[Angband 4.0.2 Character Dump] Name Aewe Age 43 Self RB CB EB Best Race Dwarf Height 3'5" STR: 18/47 +2 -1 +2 18/77 Class Priest Weight 11st 2lb INT: 15 -3 -3 +8 17 Title Bishop Turns used: WIS: 18/79 +2 +3 +7 18/199 HP -80/346 Game 831312 DEX: 18/73 -2 -1 +7 18/113 SP 303/303 Standard 132638 CON: 14 +2 +1 +3 18/20 Resting 70917 Level 38 Armor [53,+79] Saving Throw 100% Cur Exp 1122160 Stealth Fair Max Exp 1122160 Melee 4d8,+20 Disarming 58% Adv Exp 1190000 To-hit 46,+18 Magic Devices 79 Blows 2.8/turn Perception 1 in 1 Gold 97488 Searching 63% Burden 163.9 lbs Shoot to-dam +10 Infravision 50 ft Speed 12 To-hit 37,+17 Max Depth 2650' (L53) Shots 1/turn You are the only child of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. rAcid:+.......+.... Nexus:............. rElec:......*.+.... Nethr:+............ rFire:....+...+.... Chaos:............. rCold:........+.... Disen:+............ rPois:....+.+...... pFear:............. rLite:......+...... pBlnd:+.....+.....+ rDark:......+...+.. pConf:....+........ Sound:......+...... pStun:............. Shard:............. HLife:............. Regen:............. Stea.:......++..... ESP:.........+... Sear.:....+.....+.. Invis:+............ Infra:............+ FrAct:....+......+. Tunn.:............+ Feath:............. Speed:...+.+.+..... S.Dig:......+...... Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:.....+....... [Last Messages] > The wall turns into mud! > You have 1 charge remaining. > The Black ogre wakes up. > You see 21 Iron Shots (1d4). > You see Augmented Chain Mail of Resistance (-2) [42,+13]. > The Cave ogre wakes up. > You see a Scroll of Dispel Undead. > You sense the presence of traps! > You sense no doors. > You sense the presence of stairs! > The Barrow wight wakes up. > You see a Potion of Restore Life Levels. > The Orc captain wakes up. > You die. > You have no more Scrolls of Mass Banishment (m). Killed by the strain of casting Mass Banishment. [Character Equipment] a) the Battle Axe 'Aerebreth' (4d8) (+14,+18) [+6] <+2> Dropped by Smaug the Golden at 2500 feet (level 50) +2 strength. Slays demons (powerfully). Branded with fire, weak poison. Provides resistance to acid, nether, disenchantment. Provides protection from blindness. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Combat info: 2.8 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 227.7 vs. creatures not resistant to fire, 172.1 vs. creatures not resistant to poison, 338.5 vs. demons, and 116.8 vs. others. b) the Heavy Crossbow 'Forind' (x7) (+13,+10) <+3> Found lying on the floor in a vault at 2150 feet (level 43) +3 dexterity. +3 constitution. +3 shooting power. Cannot be harmed by acid, fire. c) a Ring of Soulkeeping Dropped by a Young red dragon at 1550 feet (level 31) Sustains strength, intelligence, wisdom. d) a Ring of Speed <+8> Found lying on the floor at 1300 feet (level 26) +8 speed. e) the Necklace 'Findi' <+4> Dropped by The Phoenix at 2650 feet (level 53) +4 intelligence. +4 wisdom. +4 dexterity. +4 searching skill. Provides resistance to fire, poison gas. Provides protection from confusion. Prevents paralysis. f) the Arkenstone of Valith <+3> (charging) Found lying on the floor of a labyrinth at 2200 feet (level 44) +3 speed. Cannot be harmed by fire. Radius 3 light. When activated, it maps the entire level and detects nearby objects, traps, doors, and stairs. Takes 112 to 220 turns to recharge at your current speed. Your chance of success is 90.7% g) the Partial Plate Armour of Wethalant (-3) [40,+10] <+1> Dropped by Medusa, the Gorgon at 2550 feet (level 51) +1 stealth. Provides immunity to lightning. Provides resistance to poison gas, light, dark, sound. Provides protection from blindness. Cannot be harmed by acid. Slows your metabolism. When activated, it fires a line of light in all directions, each one causing light-sensitive creatures 6d8 damage. Takes 90 to 99 turns to recharge at your current speed. Your chance of success is 94.1% h) an Elven Cloak [6,+10] <+1> Found lying on the floor in a vault at 2000 feet (level 40) +1 stealth. +1 speed. i) a Small Metal Shield of Resistance [5,+13] Found lying on the floor in a vault at 1500 feet (level 30) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) the Golden Crown of Annhil [0,+9] <+3> Found lying on the floor in a vault at 1950 feet (level 39) +3 wisdom. Cannot be harmed by acid. Grants telepathy. k) the Set of Alchemist's Gloves of Calch [0,+16] <+4> Found lying on the floor in a vault at 1500 feet (level 30) +4 intelligence. +4 searching skill. Provides resistance to dark. Cannot be harmed by acid, fire. l) a Pair of Leather Boots of Free Action [2,+8] Found lying on the floor at 1550 feet (level 31) Prevents paralysis. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by fire. f) a Holy Book of Prayers [Godly Insights] Cannot be harmed by fire. g) a Holy Book of Prayers [Holy Infusions] Cannot be harmed by fire. h) 28 Potions of Cure Critical Wounds i) 15 Potions of Healing j) 10 Potions of Restore Mana k) 2 Potions of Enlightenment l) 4 Potions of Speed m) a Scroll of Word of Recall n) 2 Scrolls of *Destruction* {!r} o) 2 Rods of Probing p) a Rod of Recall Cannot be harmed by lightning. q) a Wand of Stone to Mud (1 charge) r) 3 Wands of Teleport Other (17 charges) [Character Quiver] 0) 28 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 200 feet away. Average damage/round: 91.9. 25% chance of breaking upon contact. 1) a Bolt (1d5) (+3,+1) Combat info: Hits targets up to 200 feet away. Average damage/round: 99.9. 25% chance of breaking upon contact. 2) 16 Bolts (1d5) (+5,+8) Combat info: Hits targets up to 200 feet away. Average damage/round: 149.9. 25% chance of breaking upon contact. 3) 5 Bolts of Flame (1d5) (+7,+10) Branded with fire. Combat info: Hits targets up to 200 feet away. Average damage/round: 234.6 vs. creatures not resistant to fire, and 164.2 vs. others. 25% chance of breaking upon contact. 4) 17 Mithril Bolts (3d5) (+4,+3) Cannot be harmed by acid. Combat info: Hits targets up to 200 feet away. Average damage/round: 157. 25% chance of breaking upon contact. 5) 8 Mithril Bolts of Acid (3d5) (+6,+5) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 200 feet away. Average damage/round: 244.8 vs. creatures not resistant to acid, and 171.3 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Holy Book of Prayers [Purifications and Healing] Cannot be harmed by fire. b) 10 Potions of *Healing* It can be thrown at creatures with damaging effect. c) a Ring of Resist Poison Found lying on the floor of a cavern at 1750 feet (level 35) Provides resistance to poison gas. d) a Ring of Damage (+0,+13) Found lying on the floor of a special room at 2200 feet (level 44) e) a Ring of Free Action Bought from a store Prevents paralysis. f) an Amulet of Trickery <+4, +2, +3> Dropped by Scatha the Worm at 2500 feet (level 50) +4 dexterity. +2 stealth. +3 searching skill. +3 infravision. +2 speed. Provides resistance to poison gas, nexus. Sustains dexterity. g) the Jewel of Alinuin <+2> Dropped by Orfax, Son of Boldor at 1200 feet (level 24) +2 constitution. Provides resistance to lightning, light, shards. Provides protection from confusion. Sustains constitution. Feather Falling. Grants the ability to see invisible things. Radius 2 light. h) Balance Dragon Scale Mail (-2) [50,+13] Found lying on the floor at 2200 feet (level 44) Provides resistance to sound, shards, chaos, disenchantment. i) the Metal Scale Mail of Aragul (-2) [38,+17] Found lying on the floor at 1600 feet (level 32) Provides resistance to light, nexus, disenchantment. Provides protection from confusion. Cannot be harmed by acid. Sustains strength. j) the Cloak of Annor [1,+8] <+2> +2 intelligence. +2 dexterity. Provides resistance to lightning, light. Provides protection from blindness. Cannot be harmed by acid, fire. Slows your metabolism. k) an Iron Crown of Serenity [0,+6] Dropped by Ulfast, Son of Ulfang at 1350 feet (level 27) Provides resistance to sound. Provides protection from fear, confusion, stunning. l) an Iron Crown of Lordliness [0,+13] <+1> Dropped by Draebor, the Imp at 1400 feet (level 28) +1 wisdom. Provides protection from fear, confusion. Cannot be harmed by acid. Sustains wisdom. m) a Set of Mithril Gauntlets of Free Action [6,+7] Dropped by an Emperor wight at 2250 feet (level 45) Cannot be harmed by acid, fire. Prevents paralysis. n) the Cutlass of Neina (7d8) (+6,+16) <+1> Found lying on the floor in a vault at 2100 feet (level 42) +1 attack speed. Cannot be harmed by acid. Prevents paralysis. Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.3 blows Average damage/round: 195.9. o) the Halberd of Narelegon (3d5) (+5,+14) <+2> Found lying on the floor in a vault at 2000 feet (level 40) +2 intelligence. Slays dragons (powerfully), demons (powerfully), evil creatures, animals, undead (powerfully). Branded with weak poison. Provides resistance to acid, lightning, nether. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.8 blows/round. With +5 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 100.6 vs. creatures not resistant to poison, 182.9 vs. dragons, 182.9 vs. demons, 100.6 vs. evil creatures, 100.6 vs. animals, 182.9 vs. undead, and 73.2 vs. others. p) the Glaive of Rindorein (2d6) (+8,+29) [+7] <+4, +1> Dropped by Scatha the Worm at 2500 feet (level 50) +4 strength. +4 constitution. Slays orcs, evil creatures, animals. Provides resistance to dark. Cannot be harmed by acid, fire. Sustains wisdom. Grants the ability to see invisible things. Radius 1 light. When activated, it allows you to breathe sound or shards for 230 damage. Takes 413 to 607 turns to recharge at your current speed. Your chance of success is 94.6% Combat info: 2.8 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 162.7 vs. orcs, 141.3 vs. evil creatures, 141.3 vs. animals, and 119.7 vs. others. q) a Ball-and-Chain (Holy Avenger) (2d4) (+7,+11) [+3] <+4> Dropped by a Forest wight at 2050 feet (level 41) +4 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 2.8 blows/round. With +3 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 72.9 vs. evil creatures, 88 vs. undead, 88 vs. demons, and 57.5 vs. others. r) the Mace of Earwendur (2d4) (+6,+12) [+10] <+3> Dropped by a Werebear at 2400 feet (level 48) +3 intelligence. +3 dexterity. Slays orcs, demons. Provides resistance to acid, disenchantment. Cannot be harmed by acid, fire. Slows your metabolism. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 105.5 vs. orcs, 105.5 vs. demons, and 70.2 vs. others. s) the Quarterstaff 'Galmaglin' (1d9) (+11,+9) <+2> Dropped by Kavlax the Many-Headed at 2000 feet (level 40) +2 dexterity. +2 speed. Slays orcs. Provides resistance to nether. Cannot be harmed by acid, fire. Feather Falling. Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 96.5 vs. orcs, and 60.6 vs. others. t) a Quarterstaff (Blessed) (1d9) (+6,+9) <+2> Found lying on the floor of a special room at 2050 feet (level 41) +2 wisdom. Blessed by the gods. Grants telepathy. Combat info: 2.8 blows/round. With +3 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 51.5. u) the Short Bow of Ormor (x2) (+9,+15) Dropped by a Dark elven mage at 2000 feet (level 40) Provides resistance to acid, lightning, fire, frost, dark. Provides protection from fear. Cannot be harmed by acid, fire. Sustains intelligence. Sustains your life force. Grants telepathy. v) a Long Bow of Lothlórien (x5) (+12,+15) <+3, +2> Found lying on the floor in a vault at 2150 feet (level 43) +3 dexterity. +2 shooting power. Provides protection from confusion. Cannot be harmed by acid, fire. Prevents paralysis. w) the Long Bow of Banna (x3) (+14,+19) <+1> Dropped by Uvatha the Horseman at 2650 feet (level 53) +1 constitution. +1 shooting speed. Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, fire. x) a Heavy Crossbow of Extra Shots (x4) (+16,+16) <+1> Dropped by Smaug the Golden at 2500 feet (level 50) +1 shooting speed. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 98 50' Reached level 2 271 100' Killed Grip, Farmer Maggot's dog 271 100' Reached level 3 448 100' Killed Fang, Farmer Maggot's dog 448 100' Reached level 4 905 150' Reached level 5 1120 200' Reached level 6 1442 250' Reached level 7 2443 450' Reached level 8 3028 450' Reached level 9 3833 500' Reached level 10 4401 500' Reached level 11 4982 550' Reached level 12 5162 550' Reached level 13 5402 550' Reached level 14 5731 550' Reached level 15 6833 0' Killed Farmer Maggot 8407 700' Reached level 16 9409 700' Killed Sméagol 10517 750' Reached level 17 12798 0' Reached level 18 13443 800' Killed Wormtongue, Agent of Saruman 14174 850' Reached level 19 14807 850' Killed Shagrat, the Orc Captain 15390 850' Reached level 20 16236 850' Killed Brodda, the Easterling 18141 950' Killed Grishnákh, the Hill Orc 18325 950' Killed Sangahyando of Umbar 18325 950' Reached level 21 18668 950' Killed Angamaitë of Umbar 20941 1050' Reached level 22 22434 1050' Killed Lugdush, the Uruk 23312 1050' Reached level 23 25190 1200' Killed Boldor, King of the Yeeks 25191 1200' Killed Orfax, Son of Boldor 25198 1200' Found the Jewel of Alinuin 26231 1300' Reached level 24 29440 1300' Reached level 25 30994 1350' Killed Ulfast, Son of Ulfang 32526 1400' Killed Ulwarth, Son of Ulfang 34237 1400' Killed Draebor, the Imp 34237 1400' Reached level 26 39642 1400' Killed Nár, the Dwarf 40148 1400' Killed Ufthak of Cirith Ungol 40173 1400' Found the Short Sword of Ereluch (LOST) 41536 1450' Reached level 27 43941 1500' Killed Uldor the Accursed 45134 1500' Killed Lagduf, the Snaga 47593 1500' Found the Soft Leather Armour of Ostel (LOST) 47608 1500' Found the Set of Alchemist's Gloves of Calch 48524 1550' Reached level 28 53339 1600' Found the Metal Scale Mail of Aragul 57593 1600' Reached level 29 58936 1600' Killed Mîm, Betrayer of Turin 58993 1600' Killed Ibun, Son of Mîm 59626 1600' Killed Khîm, Son of Mîm 61976 1700' Killed Gorbag, the Orc Captain 68044 1850' Reached level 30 69912 1850' Killed Ulfang the Black 69914 1850' Found the Dagger 'Gliath' (LOST) 73448 1850' Killed Lokkak, the Ogre Chieftain 77015 1950' Reached level 31 77327 1950' Reached level 31 80111 1950' Killed The Queen Ant 80142 1950' Found the Pike 'Loron' (LOST) 80919 1950' Found the Golden Crown of Annhil 82087 1950' Killed Lorgan, Chief of the Easterlings 84769 2000' Reached level 32 85190 2000' Found the Short Bow of Ormor 85502 2000' Reached level 32 85505 2000' Killed Adunaphel the Quiet 86115 2000' Killed Kavlax the Many-Headed 86363 2000' Found the Quarterstaff 'Galmaglin' 86982 2000' Reached level 33 87710 2000' Found the Halberd of Narelegon 87732 2000' Found the Halberd of Arwendair (LOST) 89800 2050' Killed Bolg, Son of Azog 89986 2050' Killed Azog, King of the Uruk-Hai 90528 2050' Reached level 34 93901 2100' Killed Uglúk, the Uruk 93944 2100' Found the Cloak of Annor 94468 2100' Found the Cutlass of Neina 94502 2100' Found the Trident of Berestar (LOST) 98061 2150' Reached level 35 101530 2150' Found the Heavy Crossbow 'Forind' 105170 2200' Found the Arkenstone of Valith 105739 2200' Killed Gorlim, Betrayer of Barahir 107982 2200' Killed Vargo, Tyrant of Fire 108436 2200' Reached level 36 110960 2400' Killed Beorn, the Shape-Changer 111629 2400' Found the Mace of Earwendur 119828 2500' Killed Scatha the Worm 119828 2500' Reached level 37 119844 2500' Found the Glaive of Rindorein 120238 2500' Killed Smaug the Golden 120265 2500' Found the Battle Axe 'Aerebreth' 123324 2550' Killed Medusa, the Gorgon 123753 2550' Found the Partial Plate Armour of Wethalant 125773 2600' Killed Itangast the Fire Drake 128938 2650' Killed The Phoenix 128938 2650' Reached level 38 128939 2650' Found the Necklace 'Findi' 129674 2650' Killed Uvatha the Horseman 129809 2650' Found the Long Bow of Banna 129915 2650' Killed The Balrog of Moria 131680 2650' Killed Shelob, Spider of Darkness [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)