[Angband 4.0.3 Character Dump] Name MITZEar III Age 40 Self RB CB EB Best Race Dwarf Height 3'3" STR: 17 +2 +1 +0 18/20 Class Paladin Weight 10st 5lb INT: 10 -3 -3 +0 4 Title Defender Turns used: WIS: 10 +2 +1 +0 13 HP -9/154 Game 94790 DEX: 18 -2 -1 +0 15 SP 9/19 Standard 10137 CON: 10 +2 +2 +0 14 Resting 3659 Level 18 Armor [29,-16] Saving Throw 54% Cur Exp 5141 Stealth Bad Max Exp 5141 Melee 1d3,+12 Disarming 30% Adv Exp 5580 To-hit 48,+23 Magic Devices 52 Blows 2.3/turn Perception 1 in 38 Gold 4021 Searching 19% Burden 72.9 lb Shoot to-dam +3 Infravision 50 ft Overweight -71.0 lb To-hit 31,+21 Speed 1 Max Depth 1000' (L20) Shots 1/turn You are one of two children of a Dwarven Miner. You feel that the world used to be larger. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:+............ Chaos:............. rCold:............. Disen:............. rPois:............. pFear:...+......... rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:...+...+..... ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............+ Feath:............. Speed:.......+..... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > Sangahyando of Umbar hits you. > You feel yourself speed up. > You miss Sangahyando of Umbar. > You hit Sangahyando of Umbar (15). > Sangahyando of Umbar misses you. > Sangahyando of Umbar hits you. > You hit Sangahyando of Umbar (13). > You hit Sangahyando of Umbar (14). > Sangahyando of Umbar hits you. > Sangahyando of Umbar misses you. > You failed to concentrate hard enough! > Sangahyando of Umbar misses you. > Sangahyando of Umbar hits you. > You die. > Character dump successful. Killed by Sangahyando of Umbar. [Character Equipment] a) a Whip of Flame (1d3) (+7,+4) Bought from a store Branded with fire. Provides resistance to fire. Cannot be harmed by fire. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 43.5 vs. creatures not resistant to fire, and 33.7 vs. others. b) a Short Bow (x2) (+5,+3) Dropped by a Druid at 800 feet (level 16) c) a Ring of Reckless Attacks (+4,+5) [-19] Found lying on the floor at 700 feet (level 14) d) a Ring of the Dog <-2> Dropped by a Hill orc at 800 feet (level 16) -2 stealth. Provides protection from fear. e) an Amulet of Resist Acid Found lying on the floor at 800 feet (level 16) Provides resistance to acid. f) a Lantern (6002 turns) <+2> Found lying on the floor at 800 feet (level 16) Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour (-1) [16,-1] Found lying on the floor at 300 feet (level 6) h) an Elven Cloak [6,-1] <+1> Found lying on the floor at 400 feet (level 8) +1 stealth. +1 speed. i) a Wicker Shield [2,+0] Bought from a store j) a Hard Leather Cap [2,+0] Bought from a store k) a Set of Leather Gloves [1,+0] Found lying on the floor at 300 feet (level 6) l) a Pair of Leather Boots [2,+4] Found lying on the floor at 400 feet (level 8) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) a Mushroom of Clear Mind d) 12 Potions of Cure Serious Wounds e) 2 Potions of Heroism f) 2 Potions of Salt Water g) a Scroll of Magic Mapping h) 3 Scrolls of Word of Recall {!r} i) a Scroll of Teleportation j) 2 Rods of Treasure Location k) a Rod of Curing l) a Wand of Light (10 charges) m) 2 Wands of Stone to Mud (11 charges) n) a Wand of Trap/Door Destruction (12 charges) o) 2 Staves of Detect Invisible (24 charges) p) 3 Amulets of Resist Lightning Provides resistance to lightning. q) an Amulet of Slow Digestion Dropped by an Illusionist at 900 feet (level 18) Slows your metabolism. [Character Quiver] [Home Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) a Mushroom of Fast Recovery d) a Potion of Resist Poison e) a Scroll of Phase Door f) a Scroll of Trap/Door Destruction g) a Scroll of Deep Descent {!r} h) a Staff of Curing (0 charges) i) a Staff of Identify (2 charges) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 173 100' Reached level 2 248 100' Reached level 3 785 100' Reached level 4 1426 200' Reached level 5 1428 200' Killed Grip, Farmer Maggot's dog 1429 200' Reached level 6 1537 200' Killed Fang, Farmer Maggot's dog 1763 200' Reached level 7 1929 200' Reached level 8 2643 300' Reached level 9 3124 400' Reached level 10 4531 400' Reached level 11 4942 500' Reached level 12 5000 500' Killed Grishnákh, the Hill Orc 5069 500' Reached level 13 5613 0' Killed Farmer Maggot 6809 700' Reached level 14 7151 700' Reached level 15 7539 800' Reached level 16 9429 900' Reached level 17 9901 1000' Reached level 18 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)