[ToME 2.2.0(CVS) Character Dump] Name : Groibard Age 109 Str: 22 23 Sex : Female Height 57 Int: 21 22 Race : Elf Weight 94 WIS: 13 Class : Assassin Social Class 36 Dex: 26 27 Body : Player Con: 8 11 God : Manwe Sulimo CHR: 14 + To Melee Hit 50 Level 28 Max Hit Points 205 + To Melee Damage 38 Experience 58437 Cur Hit Points 205 + To Ranged Hit 27 Max Exp 58437 Max SP (Mana) 26 + To Ranged Damage 11 Exp to Adv. 72500 Cur SP (Mana) 26 AC 23+62 Gold 322699 Piety 2326 (Miscellaneous Abilities) Fighting : Legendary[15]Perception : Excellent Blows/Round: 5 Bows/Throw : Heroic Searching : Excellent Shots/Round: 1 Saving Throw: Good Disarming : Excellent Mel.dmg/Rnd: 10d5+190 Stealth : Legendary[17]Magic Device: Very Good Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Nandorin Ranger. You have light grey eyes, wavy blond hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: OFF Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Bree. You have defeated 2223 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 47th Yavie of the 2890th year of the third age. You have been adventuring for 4 days. adefkmnopsuxz{|@ Add Str : ..........5..... Add Int : 3..1............ Add Wis : ...1............ Add Dex : 3..1..3..1...... Add Stea. : ...1............ Add Speed : 3.....3......... Slay Troll: +............... Slay Giant: +............... Cold Brand: .............+.. Sust Str : ................ Sust Int : ................ Sust Wis : ...........+.... Sust Dex : .........+...... Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : +............... Hold Life : ................ Res Acid : ......+......... Res Elec : ................ Res Fire : ...........+.... Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Lite : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ...........+.... Res Sound : +.........+..... Res Shard : ...+..+......... Res Neth : ................ Res Nexus : ...........+.... Res Chaos : ......+......... Res Disen : ...+............ See Invis : +.+............. Digestion : ....+........... Regen : ...+............ Activate : .........+...... Orc.ESP : .........+...... Skills (points left: 0) - Combat 18.320 [0.800] - Weaponmastery 20.400 [0.800] - Sword-mastery 29.140 [0.600] . Critical-hits 32.400 [0.800] . Boomerang-mastery 01.000 [0.300] - Sneakiness 06.100 [2.000] . Stealth 31.000 [2.000] . Disarming 01.000 [0.500] . Backstab 31.000 [2.000] . Stealing 01.000 [0.200] . Dodging 01.000 [2.000] - Magic 01.000 [0.200] . Magic-Device 01.000 [0.750] . Conveyance 00.000 [0.100] . Divination 00.000 [0.100] . Temporal 00.000 [0.200] - Spirituality 01.000 [0.700] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Summoning 01.000 [0.300] Abilities * Extra Max Blow(1) [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to sound. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Long Bow of Accuracy (x3) (+18,+11) e) a Ring of See Invisible f) The Ring 'Eglina' (+1 to stealth) It can be used to store a spell. It increases your intelligence, wisdom, dexterity and stealth by 1. It makes you invisible. It provides resistance to shards and disenchantment. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk Shaman on level 17 of Orc Cave. k) an Amulet of Slow Digestion m) a Brass Lantern (with 2668 turns of light) n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Cloak [1] {average} p) a Large Leather Shield of Reflection [4,+8] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ufthak of Cirith Ungol on level 14 of Orc Cave. s) a Metal Cap of the Noldor [3,+10] (+1) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 1. It sustains your dexterity. It allows you to sense the presence of orcs. You found it in the remains of an Uruk Shaman on level 21 of Orc Cave. u) a Set of Leather Gloves of Power (+5,+3) [1,+7] (+5) It increases your strength by 5. It provides resistance to sound. You found it in the remains of a Snotling on level 13 of Orc Cave. x) The Pair of Hard Leather Boots 'Lenurer' [3,+8] It sustains your wisdom. It provides resistance to fire, confusion and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 17 of Orc Cave. z) (nothing) {) 21 Sheaf Arrows of Frost (1d5) (+3,+9) It does extra damage from frost. It cannot be harmed by cold. You found it in the remains of Golfimbul, the Hill Orc Chief on level 21 of Orc Cave. |) a Shovel (1d2) {average} [Character Inventory] a) the Eye of Vecna It can be activated for teleport (range 100) every 45 turns . You found it lying on the ground on level 1 of Barrow-Downs. b) 4 Flasks of oil c) 4 Potions of Cure Critical Wounds d) 3 Scrolls of Word of Recall e) 2 Scrolls of Identify f) 6 Scrolls of Satisfy Hunger g) a Silver Rod of Trap Location (100/100) h) The Wand of Digging of Thrain (18 charges) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Noxious Cloud b) a Spellbook of Phase Door c) The Lost Works of Kenault It can be activated for Destruction. You found it in the remains of a Master yeek on level 4 of Barrow-Downs. d) Mordenkainen's Mysterious Mind-Masher It can be activated for remove fear and cure poison every 5 turns. You found it lying on the ground on level 1 of Barrow-Downs. e) a Potion of Cure Critical Insanity f) 2 Potions of Speed g) a Potion of Healing h) 70 Scrolls of Identify i) 4 Scrolls of *Identify* j) an Iron Rod of Nothing (50/50) k) a Staff of Remove Curses[2|15] (5 charges) l) a Staff of Identify[2|16] (8 charges) m) a Ring of Invisibility n) a Ring of Flying o) an Amulet of Spell p) an Everburning Torch q) Elven Paper Armour [4,+9] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) The Set of Gauntlets 'Paurhach' [2,+15] t) The Set of Gauntlets 'Pauraegen' [2,+15] u) The Dagger of Rilia (2d4) (+7,+5) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 7 of Barrow-Downs. v) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light . It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. w) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It can be wielded two-handed. It can be activated for confuse monster every 15 turns if it is being worn. It provides light (radius 1) forever. It increases your stealth by 2. It does extra damage from fire. It fights against evil with holy fury. It provides resistance to fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black ogre on level 20 of Orc Cave. x) 28 Flight Arrows (1d3) (+6,+5) [The Mathom-house Inventory - Bree ] a) The Clay Tablets of Antiquity It can be activated for high stat loss. You found it lying on the ground on level 7 of Barrow-Downs.