[Angband 4.0.2 Character Dump] Name Nach Age 13 Self RB CB EB Best Race Half-Orc Height 5'4" STR: 17 +2 -3 +0 16 Class Mage Weight 11st 13lb INT: 16 -1 +3 +0 18 Title Trickster Turns used: WIS: 10 +0 +0 +0 10 HP -3/95 Game 97815 DEX: 16 +0 +0 +0 16 SP 12/23 Standard 10131 CON: 10 +1 -2 +0 9 Resting 247 Level 15 Armor [19,+27] Saving Throw 41% Cur Exp 2185 Stealth Bad Max Exp 2185 Melee 2d4,+8 Disarming 37% Adv Exp 2520 To-hit 22,+4 Magic Devices 51 Blows 1.0/turn Perception 1 in 23 Gold 8280 Searching 16% Burden 61.3 lbs Shoot to-dam +0 Infravision 30 ft Speed Normal To-hit 12,-5 Max Depth 750' (L15) Shots 1/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Yeoman. You are a well liked child. You have brown eyes, straight brown hair, and an average complexion. rAcid:......+.+.... Nexus:............. rElec:......+...... Nethr:............. rFire:+..+..+...... Chaos:............. rCold:...+..+...... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............+ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:...........+. Tunn.:..+.......... Feath:............. Speed:............. S.Dig:....+........ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > *** LOW HITPOINT WARNING! *** > Boldor, King of the Yeeks hits you. > *** LOW HITPOINT WARNING! *** > Boldor, King of the Yeeks hits you. > *** LOW HITPOINT WARNING! *** > Boldor, King of the Yeeks tries to cast a spell, but fails. > You have 7 charges remaining. > Boldor, King of the Yeeks is unaffected! > Boldor, King of the Yeeks hits you. > *** LOW HITPOINT WARNING! *** > Boldor, King of the Yeeks hits you. > *** LOW HITPOINT WARNING! *** > Boldor, King of the Yeeks misses you. > Boldor, King of the Yeeks hits you. > You die. Killed by Boldor, King of the Yeeks. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] (charging) {@0} Found lying on the floor at 50 feet (level 1) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 93.6% Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +2 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 23.2 vs. creatures not resistant to fire, and 13.1 vs. others. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1) c) a Ring of Digging <+3> Found lying on the floor of a special room at 650 feet (level 13) +3 tunneling. d) a Ring of Resist Fire and Cold {!k} Found lying on the floor at 700 feet (level 14) Provides resistance to fire, frost. e) an Amulet of Slow Digestion {!k} Bought from a store Slows your metabolism. f) a Lantern (14753 turns) <+2> Dropped by a Scout at 350 feet (level 7) Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour of Resistance (-1) [16,+7] Dropped by Wormtongue, Agent of Saruman at 650 feet (level 13) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. i) a Wicker Shield of Resist Acid [2,+5] Found lying on the floor at 50 feet (level 1) Provides resistance to acid. Cannot be harmed by acid. l) a Pair of Leather Sandals of Free Action [1,+4] Found lying on the floor at 100 feet (level 2) Prevents paralysis. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!k} b) 6 Mushrooms of Clear Mind {!E} c) 4 Potions of Resist Heat d) 2 Potions of Resist Cold e) a Potion of Resist Poison f) 8 Scrolls of Phase Door g) 2 Scrolls of Teleportation {!*} h) 2 Scrolls of Magic Mapping {@r3} i) 3 Scrolls of Satisfy Hunger j) 2 Scrolls of Identify {@r1} k) 5 Scrolls of Word of Recall {@r0!*} l) a Rod of Disarming {@z6} m) a Wand of Magic Missile (3 charges) n) a Wand of Confuse Monster (7 charges) [Character Quiver] 0) 33 Iron Shots of Venom (1d4) (+2,+1) {=g} Branded with poison. Combat info: Hits targets up to 100 feet away. Average damage/round: 17.5 vs. creatures not resistant to poison, and 7 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7!k} Cannot be harmed by fire. b) a Flask of oil Branded with fire. c) a Scroll of Identify {@r1} [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 454 50' Reached level 2 1784 50' Reached level 3 2500 50' Found the Dagger 'Narthanc' 3101 50' Reached level 4 3156 0' Killed Farmer Maggot 4100 100' Reached level 5 4391 350' -- Note: unid ?Deep Descent 4488 350' Reached level 6 4679 350' Reached level 7 5061 350' Reached level 8 5420 350' Reached level 9 6182 350' Reached level 10 6814 450' Reached level 11 7084 550' Reached level 12 7617 650' Reached level 13 7927 650' Killed Wormtongue, Agent of Saruman 7927 650' Reached level 14 8028 650' Killed Grip, Farmer Maggot's dog 8801 700' Reached level 15 9775 700' Killed Orfax, Son of Boldor 9810 700' Reached level 15 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)