[ToME 2.3.5 Character Sheet] Name : Pienad Age 45 STR! 40 Sex : Male Height 95 INT! 40 Race : Beorning Weight 237 WIS! 40 Class : Symbiant Social Class 66 DEX! 40 Body : Player CON! 40 God : Eru Iluvatar CHR! 40 + To Melee Hit 31 Level 50 Hit Points 1396/ 1396 + To Melee Damage 4 Experience 52995050 Spell Points 1442/ 1476 + To Ranged Hit 70 Max Exp 52995050 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 300000 AC 39+142 Gold 2876624 Speed Fast (+54) (Miscellaneous Abilities) Fighting : Superb Perception : Bad Blows/Round: 4 Bows/Throw : Legendary[7] Searching : Poor Shots/Round: 1 Saving Throw: Heroic Disarming : Bad Mel.dmg/Rnd: 4d4+16 Stealth : Bad Magic Device: Good Infra-Vision: 1400 feet Tactic: berserker Explor: running (Character Background) You are a descendant of Beorn to the 4th degree. You are the adopted child of a Yeoman. You are a credit to the family. You have brown eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 127 (6350') Barrow-Downs: Level 3 (150') Mount Doom: Level 99 (4950') Nether Realm: Level 696 (34800') The Void: Level 150 (7500') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Maze: Level 28 (1400') Orc Cave: Level 17 (850') The Old Forest: Level 14 (700') Moria: Level 39 (1950') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 45 (2250') A lost temple: Level 24 (1200') Your body is a Player. You are currently on level 150 of The Void. You have defeated 2811 enemies. You destroyed Melkor forever and have been elevated to the status of Vala by Eru Iluvatar. Arda will forever be free. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You have completed 73 princess quests. You have completed 73 lost sword quests. You saved Arda and became a famed King. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 53rd Quelle of the 2890th year of the third age. You have been adventuring for 67 days. adefkmnopsuxz{|@ Add Str : ...34...4*...5.+ Add Int : .........*33.... Add Wis : ....4....*.....+ Add Dex : .........*.3.... Add Con : ...3....4*...... Add Chr : ...34....*.3.... Mul Mana : ..........+....+ Add Stea. : ...........3.... Add Sear. : ...3.......3.... Add Infra : .........*...... Add Tun.. : ..............3. Add Speed : .**.43.....3.5.. Chaotic : .............+.. Slay Anim.: .............+.. Slay Orc : .............+.. Slay Troll: .............+.. Sust Str : ......+........+ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ............+... Mul life : ...............+ Sens Fire : ................ Reflect : ................ Free Act : ........+.++.... Hold Life : ..+..+.......... Imm Acid : ......*+*+...... Imm Elec : ......*+.++..... Imm Fire : .+.*+..+.+...... Imm Cold : ......*+.+...... Res Pois : ....+..+.++..... Res Fear : ....+........... Res Light : .....+..++.+.... Res Dark : .....+...+++.... Res Blind : ................ Res Conf : .....++.++...... Res Sound : ........+....... Res Shard : ................ Imm Neth : ..*......+...... Res Nexus : .........+...... Res Chaos : .....+..+....... Res Disen : ....+........... WraithForm: ..+............. Levitate : ..........++.... Lite : .........+...+.. See Invis : ..++.+...+...... Regen : ..+............. Activate : .+.+++++..+..... Drain Exp : ..+............. Cursed : ..+......+...... Hvy Curse : ..+......+...... Prm Curse : .........+...... Fly : ...+..+......... Orc.ESP : .....+..+....... TLord.ESP : ...+............ Good.ESP : .......+...+.... Unique.ESP: ...........+.... Full ESP : .+.......+.....+ Skills (points left: 0) - Combat 25.000 [0.800] . Weaponmastery 10.700 [0.800] . Archery 01.500 [0.700] . Barehand-combat 01.000 [0.600] - Sneakiness 00.900 [0.800] . Stealth -01.000 [0.800] . Disarming 00.400 [0.700] - Magic 12.137 [0.700] . Magic-Device 09.200 [1.000] . Udun 00.000 [0.400] - Spirituality 50.000 [0.500] . Prayer 15.000 [0.500] . Mindcraft 50.000 [0.500] . Music 00.000 [0.300] - Monster-lore 50.000 [1.100] . Corpse-preservation 01.000 [0.900] . Possession 00.000 [0.100] . Symbiosis 50.000 [0.800] 20 of your companions have been killed. [Fates] You may find a Parchment - More Deep Thoughts on level 20. You may meet a Filthy street urchin on level 8. You are fated to find a Ring of Levitation on level 10. [Character Equipment] a) The Mage Staff of Eternity (1d4) (-19,-19)(240%) (+12 to infravision) d) The Light Crossbow 'Cubragol' (x3) (+11,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 66 of Mordor. e) The Ring of Phasing (+15 to speed) It grants you the power of teleport if it is being worn. It increases your speed and luck by 15. It provides immunity to nether. It provides resistance to life draining. It renders you incorporeal. It allows you to breathe without air. It allows you to see invisible monsters. It speeds your regenerative powers. It drains experience. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tik'srvzllat on level 696 of Nether Realm. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 52 of Illusory Castle. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 69 of Paths of the Dead. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. n) The Blue Dragon Scale Mail of Orinelman (-2 to accuracy) [30,+28] It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It sustains your strength. It provides immunity to acid, electricity and cold. It provides resistance to confusion. