[Angband 4.0.3 Character Dump] Name Tony XII Age 15 Self RB CB EB Best Race Human Height 4'10" STR: 17 +0 -3 +0 14 Class Mage Weight 11st 5lb INT: 16 +0 +3 +0 18/10 Title Novice Turns used: WIS: 10 +0 +0 +0 10 HP -1/22 Game 24084 DEX: 16 +0 +0 +0 16 SP 0/7 Standard 2409 CON: 10 +0 -2 +0 8 Resting 803 Level 4 Armor [1,+1] Saving Throw 34% Cur Exp 75 Stealth Poor Max Exp 75 Melee 1d8,+0 Disarming 32% Adv Exp 91 To-hit 13,+13 Magic Devices 45 Blows 1.0/turn Perception 1 in 20 Gold 165 Searching 16% Burden 59.0 lb Shoot to-dam +0 Infravision 0 ft Overweight -36.9 lb To-hit 8,+13 Speed Normal Max Depth 50' (L1) Shots 0/turn You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight brown hair, and a very fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > *** LOW HITPOINT WARNING! *** > The Giant white louse bites you. > *** LOW HITPOINT WARNING! *** > You have 8 Flasks of oil (c). > The Flask of oil breaks. > The Giant white louse bites you. > *** LOW HITPOINT WARNING! *** > The Giant white louse bites you. > *** LOW HITPOINT WARNING! *** > The Giant white louse bites you. > *** LOW HITPOINT WARNING! *** > The Giant white louse bites you. > *** LOW HITPOINT WARNING! *** > The Giant white louse bites you. > You die. Killed by a Giant white louse. [Character Equipment] a) a Cutlass (1d8) (+0,+0) {@w0} Bought from a store Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +8 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 4.7. f) a Wooden Torch (2730 turns) <+1> An inheritance from your family Radius 1 light. h) a Cloak [1,+0] Bought from a store [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@P1} b) 4 Rations of Food c) 8 Flasks of oil Branded with fire. d) a Scroll titled "ne contus id" of Trap Detection e) a Scroll titled "dec pio pus" of Detect Invisible f) 4 Wooden Torches (5000 turns) <+1> Bought from a store Radius 1 light. g) a Shovel (1d2) (+0,+0) <+1> {@w0^,} Bought from a store +1 tunneling. Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +5 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 1.5. [Character Quiver] 0) 17 Rounded Pebbles of Wounding (1d2) (+10,+11) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 141 50' Reached level 2 2238 50' Reached level 3 2368 50' Reached level 4 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : no (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : yes (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)