[Angband 4.0.3 Character Dump] Name ShowMeHowToReAge 40 Self RB CB EB Best Race Dwarf Height 3'3" STR: 17 +2 +1 +0 18/20 Class Paladin Weight 10st 5lb INT: 10 -3 -3 +0 4 Title Keeper Turns used: WIS: 10 +2 +1 +0 13 HP 50/55 Game 5948 DEX: 18 -2 -1 +0 15 SP 6/7 Standard 595 CON: 10 +2 +2 +0 14 Resting 251 Level 6 Armor [2,+1] Saving Throw 41% Cur Exp 166 Stealth Bad Max Exp 166 Melee 1d4,+3 Disarming 22% Adv Exp 217 To-hit 34,+1 Magic Devices 39 Blows 2.3/turn Perception 1 in 38 Gold 49 Searching 19% Burden 37.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -106.6 lb To-hit 19,+1 Speed Normal Max Depth 100' (L2) Shots 0/turn You are one of two children of a Dwarven Miner. You feel that the world used to be larger. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............+ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 13. f) a Wooden Torch (4475 turns) <+1> An inheritance from your family Radius 1 light. g) a Robe [2,+0] Found lying on the floor at 100 feet (level 2) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Book of Magic Spells [Kelek's Grimoire of Power] Cannot be harmed by fire. c) 2 Rations of Food d) 2 Flasks of oil Branded with fire. e) 5 Potions of Cure Light Wounds f) 2 White Potions You do not know the full extent of this item's powers. g) 2 Gold Speckled Potions You do not know the full extent of this item's powers. h) 16 Scrolls of Phase Door i) a Scroll of Word of Recall j) a Scroll of Protection from Evil k) 3 Scrolls titled "su quero" You do not know the full extent of this item's powers. l) a Wooden Torch (5000 turns) Found lying on the floor at 100 feet (level 2) Radius 1 light. m) a Cloak [1] Found lying on the floor at 100 feet (level 2) You do not know the full extent of this item's powers. n) a Wicker Shield [2] Found lying on the floor at 100 feet (level 2) You do not know the full extent of this item's powers. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 104 100' Killed Grip, Farmer Maggot's dog 104 100' Reached level 2 104 100' Reached level 3 105 100' Reached level 4 217 100' Reached level 5 509 100' Reached level 6 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)