[Angband 4.0.1 Character Dump] Name Darius Age 37 Self RB CB EB Best Race Dwarf Height 4'1" STR: 18/80 +2 -1 +0 18/90 Class Priest Weight 9st 5lb INT: 14 -3 -3 +3 11 Title Canon Turns used: WIS: 18/83 +2 +3 +7 18/203 HP -13/348 Game 531463 DEX: 18 -2 -1 +0 15 SP 158/281 Standard 76694 CON: 16 +2 +1 +0 18/10 Resting 29149 Level 35 Armor [28,+83] Saving Throw 100% Cur Exp 495821 Stealth Superb Max Exp 495821 Melee 2d6,+17 Disarming 48% Adv Exp 630000 To-hit 44,+14 Magic Devices 75 Blows 1.0/turn Perception 1 in 32 Gold 165145 Searching 23% Burden 167.5 lbs Shoot to-dam +10 Infravision 50 ft Speed 15 To-hit 35,+20 Max Depth 3350' (L67) Shots 1/turn You are the only child of a Dwarven Thief. You are the black sheep of the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:......+.+.... Nexus:.......+..... rElec:......+.+.+.. Nethr:......+...... rFire:......+.+.*.. Chaos:............. rCold:......+.+.... Disen:............. rPois:..+.......+.. pFear:............. rLite:........+.... pBlnd:........+...+ rDark:......+.+.+.. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:......++...+. ESP:+............ Sear.:............. Invis:............. Infra:............+ FrAct:..........+.. Tunn.:............+ Feath:..........++. Speed:...+...+...+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:..........+.. Light:.....+....... [Last Messages] > You sense the presence of doors! > You sense no stairs. > You sense no treasure. > You sense the presence of objects! > You sense no invisible creatures. > You sense the presence of monsters! > The Eye druj casts a ball of nether. > You resist the effect! > No Available Target. > Illegal aim direction! > The Eye druj casts a bolt of nether. > You resist the effect! > The Eye druj casts a ball of nether. > You die. > You resist the effect! Killed by an Eye druj. [Character Equipment] a) a Beaked Axe (Blessed) (2d6) (+10,+12) <+1> Dropped by Brodda, the Easterling at 650 feet (level 13) +1 wisdom. Blessed by the gods. Grants telepathy. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 26.8. b) a Short Bow of Extra Might (x3) (+16,+10) <+1> Bought from a store +1 shooting power. c) a Gold Ring of Resist Poison Dropped by a Snaga at 1700 feet (level 34) Provides resistance to poison gas. d) a Jade Ring of Speed <+6> Found lying on the floor at 1800 feet (level 36) +6 speed. e) an Ivory Amulet of Wisdom <+4> Found lying on the floor in a vault at 2700 feet (level 54) +4 wisdom. Sustains wisdom. f) a Lantern (Everburning) <+2> Found lying on the floor at 450 feet (level 9) Cannot be harmed by fire. Radius 2 light. No fuel required. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Dropped by Bolg, Son of Azog at 2000 feet (level 40) +3 stealth. Provides resistance to acid, lightning, fire, frost, dark, nether. Cannot be harmed by acid, fire. h) the Cloak 'Colannon' [1,+15] <+2> Dropped by Mughash the Kobold Lord at 650 feet (level 13) +2 stealth. +2 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it teleports you randomly up to 100 squares away. Takes 112 turns to recharge at your current speed. Your chance of success is 95.7% i) the Leather Shield of Celegorm [8,+20] Found lying on the floor at 1650 feet (level 33) Provides resistance to acid, lightning, fire, frost, light, dark. Provides protection from blindness. Cannot be harmed by acid. j) a Hard Leather Cap of Wisdom [2,+4] <+2> Found lying on the floor of a special room at 950 feet (level 19) +2 wisdom. Sustains wisdom. k) the Set of Gauntlets of Eöl [3,+14] <+3> Found lying on the floor at 3150 feet (level 63) +3 intelligence. Provides immunity to fire. Provides resistance to lightning, poison gas, dark. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. Aggravates creatures nearby. When activated, it fires a mana bolt with damage 12d8. Takes 77 to 150 turns to recharge at your current speed. Your chance of success is 89.1% l) a Pair of Iron Shod Boots of Elvenkind [4,+9] <+3, +7> Found lying on the floor in a vault at 2800 feet (level 56) +3 stealth. +7 speed. Cannot be harmed by acid, fire. Feather Falling. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] b) 3 Holy Books of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by fire. f) a Holy Book of Prayers [Godly Insights] Cannot be harmed by fire. g) a Holy Book of Prayers [Purifications and Healing] Cannot be harmed by fire. h) a Holy Book of Prayers [Wrath of God] Cannot be harmed by fire. i) 4 Cyan Potions of Healing j) a Puce Potion of *Healing* It can be thrown at creatures with damaging effect. k) a Blue Speckled Potion of Restore Life Levels l) 4 Vermilion Potions of Speed m) 3 Scrolls titled "fultor ineo" of Teleportation n) a Scroll titled "pios riugatus" of *Destruction* o) a Titanium Rod of Curing p) 3 Steel Rods of Teleport Other q) a Tin Rod of Recall Cannot be harmed by lightning. r) a Hemlock Staff of Banishment (3 charges) s) Leather Scale Mail of Resistance (-1) [20,+12] Dropped by a Cutpurse at 3350 feet (level 67) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. t) the Halberd 'Osondir' (3d5) (+16,+12) <+3> Dropped by a Demonologist at 1400 feet (level 28) +3 strength. +3 wisdom. Slays giants, undead. Branded with fire. Provides resistance to fire, sound. Cannot be harmed by acid, fire. