[Angband 4.0.4 Character Dump] Name Tony XIII Age 24 Self RB CB EB Best Race Half-Troll Height 9'3" STR: 17 +4 +3 +0 18/60 Class Warrior Weight 22st 7lb INT: 10 -4 -2 +0 4 Title Swashbuckler Turns used: WIS: 10 -2 -2 +0 6 HP -3/195 Game 121119 DEX: 18 -4 +2 +0 16 SP 0/0 Standard 12127 CON: 10 +3 +2 +0 15 Resting 557 Level 19 Armor [27,+16] Saving Throw 29% Cur Exp 4956 Stealth Bad Max Exp 4956 Melee 2d6,+8 Disarming 36% Adv Exp 5280 To-hit 58,+4 Magic Devices 22 Blows 3.1/turn Perception 1 in 43 Gold 4762 Searching 13% Burden 158.1 lb Shoot to-dam +9 Infravision 60 ft Overweight -21.8 lb To-hit 43,+5 Speed Normal Max Depth 800' (L16) Shots 2/turn Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty sea-weed green hair, and blue leprous skin. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:....+.......+ FrAct:............. Tunn.:............. Feath:..+.......... Speed:............. S.Dig:............. Blows:+............ ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > *** LOW HITPOINT WARNING! *** > You hit the Giant yellow scorpion (15). > You miss the Giant yellow scorpion. > You hit the Giant yellow scorpion (14). > *** LOW HITPOINT WARNING! *** > The Giant yellow scorpion bites you. > *** LOW HITPOINT WARNING! *** > The Giant yellow scorpion stings you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > You hit the Giant yellow scorpion (18). > You have slain the Giant yellow scorpion. > The Stegocentipede misses you. > The Stegocentipede bites you. > You die. Killed by a Stegocentipede. [Character Equipment] a) a Flail of Extra Attacks (2d6) (+3,+5) <+2> {@w0} Found lying on the floor at 550 feet (level 11) +2 attack speed. Combat info: 3.1 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 49.7. b) a Sling of Extra Shots (x2) (+4,+9) <+1> Found lying on the floor at 200 feet (level 4) +1 shooting speed. c) a Carnelian Ring of Feather Falling Found lying on the floor at 500 feet (level 10) Feather Falling. d) a Tiger Eye Ring of Protection [+11] Found lying on the floor at 550 feet (level 11) e) a Silver Amulet of Infravision <+3> Found lying on the floor at 550 feet (level 11) +3 infravision. f) a Lantern of Brightness (6610 turns) <+3> Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Radius 3 light. g) Studded Leather Armour (-1) [12,+7] Found lying on the floor of a labyrinth at 650 feet (level 13) h) a Cloak [1,-1] Bought from a store i) a Wicker Shield [2,-2] Found lying on the floor of a special room at 250 feet (level 5) j) an Iron Helm [7,-1] Bought from a store k) a Set of Leather Gloves [1,+0] Found lying on the floor at 450 feet (level 9) l) a Pair of Iron Shod Boots [4,+1] Found lying on the floor at 550 feet (level 11) Cannot be harmed by fire. [Character Inventory] a) 14 Rations of Food b) 13 Puce Potions of Cure Light Wounds c) 4 Gold Speckled Potions of Cure Critical Wounds d) 2 Orange Potions of True Seeing e) 16 Scrolls titled "queo abserio" of Phase Door {!*} f) 4 Scrolls titled "pedo imorrum" of Identify g) 11 Scrolls titled "impetia ca" of Word of Recall {!*!*!*} h) a Scroll titled "piffer redemus" of Trap/Door Destruction i) a Scroll titled "via ex ducelum" of Monster Confusion j) a Tungsten Rod of Trap Location {@a1!!} k) 2 Tin Wands of Slow Monster (21 charges) l) a Silver-Plated Wand of Confuse Monster (7 charges) m) 2 Redwood Staves of Detect Invisible (38 charges) n) 3 Balsa Staves of Identify (40 charges) o) 2 Diamond Rings of the Dog <-2> -2 stealth. Provides protection from fear. p) a Crystal Amulet of Searching <+4> Found lying on the floor at 600 feet (level 12) +4 searching skill. q) 7 Wooden Torches (5000 turns) <+1> Radius 1 light. r) Hard Leather Armour of Resist Lightning (-1) [16,+4] Dropped by Bullroarer the Hobbit at 300 feet (level 6) Provides resistance to lightning. s) a Shovel (1d2) (+5,+5) <+1> Dropped by Bullroarer the Hobbit at 300 feet (level 6) +1 tunneling. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 22.8. t) a Light Crossbow (x3) (+6,+9) Dropped by Brodda, the Easterling at 600 feet (level 12) [Character Quiver] 0) 7 Iron Shots (1d4) (+7,+2) Combat info: Hits targets up to 100 feet away. Average damage/round: 54.4. 25% chance of breaking upon contact. [Home Inventory] a) a Short Bow (x2) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 262 100' Reached level 2 346 100' Reached level 3 358 100' Killed Grip, Farmer Maggot's dog 360 100' Reached level 4 963 150' Reached level 5 1535 200' Reached level 6 2297 250' Reached level 7 2744 300' Killed Bullroarer the Hobbit 2744 300' Reached level 8 4211 400' Reached level 9 4882 400' Reached level 10 5505 450' Reached level 11 6857 500' Reached level 12 7711 550' Reached level 13 8790 550' Reached level 14 9700 550' Killed Boldor, King of the Yeeks 9700 550' Reached level 15 9927 600' Killed Brodda, the Easterling 10374 600' Reached level 16 10831 650' Reached level 17 12062 800' Reached level 18 12084 800' Reached level 19 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)