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Cantoras, the Skeletal Lord on level 88 of Angband. o) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to light, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young multi-hued dragon on level 46 of Mordor. s) The Massive Iron Crown of Morgoth [0,+3] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 105 of Angband. u) The Set of Gauntlets of Eol [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can be used to store a spell. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 73 of Angband. x) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 692 of Nether Realm. z) a Master quylthulg (4700 hp) {) The Bolt of Hilydh (1d5) (+7,+9) (+5 to speed) It provides light (radius 1) forever. It increases your strength and speed by 5. It produces chaotic effects. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 127 of Angband. |) a Dwarven Pick (+3) {!k} [Character Inventory] a) a Tome of Magical Energy b) a Fireproof Holy Tome of Eru Iluvatar It cannot be harmed by fire. You found it in the remains of an Archlich on level 57 of Paths of the Dead. c) The Gem of Ghosts {satisfy hunger} It can be activated for satisfy hunger every 100 turns. You found it in the remains of a Hell knight on level 68 of Angband. d) The Toenail of Vecna (charging) {genocide} It can be activated for genocide every 500 turns. You bought it from the Black Market. e) a Master quylthulg (2898 hp) f) 10 Potions of *Healing* {!k} g) 4 Potions of Life {!k} h) 8 Potions of Restore Mana i) 4 Scrolls of Genocide j) a Mithril Rod of Simplicity of Disarming (160/160) It was given to you as a reward. k) an Adamantite Rod of Simplicity of Healing (200/200) You found it in the remains of a Black reaver on level 126 of Angband. l) an Adamantite Rod of Home Summoning (185/200) m) an Adamantite Rod of Restoration (158/200) n) The Ring of Harnen (+4) It increases your strength, wisdom, attack speed and ability to score critical hits by 4. It makes you invisible. It makes you completely fearless. It provides resistance to electricity, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 79 of Angband. o) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 69 of Paths of the Dead. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas [Home Inventory - Lothlorien ] a) Baalzebub's All-seeing Servant {mass genocide} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Nether wraith on level 48 of Moria. b) 2 Sprigs of Athelas c) 4 Scrolls of Mass Genocide d) a Silver Rod of Simplicity of Recall (100/100) You found it in the remains of a Lesser black reaver on level 28 of Mirkwood. e) 6 Rod Tips of Recall (80 Mana to cast) f) 5 Rod Tips of Healing (120 Mana to cast) g) 2 Rod Tips of Disarming (50 Mana to cast) h) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 93 of Angband. i) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 93 of Angband. j) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. k) a Cloak of Mist of Air [1,+17] {!k} l) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 91 of Angband. m) The Shield of Deflection of Ercar [10,+24] It sustains your intelligence, wisdom and charisma. It provides immunity to acid and electricity. It provides resistance to light and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 68 of Paths of the Dead. n) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to life draining and acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 79 of Angband. o) a Pair of Metal Shod Boots of Speed [6,+11] (+9) {!k} It increases your speed by 9. It was given to you as a reward. p) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 105 of Angband. r) The Spear of Orome (4d6) (+15,+15) (+4) It can be activated for stone to mud every 5 turns if it is being worn. It increases your intelligence, wisdom, searching, infravision, ability to tunnel and speed by 4. It does extra damage from fire. It is especially deadly against dragons. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to life draining, fire and light. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of giants. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 65 of Mordor. s) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It can be activated for ball of lightning (100) every 500 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom and dexterity by 4. It does extra damage from electricity and frost. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of undead. It provides immunity to paralysis. It provides resistance to electricity, cold and light. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 105 of Angband. t) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed) It increases your stealth, infravision and speed by 3. It does extra damage from frost. It strikes at undead with holy wrath. It provides resistance to cold and dark. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archon on level 92 of Angband. u) The Mage Staff of Nestil (1d4) (+10,+10) [+1](80%) (+4) It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your spell power by 4. It increases your mana capacity by 80%. It sustains your intelligence and wisdom. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.