[Angband 4.0.4 Character Dump] Name Tony XVIII Age 26 Self RB CB EB Best Race Half-Troll Height 8'10" STR: 17 +4 +3 +0 18/60 Class Warrior Weight 17st 0lb INT: 10 -4 -2 +0 4 Title Swashbuckler Turns used: WIS: 10 -2 -2 +0 6 HP -41/171 Game 68712 DEX: 18 -4 +2 +0 16 SP 0/0 Standard 6881 CON: 10 +3 +2 +0 15 Resting 387 Level 16 Armor [28,+22] Saving Throw 26% Cur Exp 2232 Stealth Bad Max Exp 2232 Melee 1d4,+3 Disarming 33% Adv Exp 2760 To-hit 54,+1 Magic Devices 21 Blows 3.4/turn Perception 1 in 38 Gold 1977 Searching 18% Burden 108.8 lb Shoot to-dam +0 Infravision 40 ft Overweight -71.1 lb To-hit 39,+1 Speed Normal Max Depth 700' (L14) Shots 0/turn Your father was a Stone-Troll Warrior. You have blue-bloodshot eyes, dirty bright red hair, and black leprous skin. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:..+.......... Invis:............. Infra:....+.......+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Druid blinks. > The Druid casts a bolt of lightning. > *** LOW HITPOINT WARNING! *** > You feel yourself speed up. > The Druid speeds up. > The Druid misses you. > The Druid hits you. > *** LOW HITPOINT WARNING! *** > You have 28 Scrolls titled "hor ine ta" of Phase Door {!*} (h). > The Druid tries to cast a spell, but fails. > The Druid casts a bolt of fire. > *** LOW HITPOINT WARNING! *** > One of your Scrolls titled "fins atio sido" of Magic Mapping (i) was destroyed! > The Druid casts a bolt of fire. > You die. Killed by a Druid. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 3.4 blows/round. With +0 STR and +1 DEX you would get 3.8 blows Average damage/round: 18.9. c) an Obsidian Ring of Searching <+1> Found lying on the floor at 400 feet (level 8) +1 searching skill. d) a Garnet Ring of Protection [+10] Bought from a store e) a Crystal Amulet of Infravision <+1> Found lying on the floor at 650 feet (level 13) +1 infravision. f) a Lantern (10037 turns) <+2> Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Radius 2 light. g) Leather Scale Mail (-1) [20,+4] Dropped by Lagduf, the Snaga at 650 feet (level 13) h) a Cloak [1,+1] Found lying on the floor at 50 feet (level 1) i) a Wicker Shield [2,+0] Found lying on the floor at 100 feet (level 2) j) a Hard Leather Cap [2,+3] Found lying on the floor at 200 feet (level 4) k) a Set of Leather Gloves [1,+3] Found lying on the floor at 650 feet (level 13) l) a Pair of Leather Boots [2,+0] Bought from a store [Character Inventory] a) 7 Indigo Potions of Cure Light Wounds b) a Cyan Potion of Cure Serious Wounds c) 2 Light Brown Potions of Speed {!*} d) a Metallic Red Potion of Heroism {BUFF} e) 2 Hazy Potions of Berserk Strength {BUFF} f) 2 Yellow Speckled Potions of Boldness {BUFF} g) a White Potion of True Seeing h) 28 Scrolls titled "hor ine ta" of Phase Door {!*} i) 6 Scrolls titled "fins atio sido" of Magic Mapping {@r2} j) 2 Scrolls titled "sus rebeo" of Trap Detection {@r3} k) a Scroll titled "dic ma no" of Detect Invisible l) 8 Scrolls titled "perio modior" of Satisfy Hunger m) 4 Scrolls titled "atto matio" of Word of Recall {!*!*!*} n) 3 Scrolls titled "vennam trahor" of Trap/Door Destruction o) 2 Scrolls titled "lago mus pureo" of Blessing {BUFF} p) a Copper-Plated Rod of Door/Stair Location {@a1} q) a Tin Rod of Curing r) a Nickel-Plated Rod of Light {ATT} s) a Rusty Wand of Slow Monster (3 charges) {ATT} t) an Ivory Staff of Confuse Monsters (5 charges) {ATT} u) a Spruce Staff of Identify (8 charges) v) a Lance (2d8) (+3,+4) Dropped by Bullroarer the Hobbit at 650 feet (level 13) Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 18.3. [Character Quiver] [Home Inventory] a) a Light Blue Potion of Restore Life Levels b) 19 Arrows (1d4) (+4,+4) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 629 50' Reached level 2 1039 100' Killed Grip, Farmer Maggot's dog 1039 100' Reached level 3 1046 100' Reached level 4 1333 200' Reached level 5 1692 300' Reached level 6 1712 300' Reached level 7 1970 300' Reached level 8 2695 400' Reached level 9 3012 400' Reached level 10 3564 550' Reached level 11 3996 600' Reached level 12 4290 650' Reached level 13 4554 650' Killed Bullroarer the Hobbit 5516 650' Reached level 14 5585 650' Reached level 15 5644 650' Killed Lagduf, the Snaga 6787 700' Reached level 16 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)