[Animeband 0.6.0a2 Character Dump] Name Glitch Self RB CB EB Best Sex Male Age 8 STR: 16 +3 +0 +2 18/30 Race Android Height 48 INT: 15 -1 -2 +2 14 Class Sand Magic Knight Weight 257 WIS: 10 -2 -4 +2 6 Title Magic Knight Status 19 DEX: 15 +1 +1 +2 18/10 HP -22/179 Maximize Y CON: 14 +0 +1 +2 17 SP 16/16 Preserve Y CHR: 10 +0 +1 +2 13 Level 15 Armor [11,+14] Saving Throw Excellent Cur Exp 2806 Fight (+8,+3) Stealth Excellent Max Exp 2806 Melee (+15,+10) Fighting Heroic Adv Exp 3150 Shoot (+8,+0) Shooting Superb Blows 7/turn Disarming Very Good Gold 3024 Shots 1/turn Magic Device Very Good Perception Fair Burden 71.6 lbs Infra 40 ft Searching Good You were built in a backyard shack owned by a Bratty Little Kid Genius. You have brown eyes, straight black hair, and an average complexion. Name Glitch Self RB CB EB Best Sex Male 2............. STR: 16 +3 +0 +2 18/30 Race Android 2............. INT: 15 -1 -2 +2 14 Class Sand Magic Knight2............. WIS: 10 -2 -4 +2 6 Title Magic Knight 2............. DEX: 15 +1 +1 +2 18/10 HP -22/179 2............. CON: 14 +0 +1 +2 17 SP 16/16 2............. CHR: 10 +0 +1 +2 13 Level 15 abcdefghijklm@ |}== ~(() ] abcdefghijklm@ abcdefghijklm@ abcdefghijklm@ abcdefghijklm Acid:......+.......Blind:..............S.Dig:..............Stea.:............. Elec:..............Confu:..............Feath:..............Sear.:..+.......... Fire:..............Sound:..............PLite:..............Infra:............. Cold:...+..........Shard:..............Regen:..............Tunn.:............. Pois:..............Nexus:..............Telep:..............Speed:+............ Fear:..............Nethr:..............Invis:..............Blows:+............ Lite:..............Chaos:..............FrAct:.............+Shots:............. Dark:..............Disen:..............HLife:..............Might:............. abcdefghijklm@ abcdefghijklm@ abcdefghijklm@ abcdefghijklm |}== ~(() ] |}== ~(() ] |}== ~(() ] |}== ~(() ] Game Type: Quest Meter: 3000 / 3000 [Last Messages] > You hit the Guard. > You hit the Guard. > You hit the Guard. > You miss the Guard. > You hit the Guard. > You have slain the Guard. > You hit the Guard. > You miss the Guard. > You miss the Guard. > You miss the Guard. > You hit the Guard. > You miss the Guard. > You hit the Guard. > The Guard hits you. > You die. [Character Equipment] a) a Magic Knight Sword of Extra Attacks (3d5) (+7,+7) [+7] (+2 to speed) {cur} It is cursed. b) a Long Bow (x3) (+0,+0) c) a Ring of Searching (+2) d) a Ring of Resist Cold e) (nothing) f) a Brass Lantern (with 7320 turns of light) It provides light (radius 2) when fueled. g) Hard Leather Armour of Resist Acid (-1) [6,+4] h) a Cloak [1,+1] i) a Small Leather Shield [2,+0] j) (nothing) k) a Set of Gauntlets [2,+0] l) (nothing) m) (nothing) [Character Inventory] a) 3 Flasks of oil b) a Potion of Neutralize Poison c) a Potion of Speed d) a Potion of Cure Critical Wounds e) 12 Scrolls of Phase Door {10% off} f) 4 Scrolls of Word of Recall g) 9 Scrolls of Identify h) a Staff of Light (12 charges) i) a Staff of Cure Light Wounds (6 charges) j) a Ring of Teleportation k) 32 Shurikens (1d6) (+0,+0) [Home Inventory] a) 2 Potions of Restore Dexterity b) 2 Potions of Restore Constitution c) 9 Scrolls of Phase Door {10% off} d) 5 Scrolls of Remove Curse e) a Staff of Dispel Evil (6 charges) [Quests Solved] [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)