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 66.7 vs. creatures not resistant to fire, 66.7 vs. giants, 66.7 vs. undead, and 40.9 vs. others. u) a Pick of Earthquakes (1d3) (+14,+14) <+4, +8> Found lying on the floor of a special room at 2650 feet (level 53) +4 strength. +8 tunneling. Branded with acid. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 36.1 vs. creatures not resistant to acid, and 31.1 vs. others. Sometimes creates earthquakes on impact. [Character Quiver] 0) 9 Arrows of Acid (1d4) (+9,+7) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 119.3 vs. creatures not resistant to acid, and 59.6 vs. others. 35% chance of breaking upon contact. 1) 7 Arrows of Venom (1d4) (+4,+11) Branded with poison. Combat info: Hits targets up to 120 feet away. Average damage/round: 143.8 vs. creatures not resistant to poison, and 71.9 vs. others. 35% chance of breaking upon contact. 2) 13 Mithril Arrows of Holy Might (3d4) (+13,+22) Slays undead, demons, evil creatures. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 241.7 vs. undead, 241.7 vs. demons, 201.4 vs. evil creatures, and 120.8 vs. others. 35% chance of breaking upon contact. 3) 11 Iron Shots of Acid (1d4) (+13,+6) Branded with acid. [Home Inventory] a) a Holy Book of Prayers [Holy Infusions] Cannot be harmed by fire. b) a Birch Staff of Curing (6 charges) c) a Zircon Ring of Free Action Dropped by an Acidic cytoplasm at 1400 feet (level 28) Prevents paralysis. d) Partial Plate Armour (Dwarven) (-3) [40,+16] <+1, +4> Found lying on the floor at 2800 feet (level 56) +1 strength. +1 constitution. +4 infravision. Cannot be harmed by acid. Prevents paralysis. e) Studded Leather Armour of Elvenkind (-1) [12,+7] <+1> Dropped by Farmer Maggot in town +1 stealth. Provides resistance to acid, lightning, fire, frost, dark. Cannot be harmed by acid, fire. f) a Cloak of Aman [1,+13] <+2> Found lying on the floor of a special room at 1400 feet (level 28) +2 stealth. Provides resistance to shards. Cannot be harmed by acid, fire. g) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5> {cursed} Found lying on the floor in a pit at 1400 feet (level 28) Heavily cursed. -3 intelligence. -3 wisdom. -5 searching skill. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. Grants the ability to see invisible things. Aggravates creatures nearby. h) a Set of Mithril Gauntlets of Power (+2,+4) [6,+14] <+5> Found lying on the floor in a vault at 2800 feet (level 56) +5 strength. Cannot be harmed by acid, fire. i) a Pair of Iron Shod Boots of Free Action [4,+6] Dropped by a Young white dragon at 1700 feet (level 34) Cannot be harmed by fire. Prevents paralysis. j) a Pair of Steel Shod Boots of Speed [7,+14] <+5> Found lying on the floor in a vault at 1900 feet (level 38) +5 speed. Cannot be harmed by fire. k) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 500 feet (level 10) Branded with cold. Provides resistance to frost. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 20 to 37 turns to recharge at your current speed. Your chance of success is 96.0% Combat info: 3.1 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.4 blows Average damage/round: 96 vs. creatures not resistant to cold, and 63.9 vs. others. l) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor at 450 feet (level 9) Slays animals. Branded with cold. Provides resistance to frost, light. Cannot be harmed by acid. Radius 1 light. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 102.1 vs. creatures not resistant to cold, 91.2 vs. animals, and 79.9 vs. others. m) a Cutlass (Holy Avenger) (1d8) (+6,+5) [+3] <+4> Found lying on the floor at 450 feet (level 9) +4 wisdom. Slays demons, undead, evil creatures. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 32.5 vs. demons, 32.5 vs. undead, 26.3 vs. evil creatures, and 19.9 vs. others. n) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor in a vault at 1900 feet (level 38) +2 dexterity. +2 stealth. Slays orcs, trolls. