[Angband 4.0.3 Character Dump] Name Tony V Age 61 Self RB CB EB Best Race Dunadan Height 6'0" STR: 16 +1 +3 +2 18/40 Class Warrior Weight 11st 7lb INT: 11 +2 -2 +0 11 Title Myrmidon Turns used: WIS: 11 +2 -2 +3 14 HP -2/318 Game 798539 DEX: 18/15 +2 +2 +4 18/95 SP 0/0 Standard 87471 CON: 10 +3 +2 +0 15 Resting 2173 Level 28 Armor [68,+78] Saving Throw 52% Cur Exp 65372 Stealth Fair Max Exp 65372 Melee 2d4,+16 Disarming 60% Adv Exp 90000 To-hit 70,+13 Magic Devices 43 Blows 4.7/turn Perception 1 in 35 Gold 32553 Searching 17% Burden 155.5 lb Shoot to-dam +3 Infravision 30 ft Overweight -12.4 lb To-hit 63,+11 Speed 5 Max Depth 1650' (L33) Shots 1/turn You are the first child of a Serf. You are a credit to the family. You have green eyes, wavy black hair, and a dark complexion. rAcid:......+.+.... Nexus:......+...... rElec:......+.+.... Nethr:............. rFire:+.....+.+.+.. Chaos:............. rCold:......+.+.... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:.........+... Sound:............. pStun:............. Shard:......+...... HLife:............. Regen:..........+.. Stea.:..+.......... ESP:............. Sear.:............. Invis:............. Infra:....+........ FrAct:............. Tunn.:............. Feath:............. Speed:...........+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Ghast bites you. > *** LOW HITPOINT WARNING! *** > You feel very sickly for a moment, but the feeling passes. > The Ghast misses you. > The Ghast bites you. > *** LOW HITPOINT WARNING! *** > You feel very sickly for a moment, but the feeling passes. > The Ghast misses you. > Something mumbles. > The Ghast conjures up scary horrors. > You fight off a sense of dread. > The Ghast misses you. > The Ghast bites you. > You die. > You feel very sickly for a moment, but the feeling passes. Killed by a Ghast. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] {@w1} Dropped by Bullroarer the Hobbit at 500 feet (level 10) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 92.6% Combat info: 4.7 blows/round. With +1 STR and +0 DEX you would get 5.0 blows With +0 STR and +1 DEX you would get 5.0 blows Average damage/round: 151.3 vs. creatures not resistant to fire, and 102.3 vs. others. b) a Sling (x2) (+7,+3) Found lying on the floor in a vault at 1000 feet (level 20) c) a Malachite Ring of the Mouse (+0,-9) <+4, +3> Found lying on the floor at 1200 feet (level 24) +4 dexterity. +3 stealth. d) a Zircon Ring of Damage (+0,+10) Dropped by a Paladin at 1300 feet (level 26) e) a Copper Amulet of Infravision <+3> Found lying on the floor at 600 feet (level 12) +3 infravision. f) the Phial of Galadriel <+3> Dropped by a Dark elven priest at 800 feet (level 16) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 16 to 30 turns to recharge at your current speed. Your chance of success is 92.1% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by a Spirit naga at 1300 feet (level 26) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. h) a Fur Cloak [3,+5] Dropped by a Ranger at 1550 feet (level 31) i) a Large Metal Shield of Resistance [12,+18] Dropped by Beorn, the Shape-Changer at 1300 feet (level 26) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) the Metal Cap of Thengel [3,+11] <+3> Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. k) the Set of Gauntlets 'Paurhach' [3,+12] {!!} Dropped by an unknown monster at 800 feet (level 16) Provides resistance to fire. Cannot be harmed by acid, fire. Speeds regeneration. When activated, it creates a fire bolt with damage 9d8. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 92.6% l) a Pair of Steel Shod Boots of Speed [7,+2] <+5> Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21) +5 speed. Cannot be harmed by fire. [Character Inventory] a) a Piece of Elvish Waybread b) 19 Light Green Potions of Cure Serious Wounds c) 25 Gold Speckled Potions of Cure Critical Wounds d) 10 Black Potions of Neutralize Poison e) 2 Orange Potions of Heroism f) a Bubbling Potion of Berserk Strength g) 6 Scrolls titled "ter dificero" of Phase Door h) a Scroll titled "cris ludolea" of Banishment {!r} i) 7 Scrolls titled "pro meo calis" of Satisfy Hunger j) 10 Scrolls titled "vermor ido" of Word of Recall {!r} k) an Aluminium Rod of Treasure Location {@a2} l) a Mithril-Plated Rod of Trap Location {!!@a1} m) a Steel-Plated Wand of Disarming (7 charges) n) an Eucalyptus Staff of Summoning (3 charges) o) a Cypress Staff of Slow Monsters (7 charges) p) a Cedar Staff of Teleportation (7 charges) q) a Dogwood Staff of Identify (3 charges) r) a Cloak [1,+7] Found lying on the floor in a vault at 1650 feet (level 33) s) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Dropped by Gorbag, the Orc Captain at 1300 feet (level 26) +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.3 blows Average damage/round: 78.7. t) a Pick (1d3) (+7,+3) <+2> {@w2} Dropped by Angamaitë of Umbar at 1450 feet (level 29) +2 tunneling. Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 22.6. [Character Quiver] 0) 16 Rounded Pebbles (1d2) (+4,+6) Combat info: Hits targets up to 100 feet away. Average damage/round: 21.2. 25% chance of breaking upon contact. 1) 3 Rounded Pebbles of Acid (1d2) (+4,+2) Branded with acid. Combat info: Hits targets up to 100 feet away. Average damage/round: 32.8 vs. creatures not resistant to acid, and 13.1 vs. others. 25% chance of breaking upon contact. 2) 2 Rounded Pebbles of Lightning (1d2) (+5,+5) Branded with lightning. Combat info: Hits targets up to 100 feet away. Average damage/round: 47.9 vs. creatures not resistant to lightning, and 19.1 vs. others. 25% chance of breaking upon contact. 3) 19 Mithril Shots (2d4) (+10,+11) Combat info: Hits targets up to 100 feet away. Average damage/round: 38.7. 25% chance of breaking upon contact. [Home Inventory] a) 2 Aluminium Rods of Treasure Location {!!} b) 4 Mithril-Plated Rods of Trap Location (1 charging) {!!@a1} c) a Silver Rod of Curing {ignore} d) 2 Runed Rods of Light {ignore} e) 2 Aluminium-Plated Wands of Magic Missile (14 charges) f) 2 Gold Wands of Slow Monster (22 charges) g) a Zinc-Plated Wand of Polymorph (13 charges) h) a Steel-Plated Wand of Disarming (7 charges) i) 2 Ironwood Staves of Detect Invisible (30 charges) {ignore} j) an Ashen Staff of Starlight (0 charges) k) 4 Dogwood Staves of Identify (35 charges) {@Z1} l) a Tiger Eye Ring of Strength <+3> {ignore} Dropped by an unknown monster at 1300 feet (level 26) +3 strength. Sustains strength. m) 2 Turquoise Rings of Resist Fire and Cold {ignore} Provides resistance to fire, frost. n) an Alexandrite Ring of Light <+4, +1> {ignore} Dropped by an Ogre shaman at 900 feet (level 18) +4 searching skill. Provides resistance to light. Radius 1 light. o) a Platinum Ring of Acid [+7] {ignore} Found lying on the floor at 1200 feet (level 24) Provides resistance to acid. p) a Garnet Ring of Accuracy (+17,+0) Found lying on the floor at 1350 feet (level 27) q) 3 Granite Rings of Escaping <+4> +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. r) 2 Emerald Rings of Free Action {ignore} Prevents paralysis. s) an Azurite Ring of Digging <+4> Dropped by a Dark elven mage at 1200 feet (level 24) +4 tunneling. t) a Short Bow of Extra Shots (x2) (+10,+5) <+1> Found lying on the floor at 1300 feet (level 26) +1 shooting speed. u) a Long Bow of Accuracy (x3) (+19,+6) Dropped by an unknown monster at 1200 feet (level 24) v) 19 Bolts of Slay Giant (1d5) (+1,+2) Slays giants. w) 6 Rounded Pebbles (1d2) (+2,+2) Combat info: Hits targets up to 100 feet away. Average damage/round: 13.1. 25% chance of breaking upon contact. x) 7 Rounded Pebbles (1d2) (+2,+3) Combat info: Hits targets up to 100 feet away. Average damage/round: 15.1. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 295 50' Reached level 2 1998 100' Reached level 3 2003 100' Killed Fang, Farmer Maggot's dog 2029 100' Reached level 4 2548 150' Reached level 5 3360 200' Reached level 6 5087 200' Reached level 7 5412 250' Killed Grip, Farmer Maggot's dog 6309 250' Reached level 8 8745 300' Reached level 9 8774 300' Killed Brodda, the Easterling 9340 350' Reached level 10 10308 350' Reached level 11 10397 350' Reached level 12 12995 450' Reached level 13 13566 450' Killed Mughash the Kobold Lord 15378 450' Reached level 14 16669 500' Killed Bullroarer the Hobbit 16680 500' Found the Dagger 'Narthanc' 17320 500' Killed Grishnákh, the Hill Orc 17320 500' Reached level 15 21012 550' Reached level 16 21031 550' Killed Lagduf, the Snaga 21795 550' Killed Wormtongue, Agent of Saruman 21797 550' Found the Metal Cap of Thengel 27631 650' Reached level 17 31362 700' Reached level 18 33201 750' Reached level 19 33933 800' Killed Orfax, Son of Boldor 34239 800' Found the Set of Gauntlets 'Paurhach' 35965 800' Found the Phial of Galadriel 37751 900' Reached level 20 38652 900' Killed Ulfast, Son of Ulfang 39254 900' Reached level 21 39327 900' Reached level 22 46839 1000' Reached level 23 46872 1000' Killed KhĂ®m, Son of MĂ®m 50597 1050' Killed Ufthak of Cirith Ungol 52638 1050' Killed Golfimbul, the Hill Orc Chief 52638 1050' Reached level 24 54333 1100' Killed Bolg, Son of Azog 56852 1150' Reached level 25 58100 1200' Killed Azog, King of the Uruk-Hai 61378 1250' Killed Ibun, Son of MĂ®m 65680 1300' Reached level 26 66237 1300' Killed Gorbag, the Orc Captain 66242 1300' Found the Cutlass 'Gondricam' 67338 1300' Found the Chain Mail of Arvedui 70082 1300' Killed Beorn, the Shape-Changer 71876 1350' Killed Shagrat, the Orc Captain 77393 1400' Reached level 27 77998 1450' Killed Sangahyando of Umbar 78011 1450' Killed AngamaitĂ« of Umbar 81167 1500' Killed Lugdush, the Uruk 85330 1600' Reached level 28 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : no (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)