[ToME 2.3.5 (SX) Character Sheet] Name : Rowyth Age 32 STR: 23 Sex : Male Height 70 Int: 19 20 Race : Half-Elf Weight 121 Wis: 15 16 Class : Ranger Social Class 32 DEX: 20 Body : Player CON: 14 God : Melkor Bauglir CHR: 23 + To Melee Hit 39 Level 29 Hit Points -5/ 189 + To Melee Damage 32 Experience 91377 Spell Points 42/ 42 + To Ranged Hit 46 Max Exp 92345 Sanity 164/ 164 + To Ranged Damage 11 Exp to Adv. 105000 Piety 7943 AC 41+46 Gold 17634 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Very Good Perception : Fair Blows/Round: 3 Bows/Throw : Excellent Searching : Fair Shots/Round: 2 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 6d5+96 Stealth : Bad Magic Device: Good Infra-Vision: 50 feet Tactic: furious Explor: normal (Character Background) Your mother was of the Avari. You are one of several children of a Townsman. You are a credit to the family. You have blue-gray eyes, wavy auburn hair, and a dark complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 23 (1150') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Land Of Rhun: Level 26 (1300') A lost temple: Level 18 (900') Your body was a Player. You have defeated 4234 enemies. You have completed 11 princess quests. You have completed 11 lost sword quests. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 54th Yavie of the 2890th year of the third age. Your adventure lasted 11 days. Your Attributes: You are dead, killed by a Giant brown tick(?) on level 26 of The Land Of Rhun. You are hallucinating. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You are lucky. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to bright light. You are resistant to confusion. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your constitution is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. adefkmnopsuxz{|@ Add Int : 3............... Add Wis : .........3...... Add Dex : 3............... Add Chr : .........3...... Add Stea. : .......4........ Add Sear. : .......4........ Add Infra : ....1........... Add Tun.. : ..............3. Add Speed : 3............... Slay Troll: +............... Slay Giant: +............... Elec Brand: .............+.. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ...............+ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ................ Res Acid : ......+......... Res Elec : ......+......... Res Fire : ......+........+ Res Cold : ......+......... Res Pois : ................ Res Fear : ..+............. Res Light : ..........+..... Res Dark : ................ Res Blind : ................ Res Conf : .........+...... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : +............... Res Chaos : ................ Res Disen : ................ Lite : ..........+..... See Invis : +............... Activate : ..........+..... Cursed : ...........+.+.. Skills (points left: 38) - Combat 33.472 [0.800] - Weaponmastery 12.275 [0.500] . Sword-mastery 05.500 [0.300] - Archery 20.624 [0.800] . Sling-mastery 09.100 [0.400] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 13.380 [1.100] . Stealth 01.000 [0.400] . Disarming 14.000 [1.600] - Magic 05.011 [0.700] . Magic-Device 22.200 [1.100] . Conveyance 00.000 [0.500] . Divination 00.000 [0.500] . Nature 03.150 [0.600] . Udun 00.000 [0.400] - Spirituality 02.660 [0.400] . Prayer 13.800 [0.650] . Monster-lore 00.000 [0.700] Abilities * Ammo creation [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {deathwatch} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Sling of Farmer Maggot (x2) (+20,+11) (+2) {100% off} e) a Ring of Fear Resistance f) a Ring of Accuracy (+13) {cursed} k) an Amulet of Infravision (+1) m) a Dwarven Lantern n) a Mithril Chain Mail of Resistance (-1 to accuracy) [28,+8] o) an Elven Cloak [4,+10] (+4 to stealth) p) a Small Leather Shield [2,+7] s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots [3,+7] {cursed} It is cursed. z) (nothing) {) 23 Iron Shots of Lightning (1d4) (+6,+6) {cursed} It does extra damage from electricity. It is cursed. It cannot be harmed by electricity. You made it yourself. |) a Dwarven Pick (+3) It increases your ability to tunnel by 3. [Character Inventory] a) 6 Spellbooks of Curse b) The Gem of Venom It can be activated for genocide every 500 turns. You found it lying on the ground on level 21 of Mirkwood. c) 5 Mushrooms of Cure Serious Wounds {100% off} d) 34 Lembases e) 43 Potions of Cure Critical Wounds f) 38 Scrolls of Teleportation g) 6 Scrolls of Word of Recall {!