[ToME 2.2.1 Character Dump] Name : Johenius Age 21 STR: 29 Sex : Male Height 65 INT! 39 Race : RohanKnight Weight 80 WIS: 31 Class : Alchemist Social Class 1 DEX: 29 Body : Player CON: 34 God : Tulkas CHR: 19 + To Melee Hit 80 Level 34 Max Hit Points 795 + To Melee Damage 103 Experience 694349 Cur Hit Points 795 + To Ranged Hit 24 Max Exp 694349 Max SP (Mana) 231 + To Ranged Damage 9 Exp to Adv. 875000 Cur SP (Mana) 231 AC 30+83 Gold 1014326 Piety 6610 (Miscellaneous Abilities) Fighting : Legendary[20]Perception : Excellent Blows/Round: 11 Bows/Throw : Excellent Searching : Very Good Shots/Round: 2 Saving Throw: Fair Disarming : Excellent Mel.dmg/Rnd: 44d8+1133 Stealth : Bad Magic Device: Legendary[12]Infra-Vision: 0 feet Tactic: aggressive Explor: normal (Character Background) You are the first child of a Serf. You have dark brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') The Small Water Cave: Level 32 (1600') You have done something experimental. Your body is a Player. You are currently in the town of Gondolin. You have defeated 4381 enemies. You saved Bree from a dreadful Nazgul. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Quelle of the 2890th year of the third age. You have been adventuring for 19 days. adefkmnopsuxz{|@ Add Str : 43........3..... Add Int : 43....3......... Add Wis : 4.....3......... Add Dex : .3.............. Add Con : 43....3....3.... Add Chr : .3.............. Add Stea. : 4..........3.... Add Sear. : .....4.......... Add Tun.. : ..............7. Add Speed : ...........3...+ Add Blows : 4.22............ Slay Evil : +............... Slay Demon: +............... Slay Troll: +............... Slay Drag.: +............... Kill Drag.: +............... Sharpness : +............... Poison Brd: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : +............... Invisible : ................ Mul life : +............... Sens Fire : ................ Reflect : ........+....... Free Act : +............... Hold Life : +............... Res Acid : +.....+......... Res Elec : +............... Res Fire : +......+........ Res Cold : +............... Res Pois : ......+......... Res Fear : +............... Res Lite : ................ Res Dark : +............... Res Blind : ................ Res Conf : ......+......... Res Sound : ................ Res Shard : ................ Res Neth : ..........+..... Res Nexus : ................ Res Chaos : +............... Res Disen : ................ Aura Fire : .......+........ Levitate : +............... Lite : ++.......+...... See Invis : +............... Regen : +............... Xtra Might: .+.............. Xtra Shots: .+.............. Activate : .....++..+...... Blessed : +............... Dragon.ESP: +............... Demon.ESP : +............... Evil.ESP : +............... Skills (points left: 63) - Combat 15.000 [0.700] . Weaponmastery 20.500 [0.900] . Sneakiness 01.000 [0.900] - Magic 04.512 [0.900] . Magic-Device 31.000 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 38.600 [0.800] - Spirituality 01.000 [0.800] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to find a Scroll of Satisfy Hunger on level 1. You may meet a Mean-looking mercenary on level 1. You are fated to find a Wand of Noxious Cloud on level 2. [Character Equipment] a) a Sharp Claymore of Extra Attacks (4d8) (+64,+88) [+5](80%) (+4 attacks) It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, constitution, stealth and attack speed by 4. It increases your hit points by 80%. It poisons your foes. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It is a great bane of dragons. It is especially deadly against trolls. It is a great bane of demons. It fights against evil with holy fury. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, acid, electricity, fire, cold, dark and chaos. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of dragons, demons and evil beings. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Sling of Ciregon (x5) (+8,+9) (+3) It provides light (radius 1) forever. It increases your strength, intelligence, dexterity, constitution and charisma by 3. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 40 of Moria. e) a Ring of Extra Attacks (+2 attacks) It increases your attack speed by 2. You made it yourself. f) a Ring of Extra Attacks (+2 attacks) It increases your attack speed by 2. You made it yourself. k) (nothing) m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young black dragon on level 40 of Moria. o) an Entish Bark of Immolation [1,+12] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. You bought it from the Black Market. p) a Small Metal Shield of Reflection [3,+6] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. s) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. u) a Set of Leather Gloves of Power (+1,+1) [1,+5] (+3) It increases your strength by 3. It provides resistance to nether. You made it yourself. