[Angband 3.0.5 Character Dump] Name Verena Self RB CB EB Best Sex Female Age 18 STR! 18/100 +0 +5 +9 18/240 Race Human Height 73 INT! 18/100 +0 -2 +4 18/120 Class Warrior Weight 171 WIS! 18/100 +0 -2 +4 18/120 Title Lord Status 34 DEX! 18/100 +0 +2 +8 18/200 HP -267/1197 Maximize Y CON! 18/100 +0 +2 +12 18/240 SP 0/0 Preserve Y CHR! 18/100 +0 -1 +1 18/100 Level 50 Armor [29,+120] Saving Throw Superb Cur Exp 9450208 Fight (+39,+31) Stealth Fair Max Exp 9450208 Melee (+48,+42) Fighting Legendary Adv Exp ******** Shoot (+59,+22) Shooting Legendary MaxDepth 4550 ft Blows 8/turn Disarming Superb Gold 2872568 Shots 2/turn Magic Device Superb Perception Poor Burden 179.1 lbs Infra 0 ft Searching Poor You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, wavy auburn hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*+... Blind:.......+..... Elec:.........+... Confu:......+...... Fire:...*.....+... Sound:........+.... Cold:....+....+... Shard:............. Pois:......+...... Nexus:............. Fear:...+....++..+ Nethr:...+......... Lite:.....+....... Chaos:........+.... Dark:....++....... Disen:.+........... abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:.+.....+..... Feath:............. Sear.:............. PLite:.........+... Infra:............. Regen:...+......... Tunn.:............. Telep:.........+... Speed:.+++.......+. Invis:+..+.+...+... Blows:+............ FrAct:...+....+.... Shots:.+........... HLife:....++....... Might:............. [Last Messages] > You are unaffected! > *** LOW HITPOINT WARNING! *** > You are no longer bleeding. > The Gelugon casts a frost ball. > *** LOW HITPOINT WARNING! *** > The Gelugon drains power from your muscles! > You are unaffected! > The Gelugon magically summons greater demons! > You have picked the lock. > The Greater Balrog magically summons a hellish adversary! > The Gelugon casts a fearful illusion. > You refuse to be frightened. > The Gelugon breathes shards. > You have been given a deep gash. > You die. [Character Equipment] a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) {@w0@w1} It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) a Tortoise Shell Ring of Speed (+11) It increases your speed by 11. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) a Cloak of Aman [1,+21] (+1 to stealth) It increases your stealth by 1. It provides resistance to blindness. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) a Set of Leather Gloves of Slaying (+5,+5) [1,+10] l) a Pair of Hard Leather Boots of Speed [3,+9] (+9) It increases your speed by 9. [Character Inventory] a) 39 Pieces of Elvish Waybread b) 4 Gloopy Green Potions of Speed {!*} c) a Pink Speckled Potion of Healing d) a Pink Potion of Life e) 37 Scrolls titled "tisol eng" of Phase Door {!*} f) 4 Scrolls titled "mon trolsne" of Teleportation {!*} g) 4 Scrolls titled "khorol owex" of *Identify* h) 4 Scrolls titled "alagop erk" of *Destruction* {!*} i) 2 Scrolls titled "nepit banmar" of Banishment j) a Lead Rod of Recall {@z9!d!z} It cannot be harmed by electricity. k) a Zirconium Rod of Detection (charging) {@z0!d} It cannot be harmed by electricity. l) a Copper Wand of Annihilation (0 charges) It cannot be harmed by the elements. m) an Ironwood Staff of Perception (0 charges) n) an Onyx Ring of Damage (+12) o) an Onyx Ring of Damage (+8) p) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. q) The Star of Elendil (charging) It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. r) a Shield of Deflection [10,+14] It cannot be harmed by acid. s) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. t) a Gnomish Shovel of Earthquakes (1d2) (+20,+13) (+7) {@w0} It increases your strength by 7. It increases your tunneling by 7. It is branded with acid. It creates earthquakes on impact. u) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. v) 58 Arrows (1d4) (+0,+0) {=g@f0} [Home Inventory] a) 22 Tan Mushrooms of Restoring b) 28 Gloopy Green Potions of Speed {!*} c) 7 Oily Yellow Potions of *Healing* d) a Pink Potion of Life e) 99 Scrolls titled "nisel bot ish" of Identify {@r1} f) 29 Scrolls titled "khorol owex" of *Identify* g) 5 Scrolls titled "xklis forfor" of Rune of Protection h) 18 Scrolls titled "alagop erk" of *Destruction* {!*} i) 4 Scrolls titled "nepit banmar" of Banishment j) an Onyx Ring of Damage (+15) k) an Onyx Ring of Damage (+14) l) a Tortoise Shell Ring of Speed (+8) It increases your speed by 8. m) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. n) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. o) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. p) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. q) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. r) a Robe of Permanence [2,+23] It provides resistance to acid, lightning, fire, cold, light, and life draining. It sustains all your stats. It cannot be harmed by the elements. s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. t) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. u) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. v) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. w) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {@w0@w1} It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. x) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5) {@w2!d} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)