*} h) 26 Scrolls of Identify {25% off} i) a Wooden Rod of Trap Location (10/10) j) a Wand of Ice Storm[2|26] (10 charges) k) 4 Wands of Noxious Cloud[1|25] (23 charges) l) a Soft Leather Armour [4,+0] m) a Dagger (1d4) (+5,+5) n) a Broad Sword (2d5) (+2,+3) o) 27 Rounded Pebbles of Venom (1d2) (+7,+8) {90% off} It poisons your foes. You made it yourself. p) 24 Rounded Pebbles (exploding) (1d2) (+6,+6) {90% off} q) 28 Iron Shots of Venom (1d4) (+5,+7) {90% off} It poisons your foes. You made it yourself. r) 5 Air hound raw meats s) 10 Giant white mouse raw meats t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Phase Door b) Raal's Voodoo Doll of Revenge It can be activated for decreasing Strength. You found it in the remains of a Sand-dweller on level 20 of Orc Cave. c) The Mirror of Alternate Dimensions It can be activated for cure hallucination every 100 turns. You found it lying on the ground on level 4 of Barrow-Downs. d) Valdarbon's Automatic Alchemist It can be activated for cure hallucination every 100 turns. You found it in the remains of a Novice mage on level 7 of A lost temple. e) a Parchment titled ``Magic for the Layman'' It can be activated for summon monster. You found it in the remains of a Skaven on level 20 of Orc Cave. f) 4 Mushrooms of Cure Serious Wounds g) 4 Rations of Food h) 54 Potions of Cure Light Insanity {25% off} i) 50 Potions of Cure Serious Insanity j) 2 Potions of Healing k) a Potion of Restore Strength {25% off} l) 2 Potions of Enlightenment m) 3 Rod Tips of Trap Location (8 Mana to cast) n) a Wand of Manathrust[3|15] (10 charges) o) a Wand of Fireflash[2|16] (6 charges) p) a Wand of Noxious Cloud[3|27] (12 charges) q) 3 Wands of Noxious Cloud[1|25] (27 charges) {50% off} r) a Wand of Noxious Cloud[1|25] (7 charges) s) a Wand of Noxious Cloud[1|26] (6 charges) t) a Wand of Dig[1|1] (19 charges) u) an Amulet of Spell v) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {deathwatch} It increases your dexterity and speed by 3. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. w) a Set of Leather Gloves [1,+7] x) a Pair of Soft Leather Boots [2,+5] a) a Main Gauche (1d5) (+0,+0) b) a Small Sword of *Slay Orc* (1d6) (+8,+6) (+2) c) a Short Bow (x2) (+5,+6) d) 15 Arrows (exploding) (1d4) (+2,+4) {90% off} e) 70 Arrows (1d4) (+0,+0) f) 20 Arrows (1d4) (+0,+0) g) 25 Rounded Pebbles of Lightning (1d2) (+7,+7) {90% off} It does extra damage from electricity. It cannot be harmed by electricity. You made it yourself. h) 27 Rounded Pebbles of Acid (1d2) (+6,+4) {90% off} It does extra damage from acid. It cannot be harmed by acid. You made it yourself. i) 11 Rounded Pebbles of Flame (1d2) (+9,+7) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. j) 29 Rounded Pebbles of Frost (1d2) (+5,+5) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. k) 23 Rounded Pebbles of Flame (1d2) (+4,+5) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. l) 29 Rounded Pebbles of Slay Evil (1d2) (+2,+5) {90% off} It fights against evil with holy fury. You made it yourself. m) 16 Rounded Pebbles of Slay Demon (1d2) (+7,+7) {90% off} It strikes at demons with holy wrath. You made it yourself. n) 25 Rounded Pebbles of Slay Animal (1d2) (+4,+6) {90% off} It is especially deadly against natural creatures. You made it yourself. o) 28 Rounded Pebbles (exploding) (1d2) (+5,+7) {90% off} p) 27 Rounded Pebbles (exploding) (1d2) (+5,+6) {90% off} q) 22 Rounded Pebbles (exploding) (1d2) (+6,+4) {90% off} r) 29 Rounded Pebbles (1d2) (+5,+6) {90% off} s) 60 Rounded Pebbles (1d2) (+4,+3) {90% off} t) 19 Rounded Pebbles (1d2) (+1,+5) {90% off} u) 16 Rounded Pebbles (1d2) (+3,+4) {90% off} v) 25 Iron Shots of Frost (1d4) (+3,+1) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. w) 26 