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 46.8 vs. orcs, 46.8 vs. trolls, and 29.6 vs. others. o) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1> Found lying on the floor in a vault at 2800 feet (level 56) +2 strength. +2 constitution. Slays demons (powerfully), trolls, dragons. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, fire. Radius 1 light. When activated, it puts you in a berserker rage for d50+50 turns. Takes 202 to 400 turns to recharge at your current speed. Your chance of success is 94.2% Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 64.7 vs. creatures not resistant to acid, 91.2 vs. demons, 64.7 vs. trolls, 64.7 vs. dragons, and 38.2 vs. others. p) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1> Found lying on the floor in a vault at 2800 feet (level 56) +3 strength. +3 dexterity. +1 attack speed. Slays orcs, trolls. Provides resistance to disenchantment. Cannot be harmed by acid, fire. When activated, it heals 40 hitpoints, cut damage, and cures blindness and confusion. Takes 10 to 15 turns to recharge at your current speed. Your chance of success is 93.0% Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.6 blows With +0 STR and +2 DEX you would get 2.6 blows Average damage/round: 115.8 vs. orcs, 115.8 vs. trolls, and 70.1 vs. others. q) a Mace of Extra Attacks (2d4) (+10,+10) <+2> Found lying on the floor in a vault at 2800 feet (level 56) +2 attack speed. Combat info: 3.1 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 66.5. r) a Maul (Holy Avenger) (4d4) (+16,+18) [+1] <+3> Found lying on the floor in a vault at 1700 feet (level 34) +3 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains dexterity. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 48.9 vs. evil creatures, 60.3 vs. undead, 60.3 vs. demons, and 37.4 vs. others. s) a Light Crossbow of Power (x3) (+19,+17) Found lying on the floor in a vault at 3050 feet (level 61) t) a Heavy Crossbow (x4) (+3,+6) Dropped by an Ice troll at 1800 feet (level 36) u) 20 Mithril Bolts of Frost (3d5) (+9,+6) Branded with cold. Cannot be harmed by acid. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 143 0' Killed Farmer Maggot 270 50' Reached level 2 874 50' Reached level 3 1219 100' Killed Grip, Farmer Maggot's dog 1339 150' Reached level 4 1735 200' Reached level 5 2265 450' Reached level 6 2443 450' Reached level 7 6764 100' Reached level 8 7755 500' Reached level 9 8118 500' Reached level 10 10230 300' Reached level 11 11446 450' Reached level 12 12419 450' Killed Fang, Farmer Maggot's dog 12476 450' Reached level 13 12677 450' Killed Wormtongue, Agent of Saruman 12691 450' Found the Rapier 'Forasgil' 13963 500' Reached level 14 14188 500' Found the Dagger 'Nimthanc' 15091 650' Reached level 15 16793 650' Killed Brodda, the Easterling 16895 650' Killed Mughash the Kobold Lord 16895 650' Reached level 16 16909 650' Found the Cloak 'Colannon' 18729 750' Reached level 17 19581 800' Killed Orfax, Son of Boldor 20051 800' Reached level 18 22114 950' Reached level 19 22116 950' Killed Gorbag, the Orc Captain 23447 950' Reached level 20 24639 1000' Reached level 21 25535 1050' Reached level 22 25550 1050' Killed Lugdush, the Uruk 25624 1050' Killed Shagrat, the Orc Captain 26089 1150' Killed Lagduf, the Snaga 26115 1150' Reached level 23 27384 1400' Reached level 24 27642 1400' Found the Iron Helm of Gorlim 28037 1400' Reached level 25 29436 1400' Found the Halberd 'Osondir' 29695 1400' Reached level 26 29704 1400' Killed Uglúk, the Uruk 31503 1550' Killed Sméagol 33015 1600' Killed Ufthak of Cirith Ungol 33207 1600' Reached level 27 34720 1650' Found the Leather Shield of Celegorm 35976 1700' Reached level 28 36229 1700' Reached level 28 37521 1750' Killed Bert the Stone Troll 37589 1750' Killed Bill the Stone Troll 37603 1750' Killed Tom the Stone Troll 37626 1750' Reached level 29 40976 1750' Killed Uldor the Accursed 41374 1800' Reached level 30 44366 1850' Killed Nár, the Dwarf 45584 1900' Found the Long Sword 'Elvagil' 46611 2000' Killed Bolg, Son of Azog 46615 2000' Found the Soft Leather Armour 'Hithlomir' 46626 2000' Reached level 31 50791 2450' Killed Grishnákh, the Hill Orc 52271 2600' Reached level 32 52364 2600' Killed Rogrog the Black Troll 53900 2550' Killed Boldor, King of the Yeeks 55669 2700' Found the Long Sword 'Anguirel' (LOST) 58654 2800' Killed Ji Indur Dawndeath 58654 2800' Reached level 33 60852 2800' Found the Amulet of Carlammas (LOST) 62523 2800' Found the Beaked Axe of Húrin 63999 2800' Found the Glaive of Pain (LOST) 64902 2800' Found the Set of Gauntlets 'Camlost' (LOST) 65234 2800' Found the Battle Axe 'Lotharang' 67047 2900' Reached level 34 68783 2900' Reached level 34 74523 3150' Found the Set of Gauntlets of Eöl 76642 3350' Reached level 35 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)