[Angband 4.0.3 Character Dump] Name Tony IX Age 19 Self RB CB EB Best Race Human Height 6'7" STR: 17 +0 -3 +0 14 Class Mage Weight 12st 0lb INT: 16 +0 +3 +0 18/10 Title Novice Turns used: WIS: 10 +0 +0 +0 10 HP -4/10 Game 3656 DEX: 16 +0 +0 +0 16 SP 0/2 Standard 367 CON: 10 +0 -2 +0 8 Resting 106 Level 1 Armor [0,+1] Saving Throw 31% Cur Exp 9 Stealth Poor Max Exp 9 Melee 1d1,-5 Disarming 30% Adv Exp 13 To-hit 11,-4 Magic Devices 36 Blows 1.0/turn Perception 1 in 20 Gold 116 Searching 16% Burden 71.6 lb Shoot to-dam +0 Infravision 0 ft Overweight -24.3 lb To-hit 7,-4 Speed Normal Max Depth 50' (L1) Shots 0/turn You are one of several children of a Yeoman. You are a credit to the family. You have blue eyes, straight brown hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Flask of oil breaks. > The Soldier cries out in pain. > You have 17 Flasks of oil (d). > The Flask of oil breaks. > You have 16 Flasks of oil (d). > The Flask of oil breaks. > You have 15 Flasks of oil (d). > The Flask of oil breaks. > You have 14 Flasks of oil (d). > The Flask of oil breaks. > You have a Green Potion {tried} (e). > You have a Scroll titled "pouf latum" {tried} (h). > The Soldier hits you. > You die. > You have been stunned. Killed by a Soldier. [Character Equipment] f) a Wooden Torch (4745 turns) <+1> An inheritance from your family Radius 1 light. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 6 Rations of Food c) 2 Pints of Fine Wine d) 14 Flasks of oil Branded with fire. e) a Green Potion of Neutralize Poison f) 4 Scrolls titled "plum impliket" of Treasure Detection g) a Scroll titled "mito instips" of Word of Recall {!r} h) a Scroll titled "pouf latum" of Detect Invisible i) a Platinum Ring of Searching <+1> Bought from a store +1 searching skill. j) 5 Wooden Torches (5000 turns) <+1> Bought from a store Radius 1 light. k) a Robe [2,+0] Bought from a store l) a Cloak [1,+0] Bought from a store m) a Small Metal Shield [5,+1] Bought from a store n) a Pair of Leather Boots [2,+0] Bought from a store o) a Shovel (1d2) (+0,+0) <+1> Bought from a store +1 tunneling. Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +5 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 0. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : no (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : yes (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)