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 13 of The Old Forest. z) (nothing) {) (nothing) |) a Magical Orcish Pick of Digging (1d3) (+19,+22) (+7) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. [Character Inventory] a) A parchment titled ''Finer Points of Munchkinism'' It can be activated for decreasing Charisma. You found it in the remains of a Mind flayer on level 40 of Moria. b) 13 Rations of Food c) 2 Potions of Healing d) a Scroll of Word of Recall e) 17 Wands of Manathrust[1|15] (258 charges) {25% off} f) 11 Wands of Noxious Cloud[1|25] (173 charges) g) an Acidic Quarterstaff (1d9) (+8,+4) h) 31 Bolts of Frost (1d5) (+10,+7) i) 14 Seeker Arrows of Acid (4d4) (+9,+4) j) The metal Boomerang 'Glimdrir' (5d5) (+15,+16) (+3 to speed) {cursed} It increases your dexterity and speed by 3. It poisons your foes. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and sound. It speeds your regenerative powers. It prevents teleportation. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 40 of Moria. k) 19 Essences of Life l) 2 Essences of Time m) 12 Essences of Extra Life n) 4 Essences of Mana o) 8 Empty Bottles p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Gem of Wisdom (charging) It can be activated for heal 4d8 & wounds every 3+d3 turns. You found it lying in a vault on level 1 of Barrow-Downs. b) Boccob's Magical Mish-mash (charging) It can be activated for cure insanity. You found it lying in a vault on level 1 of Barrow-Downs. c) the Skull of Vecna It can be activated for cure blindness. You found it lying in a vault on level 1 of Barrow-Downs. d) Raistlin's Ready Ranger (charging) It can be activated for light area (dam 2d15) every 10+d10 turns. You found it lying in a vault on level 1 of Barrow-Downs. e) 6 Sprigs of Athelas f) 4 Wands of Confuse[1|20] (24 charges) g) The Ring of Power of Uvatha the Horseman (+4) It increases your wisdom and charisma by 4. It makes you invisible. It sustains your constitution. It provides resistance to fire, cold, blindness, nexus and disenchantment. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . h) Black Dragon Scale Mail (-2) [30,+8] i) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} j) 9 Essences of Poison k) 8 Essences of Teleport l) 2 Essences of Cold m) 3 Essences of Fire n) an Essence of Acid o) 95 Essences of Life p) 8 Essences of Life q) 2 Essences of Confusion r) 14 Essences of Light s) 10 Essences of Time t) 4 Essences of Darkness u) 2 Essences of Lightning v) 7 Essences of Mana w) 4 Empty Bottles [Home Inventory - Gondolin ] a) 8 Scrolls of *Identify* b) a Silver Rod of Detection (100/100) c) a Golden Rod of Cold Balls (125/125) d) a Rod Tip of Fire Balls (60 Mana to cast) e) 4 Wands of Confuse[1|20] (26 charges) f) an Everburning Torch of Brightness It provides light (radius 3) forever. It cannot be harmed by fire. You bought it from the Black Market. g) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. h) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . i) Red Dragon Scale Mail of Defense (-2) [30,+16] It can be activated for breathe fire (200) every 90+d90 turns if it is being worn. It sustains your wisdom. It provides resistance to fire. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. j) Bronze Dragon Scale Mail (-2) [30,+2] k) The Iron Crown of Beruthiel [0,+20] (-5) {cursed} It decreases your strength, dexterity and constitution by 5. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It is cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 40 of Moria. l) a Jewel Encrusted Crown of Telepathy [0,+9] It gives telepathic powers. It cannot be harmed by acid. You found it lying in a vault on level 1 of Barrow-Downs. m) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. n) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 50 of Moria. o) a Pair of Soft Leather Boots of Stability [2,+6] It provides resistance to nexus. It allows you to levitate. You found it lying in a vault on level 1 of Barrow-Downs. p) The Dagger 'Belangil' (2d4) (+6,+9) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity, speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 50 of Moria. q) The Dagger of Nintin (1d4) (+30,+41) [+24] (+1 to stealth) It provides light (radius 1) forever. It increases your intelligence, wisdom, constitution, charisma and stealth by 1. It does extra damage from acid and fire. It produces chaotic effects. It drains life from your foes. It sustains your strength, intelligence, wisdom and dexterity. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold, poison, blindness, confusion, nether, nexus and chaos. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. r) a Bluesteel Blade (1d6) (+4,+0) s) 22 Sheaf Arrows (exploding) (1d5) (+5,+5) t) 20 Sheaf Arrows (exploding) (1d5) (+1,+4) u) 9 Rounded Pebbles (exploding) (1d2) v) 2 Essences of Cold w) 11 Essences of Acid x) an Essence of Confusion