Iron Shots of Slay Animal (1d4) (+2,+2) {90% off} It is especially deadly against natural creatures. You made it yourself. x) 28 Iron Shots (1d4) (+4,+6) {90% off} a) a Small Wooden Boomerang (1d4) (+3,+5) b) a Small Wooden Boomerang (1d4) (+4,+4) c) 7 Shards of Pottery d) 5 Anastasia raw meats e) 3 Empty Bottles f) 10 Broken Skulls g) 5 Broken Bones [Home Inventory - Lothlorien ] a) a Book of Teleportation b) The Shrunken Head of Nightmares It can be activated for cure cuts every 100 turns. You found it in the remains of a Master yeek on level 17 of Mirkwood. c) The Grail of Kenault It can be activated for light area (dam 2d15) every 100 turns. You found it lying in a vault on level 14 of Mirkwood. d) a Parchment titled ''Finer Points of Munchkinism'' It can be activated for light area (dam 2d15) every 100 turns. You found it in the remains of a Master yeek on level 17 of Mirkwood. e) 8 Mushrooms of Cure Confusion f) 4 Mushrooms of Restore Strength g) 10 Mushrooms of Restore Constitution h) a Mushroom of Restore Constitution i) 18 Flasks of oil j) 4 Potions of Cure Light Insanity k) 7 Potions of Cure Serious Insanity l) 3 Potions of Slow Poison m) 22 Potions of Cure Serious Wounds n) a Potion of Healing {25% off} o) a Potion of Restore Intelligence {25% off} p) a Potion of Restore Dexterity {25% off} q) a Potion of Resistance r) a Potion of Curing s) 3 Scrolls of *Identify* t) a Scroll of Remove Curse u) 2 Scrolls of Magic Mapping v) 12 Scrolls of Object Detection w) a Copper Rod of Nothing (20/20) x) an Iron Rod of Nothing (50/50) a) a Silver Rod of Nothing (100/100) b) a Rod Tip of Nothing (1 Mana to cast) c) a Rod Tip of Lightning Balls (50 Mana to cast) d) 2 Rod Tips of Trap Location (8 Mana to cast) e) a Wand of Firewall[1|7] (5 charges) f) a Wand of Firewall[1|5] (7 charges) g) 3 Wands of Noxious Cloud[1|25] (26 charges) h) a Staff of Remove Curses[2|16] (1 charge) i) a Staff of Identify[1|18] (9 charges) j) a Staff of Reveal Ways[3|26] (8 charges) k) a Staff of Sense Monsters[2|19] (4 charges) l) a Ring of Protection [+13] You bought it from the Magic shop. m) a Ring of Free Action n) a Ring of Invisibility o) a Ring of Flying p) a Brass Lantern (with 1149 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. q) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient Morgothian curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Pair of Hard Leather Boots of Luthina [3,+2] {cursed} It sustains your wisdom. It provides resistance to light. It drains experience. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 19 of Mirkwood. s) a Dagger of *Slay Demon* (1d4) (+4,+7) (+1) t) a Rapier of *Slay Giant* (1d6) (+9,+6) (+2) u) 17 Arrows (1d4) (+1,+2) {90% off} v) 46 Rounded Pebbles of Venom (1d2) (+5,+1) {90% off} It poisons your foes. You made it yourself. w) 25 Rounded Pebbles of Frost (1d2) (+5,+7) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. x) 25 Rounded Pebbles of Slay Evil (1d2) (+9,+6) {90% off} It fights against evil with holy fury. You made it yourself. a) 18 Rounded Pebbles of Slay Demon (1d2) (+6,+5) {90% off} It strikes at demons with holy wrath. You made it yourself. b) 30 Rounded Pebbles of Slay Undead (1d2) (+5,+4) {90% off} It strikes at undead with holy wrath. You made it yourself. c) 14 Rounded Pebbles (exploding) (1d2) (+5,+11) {90% off} d) 17 Rounded Pebbles (exploding) (1d2) (+3,+6) {90% off} e) 19 Rounded Pebbles (exploding) (1d2) (+5,+3) {90% off} f) 15 Rounded Pebbles (exploding) (1d2) (+4,+2) {90% off} g) 30 Rounded Pebbles (exploding) (1d2) (+2,+2) {90% off} h) 16 Rounded Pebbles (1d2) (+5,+7) {90% off} i) 16 Rounded Pebbles (1d2) (+4,+5) {90% off} j) 15 Rounded Pebbles (1d2) (+1,+5) {90% off} k) 20 Rounded Pebbles (1d2) (+2,+3) {90% off} l) 31 Rounded Pebbles (1d2) (+0,+0) m) 27 Iron Shots of Flame (1d4) (+2,+10) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. n) 23 Iron Shots (exploding) (1d4) (+1,+6) {90% off} o) 27 Iron Shots (1d4) (+3,+4) p) 25 Iron Shots (1d4) (+3,+2) {90% off} q) 20 Iron Shots (1d4) (+0,+0) r) 4 Empty Bottles s) a Broken Bone t) 17 Elf Skeletons u) a Human Skeleton