[Angband 4.0.3 Character Dump] Name Fear27 Age 40 Self RB CB EB Best Race Dwarf Height 3'3" STR: 17 +2 +1 +0 18/20 Class Paladin Weight 10st 5lb INT: 10 -3 -3 +0 4 Title Defender Turns used: WIS: 10 +2 +1 +0 13 HP 163/170 Game 128573 DEX: 18 -2 -1 +0 15 SP 15/20 Standard 12830 CON: 10 +2 +2 +0 14 Resting 4048 Level 19 Armor [3,-2] Saving Throw 55% Cur Exp 5682 Stealth Bad Max Exp 5682 Melee 2d5,+18 Disarming 31% Adv Exp 6820 To-hit 49,+11 Magic Devices 52 Blows 1.0/turn Perception 1 in 33 Gold 6959 Searching 24% Burden 135.1 lb Shoot to-dam +3 Infravision 50 ft Overweight -8.8 lb To-hit 32,+2 Speed Normal Max Depth 900' (L18) Shots 1/turn You are one of two children of a Dwarven Miner. You feel that the world used to be larger. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:+.+.......... Chaos:............. rCold:..+.....+.... Disen:............. rPois:............. pFear:............. rLite:+............ pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:+............ Invis:............. Infra:............+ FrAct:..........+.. Tunn.:............+ Feath:...+......... Speed:............. S.Dig:+............ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Character Equipment] a) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1> Dropped by Bullroarer the Hobbit at 900 feet (level 18) +1 searching skill. Slays evil creatures, demons, orcs. Branded with fire. Provides resistance to fire, light. Cannot be harmed by acid. Blessed by the gods. Slows your metabolism. Radius 1 light. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 40 vs. creatures not resistant to fire, 33.2 vs. evil creatures, 40 vs. demons, 40 vs. orcs, and 26.5 vs. others. b) a Sling (x2) (+1,+3) Dropped by a Kobold at 200 feet (level 4) c) a Ring of Resist Fire and Cold Found under some rubble at 900 feet (level 18) Provides resistance to fire, frost. d) a Ring of Feather Falling Dropped by a Forest troll at 900 feet (level 18) Feather Falling. e) an Amulet of Resist Acid Provides resistance to acid. f) the Phial of Galadriel <+3> Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 93.3% i) a Wicker Shield of Resist Cold [2,-2] Bought from a store Provides resistance to frost. k) a Set of Leather Gloves of Free Action [1,-1] Found lying on the floor at 100 feet (level 2) Prevents paralysis. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Mushrooms of Emergency d) a Potion of Speed e) 8 Potions of Heroism f) a Potion of Resist Poison g) 5 Scrolls of Phase Door h) a Scroll of Teleportation i) a Scroll of Magic Mapping j) 6 Scrolls of Satisfy Hunger k) 2 Scrolls of Word of Recall l) a Scroll of Protection from Evil m) a Rod of Curing n) 2 Wands of Sleep Monster (23 charges) o) a Wand of Stone to Mud (7 charges) p) a Staff of Identify (3 charges) {@Z1} q) a Lance of Westernesse (2d8) (+7,+8) <+2, +1> Dropped by a Pseudo-dragon at 500 feet (level 10) +2 strength. +2 dexterity. +1 constitution. Slays giants, trolls, orcs. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +6 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 49.1 vs. giants, 49.1 vs. trolls, 49.1 vs. orcs, and 25.8 vs. others. [Character Quiver] 0) 19 Bolts (1d5) {magical} You do not know the full extent of this item's powers. 1) 30 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 80 feet away. Average damage/round: 11. 25% chance of breaking upon contact. 2) 30 Iron Shots (1d4) (+6,+6) Combat info: Hits targets up to 80 feet away. Average damage/round: 23.2. 25% chance of breaking upon contact. 3) 17 Iron Shots (1d4) {magical} You do not know the full extent of this item's powers. Combat info: Hits targets up to 80 feet away. Average damage/round: 11. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 96 100' Reached level 2 116 100' Reached level 3 461 100' Reached level 4 768 100' Killed Fang, Farmer Maggot's dog 768 100' Reached level 5 1067 100' Reached level 6 1315 100' Killed Grip, Farmer Maggot's dog 1892 200' Reached level 7 2695 300' Reached level 8 3182 300' Reached level 9 4135 300' Found the Phial of Galadriel 4277 400' Reached level 10 5639 400' Reached level 11 5845 500' Reached level 12 6234 500' -- Note: Mushroom farm. Never saw that b4 7052 500' Reached level 13 8377 600' Reached level 14 9046 600' Reached level 15 10208 900' Reached level 16 10927 900' Reached level 17 11280 900' Killed Golfimbul, the Hill Orc Chief 11328 900' Reached level 18 11800 900' Killed Grishnákh, the Hill Orc 11810 900' Killed Bullroarer the Hobbit 11830 900' Found the Broad Sword 'Glamdring' 12657 900' Reached level 19 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)