[Angband 4.0.3 Character Dump] Name Tony I Age 17 Self RB CB EB Best Race Human Height 5'2" STR: 17 +0 +3 +0 18/20 Class Warrior Weight 11st 5lb INT: 8 +0 -2 +0 6 Title Myrmidon Turns used: WIS: 11 +0 -2 +3 12 HP -1/294 Game 273210 DEX: 18/29 +0 +2 +0 18/49 SP 0/0 Standard 27618 CON: 10 +0 +2 +0 12 Resting 1216 Level 27 Armor [34,+53] Saving Throw 46% Cur Exp 26509 Stealth Bad Max Exp 26509 Melee 1d6,+35 Disarming 52% Adv Exp 35000 To-hit 63,+20 Magic Devices 35 Blows 3.0/turn Perception 1 in 38 Gold 55001 Searching 14% Burden 131.0 lb Shoot to-dam +21 Infravision 10 ft Overweight -12.9 lb To-hit 58,+17 Speed 2 Max Depth 1350' (L27) Shots 1/turn You are one of several children of a Serf. You are a well liked child. You have brown eyes, wavy black hair, and a fair complexion. rAcid:......+.+.... Nexus:............. rElec:...+....+.... Nethr:............. rFire:........+.... Chaos:........+.... rCold:+.......+.... Disen:............. rPois:............. pFear:............. rLite:+.........+.. pBlnd:............. rDark:............. pConf:.........+... Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:........+.... ESP:............. Sear.:............. Invis:............. Infra:....+........ FrAct:..........+.. Tunn.:............. Feath:............. Speed:...........+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....+.. [Last Messages] > The Apprentice misses you. > Ulfang the Black hits you. > *** LOW HITPOINT WARNING! *** > Ulfang the Black hits you. > *** LOW HITPOINT WARNING! *** > Ulfang the Black misses you. > Ulfang the Black hits you. > *** LOW HITPOINT WARNING! *** > You have 4 Scrolls of Phase Door (g). > *** LOW HITPOINT WARNING! *** > You are no longer resistant to electricity. > You enter a maze of up staircases. > This seems a tame, sheltered place. > *** LOW HITPOINT WARNING! *** > You die. Killed by poison. [Character Equipment] a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {@1} Found lying on the floor at 300 feet (level 6) Slays animals. Branded with cold. Provides resistance to frost, light. Cannot be harmed by acid. Radius 1 light. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 141.5 vs. creatures not resistant to cold, 130.5 vs. animals, and 119.3 vs. others. b) a Sling of Power (x2) (+9,+21) Found lying on the floor at 1100 feet (level 22) c) a Ring of Damage (+0,+8) Found lying on the floor at 1150 feet (level 23) d) a Ring of Lightning [+8] (charging) Found lying on the floor of a special room at 1250 feet (level 25) Provides resistance to lightning. Cannot be harmed by lightning. e) an Amulet of Infravision <+1> Found lying on the floor of a cavern at 900 feet (level 18) +1 infravision. f) the Phial of Galadriel <+3> Found lying on the floor at 400 feet (level 8) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 90.9% g) Leather Scale Mail of Resist Acid (-1) [20,+9] Dropped by Golfimbul, the Hill Orc Chief at 1200 feet (level 24) Provides resistance to acid. Cannot be harmed by acid. h) a Cloak [1,+1] Found lying on the floor at 500 feet (level 10) i) a Wicker Shield of Elvenkind [2,+8] <+1> Found lying on the floor in a vault at 1200 feet (level 24) +1 stealth. Provides resistance to acid, lightning, fire, frost, chaos. Cannot be harmed by acid. j) the Metal Cap of Thengel [3,+12] <+3> Dropped by Ufthak of Cirith Ungol at 850 feet (level 17) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Dropped by a Druid at 1150 feet (level 23) Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. Radius 1 light. When activated, it fires a magic missile with damage 3d4. Takes 2 turns to recharge at your current speed. Your chance of success is 90.0% l) a Pair of Steel Shod Boots of Speed [7,+3] <+2> Found lying on the floor of a cavern at 900 feet (level 18) +2 speed. Cannot be harmed by fire. [Character Inventory] a) 3 Mushrooms of Emergency b) 13 Potions of Cure Serious Wounds c) 2 Potions of Cure Critical Wounds d) a Potion of Nimbleness e) 2 Potions of Speed f) 2 Potions of True Seeing g) 4 Scrolls of Phase Door h) a Scroll of Treasure Detection i) 11 Scrolls of Satisfy Hunger j) 2 Scrolls of Word of Recall k) 3 Scrolls of Blessing