[Angband 4.0.3 Character Dump] Name Nexus 3 Age 22 Self RB CB EB Best Race Kobold Height 3'5" STR: 10 -1 -3 +0 6 Class Mage Weight 4st 6lb INT: 10 -1 +3 +0 12 Title Apprentice Turns used: WIS: 17 +0 +0 +0 17 HP 31/31 Game 41115 DEX: 18 +2 +0 +0 18/20 SP 5/6 Standard 4170 CON: 10 +2 -2 +0 10 Resting 153 Level 6 Armor [4,+7] Saving Throw 37% Cur Exp 179 Stealth Good Max Exp 179 Melee 1d4,-1 Disarming 44% Adv Exp 203 To-hit 12,+2 Magic Devices 49 Blows 1.1/turn Perception 1 in 15 Gold 541 Searching 31% Burden 46.1 lb Shoot to-dam +0 Infravision 50 ft Overweight -1.8 lb To-hit 13,+2 Speed 5 Max Depth 200' (L4) Shots 0/turn Your father was the tribe's best hunter. On the day you were born a duck was born from the egg of a chicken. The tribe's witch-docter declared this an omen. Your father declared the shaman had been into the mushrooms again. rAcid:......?...... Nexus:...?..?...... rElec:...?..?...... Nethr:...?..?...... rFire:...?..?...... Chaos:...?..?...... rCold:...?..?...... Disen:...?..?...... rPois:...?..?.....+ pFear:......?...... rLite:...?..?...... pBlnd:............. rDark:...?..?...... pConf:............. Sound:...?..?...... pStun:......?...... Shard:...?..?...... HLife:...?..?...... Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:...?..?...... Speed:..+.......... S.Dig:...?..?...... Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:...?..?...... Light:.....+....... [Character Equipment] a) a Dagger (1d4) (+0,+0) Found lying on the floor at 150 feet (level 3) Combat info: 1.1 blows/round. With +12 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 1.7. c) a Ring of Speed <+5> Found lying on the floor at 150 feet (level 3) +5 speed. d) a Jade Ring {worn} Found lying on the floor at 100 feet (level 2) You do not know the full extent of this item's powers. f) a Wooden Torch (968 turns) <+1> An inheritance from your family Radius 1 light. g) a Robe [2,+5] {worn} Dropped by an Apprentice at 150 feet (level 3) You do not know the full extent of this item's powers. i) a Wicker Shield [2,+0] Found lying on the floor at 100 feet (level 2) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) a Ration of Food c) 8 Potions of Cure Light Wounds d) 3 Potions of Speed e) 5 Potions of Boldness f) 2 Potions of Resist Cold g) 3 Potions of Sleep It can be thrown at creatures with damaging effect. h) 3 Scrolls of Treasure Detection i) 2 Scrolls of Detect Invisible j) 4 Scrolls of Light k) a Wand of Magic Missile (0 charges) l) a Wand of Light (13 charges) m) a Wand of Haste Monster (13 charges) n) a Ring of Protection [+11] Found lying on the floor at 100 feet (level 2) o) 3 Wooden Torches (5000 turns) <+1> Radius 1 light. p) a Robe of Resist Acid [2,+4] Found lying on the floor at 100 feet (level 2) Provides resistance to acid. Cannot be harmed by acid. q) a Set of Leather Gloves [1] {worn} Found lying on the floor at 50 feet (level 1) You do not know the full extent of this item's powers. r) a Dagger (1d4) (+0,+0) Combat info: 1.1 blows/round. With +12 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 1.7. [Character Quiver] 0) 12 Bolts (1d5) {wielded} You do not know the full extent of this item's powers. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 172 100' Reached level 2 260 100' Reached level 3 1167 150' Reached level 4 1757 100' Killed Fang, Farmer Maggot's dog 1781 100' Reached level 5 2919 150' Reached level 6 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)