,+0] Bought from a store l) a Pair of Steel Shod Boots of Free Action [7,+6] Dropped by Wormtongue, Agent of Saruman at 650 feet (level 13) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 15 Orange Potions of Cure Serious Wounds b) an Orange Speckled Potion of Enlightenment {!*!*} c) 2 Blue Potions of Speed {!*} d) 18 Scrolls titled "adiosus leo" of Phase Door e) a Scroll titled "contum aurasto" of Teleport Level {!*!*} f) 3 Scrolls titled "rio pro sus" of Treasure Detection {@r2} g) 5 Scrolls titled "sum sa or do" of Identify h) 3 Scrolls titled "izzy scio co" of Word of Recall {!*!*!*} i) a Zirconium Wand of Fire Bolts (1 charge) {ATT} j) 2 Ivory Wands of Stone to Mud (5 charges) k) 2 Mithril-Plated Wands of Teleport Other (16 charges) {ATT} l) a Runed Staff of Detect Evil (16 charges) {@Z3} m) an Ironwood Staff of Mapping (5 charges) {@Z2} n) an Oak Staff of Light (22 charges) {@Z1} o) an Aspen Staff of Identify (8 charges) [Character Quiver] 0) 7 Iron Shots (1d4) (+2,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 41.8. 25% chance of breaking upon contact. 1) 8 Iron Shots (1d4) (+5,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 36. 25% chance of breaking upon contact. 2) 18 Iron Shots of Wounding (1d4) (+14,+12) Combat info: Hits targets up to 100 feet away. Average damage/round: 58.7. 25% chance of breaking upon contact. [Home Inventory] a) 2 Coagulated Crimson Potions of True Seeing b) a Tortoise Shell Ring of Dexterity <+3> Dropped by a Dark elven lord at 1300 feet (level 26) +3 dexterity. Sustains dexterity. c) an Emerald Ring of Resist Fire and Cold Dropped by a Red naga at 900 feet (level 18) Provides resistance to fire, frost. d) a Trident (Defender) (1d10) (+9,+5) [+6] <+4> {@w0} Found lying on the floor at 450 feet (level 9) +4 stealth. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. Sustains wisdom. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 24.2. e) the Trident 'Belebor' (1d10) (+6,+10) <+2> Dropped by Ibun, Son of Mîm at 1350 feet (level 27) +2 intelligence. Slays dragons (powerfully), orcs, evil creatures. Branded with poison. Provides resistance to frost. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 41.8 vs. creatures not resistant to poison, 53.9 vs. dragons, 41.8 vs. orcs, 35.8 vs. evil creatures, and 29.7 vs. others. f) a Long Bow (x3) (+6,+2) {ignore} Dropped by a Kobold at 950 feet (level 19) g) 31 Arrows (1d4) (+1,+2) h) 6 Arrows of Slay Undead (1d4) (+1,+3) Slays undead. i) 18 Rounded Pebbles (1d2) (+6,+5) Combat info: Hits targets up to 100 feet away. Average damage/round: 42.2. 25% chance of breaking upon contact. j) 15 Iron Shots (1d4) (+5,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 36. 25% chance of breaking upon contact. k) an Iron Shot of Wounding (1d4) (+14,+12) Combat info: Hits targets up to 100 feet away. Average damage/round: 58.7. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 344 50' Reached level 2 663 100' Reached level 3 663 100' Reached level 4 902 100' Reached level 5 1006 100' Killed Grip, Farmer Maggot's dog 1380 200' Reached level 6 1699 200' Killed Fang, Farmer Maggot's dog 2057 250' Reached level 7 2445 250' Reached level 8 3675 200' Reached level 9 3979 200' Killed Mughash the Kobold Lord 3979 200' Reached level 10 5295 300' Reached level 11 7753 400' Reached level 12 8212 500' Reached level 13 9670 550' Reached level 14 14689 650' Killed Wormtongue, Agent of Saruman 14689 650' Reached level 15 15710 750' Reached level 16 16615 850' Reached level 17 16911 850' Reached level 18 17844 1000' Killed Nár, the Dwarf 17977 1000' Reached level 19 18279 1000' Killed Ufthak of Cirith Ungol 18580 1000' Reached level 20 18979 1000' Killed Ulfast, Son of Ulfang 19175 1000' Killed Orfax, Son of Boldor 19272 1000' Reached level 21 19567 1000' Reached level 22 21436 1000' Reached level 23 23534 1050' Reached level 24 26112 1150' Reached level 25 26691 1150' Killed Brodda, the Easterling 28326 1200' Killed Sangahyando of Umbar 28615 1200' Killed AngamaitĂ« of Umbar 29680 1300' Reached level 26 30865 1350' Killed Ibun, Son of MĂ®m 30867 1350' Found the Trident 'Belebor' 31183 1350' Reached level 27 31594 1400' Killed Bolg, Son of Azog [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)