l) a Rod of Trap Location m) 2 Staves of Detect Invisible (24 charges) n) 2 Staves of Mapping (18 charges) o) 3 Staves of Identify (43 charges) p) a Ring of Dexterity <+3> Found lying on the floor in a vault at 1200 feet (level 24) +3 dexterity. Sustains dexterity. q) 4 Rings of Escaping <+4> +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. r) 2 Rings of Free Action Prevents paralysis. s) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Dropped by Brodda, the Easterling at 800 feet (level 16) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 10 to 19 turns to recharge at your current speed. Your chance of success is 91.5% Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 3.7 blows Average damage/round: 145.8 vs. creatures not resistant to fire, and 111.5 vs. others. t) a Trident of Gondolin (1d10) (+14,+14) <+1> Found lying on the floor in a vault at 1200 feet (level 24) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 96.2 vs. demons, 96.2 vs. orcs, 96.2 vs. trolls, 96.2 vs. dragons, and 73 vs. others. u) a Shovel of Digging (1d2) (+7,+5) <+5> {@3} Found lying on the floor at 250 feet (level 5) +5 tunneling. Branded with acid. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 61.6 vs. creatures not resistant to acid, and 54.2 vs. others. v) a Heavy Crossbow (x4) (+7,+4) Found lying on the floor in a vault at 1200 feet (level 24) [Character Quiver] 0) 27 Arrows (1d4) (+5,+8) 1) 5 Rounded Pebbles of Venom (1d2) (+3,+6) Branded with poison. Combat info: Hits targets up to 100 feet away. Average damage/round: 145.3 vs. creatures not resistant to poison, and 58.1 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 4 Scrolls of Trap/Door Destruction b) a Wand of Slow Monster (7 charges) c) 2 Staves of Curing (4 charges) d) 2 Staves of Teleportation (14 charges) e) a Ring of Resist Fire and Cold Found lying on the floor at 500 feet (level 10) Provides resistance to fire, frost. f) a Ring of Ice [+7] Dropped by a Mummified orc at 1000 feet (level 20) Provides resistance to frost. g) a Ring of Digging <+4> Found lying on the floor at 1150 feet (level 23) +4 tunneling. h) an Amulet of Resist Acid Found lying on the floor at 850 feet (level 17) Provides resistance to acid. i) Augmented Chain Mail (-2) [42,+0] Found lying on the floor of a special room at 1100 feet (level 22) j) 25 Arrows of Slay Evil (1d4) (+8,+8) Slays evil creatures. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 239 50' Reached level 2 538 100' Reached level 3 828 100' Reached level 4 1366 150' Reached level 5 1927 200' Reached level 6 2700 250' Reached level 7 3260 300' Killed Bullroarer the Hobbit 3260 300' Reached level 8 3364 300' Found the Rapier 'Forasgil' 3385 300' Reached level 9 5102 350' Reached level 10 5258 350' Killed Fang, Farmer Maggot's dog 5677 350' Reached level 11 6858 450' Reached level 12 8856 500' Reached level 13 8886 500' Killed Lagduf, the Snaga 9240 550' Reached level 14 9741 550' Killed Grishnákh, the Hill Orc 9741 550' Reached level 15 10289 600' Killed Wormtongue, Agent of Saruman 10289 600' Reached level 16 10943 600' Reached level 17 11889 200' Killed Grip, Farmer Maggot's dog 13411 400' Found the Phial of Galadriel 15168 550' Reached level 18 15919 750' Reached level 19 16464 800' Killed Brodda, the Easterling 16468 800' Found the Dagger 'Narthanc' 17639 850' Killed Ufthak of Cirith Ungol 17639 850' Reached level 20 17665 850' Found the Metal Cap of Thengel 17933 900' Killed Mughash the Kobold Lord 18022 900' Reached level 21 18435 950' Killed Nár, the Dwarf 19028 1050' Reached level 22 19829 1100' Killed Boldor, King of the Yeeks 19833 1100' Killed Orfax, Son of Boldor 20251 1100' Reached level 23 20961 1150' Killed Lugdush, the Uruk 20984 1150' Killed Uglúk, the Uruk 20999 1150' Reached level 24 24165 1150' Reached level 25 24320 1150' Found the Set of Leather Gloves 'Cammithrim' 24787 1200' Killed Golfimbul, the Hill Orc Chief 25063 1200' Reached level 26 25453 1200' Killed Angamaitë of Umbar 25852 1200' Killed Sangahyando of Umbar 27569 1300' Reached level 27 27596 1350' Killed Ulwarth, Son of Ulfang [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)