[ToME 2.3.5 (SX) Character Sheet] Name : Onerilath Age 124 Str: 5 11 Sex : Female Height 77 INT: 12 Race : Elf Weight 98 WIS: 23 Class : Priest(Eru) Social Class 27 DEX: 13 Body : Player Con: 12 15 God : Eru Iluvatar CHR: 18 + To Melee Hit 10 Level 29 Hit Points -1/ 163 + To Melee Damage 21 Experience 83501 Spell Points 190/ 209 + To Ranged Hit 23 Max Exp 83501 Sanity 222/ 222 + To Ranged Damage 1 Exp to Adv. 105000 Piety 16797 AC 26+24 Gold 5192 Speed Slow (-3) (Miscellaneous Abilities) Fighting : Fair Perception : Bad Blows/Round: 4 Bows/Throw : Fair Searching : Bad Shots/Round: 2 Saving Throw: Good Disarming : Bad Mel.dmg/Rnd: 24d3+84 Stealth : Bad Magic Device: Bad Infra-Vision: 50 feet Tactic: furious Explor: normal (Character Background) You are the only child of an Avarin Ranger. You have light grey eyes, wavy black hair, and a fair complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 26 (1300') Barrow-Downs: Level 10 (500') The Old Forest: Level 16 (800') A lost temple: Level 16 (800') Your body was a Player. You have defeated 3469 enemies. You have completed 12 princess quests. You have completed 12 lost sword quests. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Enderi of the 2890th year of the third age. Your adventure lasted 12 days. Your Attributes: You are dead, killed by a Ghoulking on level 26 of Mirkwood. You can feel the danger of evil magic. Your eyes are sensitive to infrared light. You levitate just over the ground. You have ESP. You are unlucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to nexus attacks. You are resistant to nether forces. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your attack speed is affected by your equipment. adefkmnopsuxz{|@ Add Wis : ...............+ Mul Mana : ...............+ Add Stea. : ......2......... Add Tun.. : ..............3. Add Blows : ..3............. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ....+........... Res Elec : ......+......... Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Light : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Skills (points left: 9) - Combat 18.450 [0.700] . Weaponmastery 09.600 [0.700] . Archery 01.500 [0.000] - Sneakiness 01.800 [0.900] . Stealth 02.000 [0.400] . Disarming 06.050 [1.000] - Magic 37.675 [0.950] . Magic-Device 01.600 [1.050] . Spell-power 10.350 [0.750] - Geomancy 01.000 [0.300] . Air 10.900 [0.400] - Spirituality 33.800 [1.100] . Prayer 17.900 [1.600] . Mindcraft 33.650 [0.650] - Monster-lore 00.000 [0.500] . Summoning 01.000 [0.300] Abilities * Perfect casting 2 of your companions have been killed. [Fates] You are fated to die on level 8. You may find a Potion of Resist Heat on level 1. You may find a Ring of Nothing on level 1. [Character Equipment] a) a War Hammer of Slaying (6d3) (+7,+13) d) The Sling of Farmer Maggot (x2) (+20,+1) (+2) {100% off} e) a Ring of Extra Attacks (+3 attacks) f) a Ring of Invisibility k) an Amulet of Acid Resistance It provides resistance to acid. It cannot be harmed by acid. You bought it from the Magic shop. m) a Brass Lantern (with 6591 turns of light) n) an Elven Ring Mail of Resist Lightning (-2 to accuracy) [12,+12] (+2 to stealth o) a Fur Cloak [3,+9] p) (nothing) s) an Iron Helm [5,+8] u) (nothing) x) a Pair of Metal Shod Boots of Stability [6,+5] z) (nothing) {) 19 Iron Shots (1d4) (+5,+5) |) a Pick of Digging (+3) [Character Inventory] a) 2 Spellbooks of Noxious Cloud b) 22 Rations of Food c) 20 Flasks of oil d) 2 Potions of Speed e) 21 Potions of Cure Critical Wounds {25% off} f) 35 Scrolls of Teleportation {75% off} g) a Scroll of Teleport Level h) 17 Scrolls of Word of Recall {!*} i) 23 Scrolls of Identify {25% off} j) a Scroll of Nothing k) a Wand of Tidal Wave[5|20] (8 charges) l) a Wand of Noxious Cloud[2|29] (9 charges) m) a Wand of Disperse Magic[2|5] (8 charges) n) a Staff of Healing[2|27] (5 charges) o) a Ring of Sustain Charisma p) a Ring of Damage (+12) q) The Rhino Hide Armour of Astil (-1 to accuracy) [8,+7] r) a Padded Armour of Resist Cold [4,+5] s) 10 Hill giant raw meats t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 4 Mushrooms of Cure Blindness b) a Mushroom of Cure Paranoia c) 3 Mushrooms of Cure Confusion d) 16 Mushrooms of Cure Serious Wounds {100% off} e) a Potion of Cure Light Insanity f) a Potion of Cure Light Wounds g) a Wooden Rod of Nothing (10/10) h) a Wooden Rod of Nothing (10/10) i) a Filthy Rag [1,-1] j) a Soft Leather Armour [4,+0] k) a Soft Leather Armour [4,+0] l) a Soft Leather Armour [4,+0] m) a Soft Studded Leather [5,+0] n) a Dagger of *Slay Dragon* (1d4) (+4,+5) (+2) o) a Cutlass (1d7) (+0,+0) p) a Sling (x2) (+0,+0) q) a Sling (x2) (+0,+0) r) a Short Bow (x2) (+0,+0) s) a Short Bow (x2) (+0,+0) t) 26 Bolts (1d5) (+0,+0) u) 24 Flight Arrows (1d3) (+0,+0) v) a Small Wooden Boomerang (1d4) (+4,+4) w) 4 Anja raw meats [Home Inventory - Lothlorien ] a) a Book of Teleportation b) 7 Spellbooks of See the Music c) The Bag of Tricks It can be activated for stat loss. You found it in the remains of a Sand-dweller on level 16 of A lost temple. d) The Shrunken Head of Nightmares It can be activated for cure serious wounds every 75 turns. You found it lying on the ground on level 12 of Mirkwood. e) Raal's Voodoo Doll of Revenge It can be activated for high stat loss. You found it in the remains of a Black orc on level 16 of A lost temple. f) The Devil's Pentagram It can be activated for Ruination. You found it in the remains of a Hill orc on level 20 of Mirkwood. g) Valdarbon's Automatic Alchemist It can be activated for experience loss. You found it in the remains of a Dark elven warlock on level 23 of Mirkwood. h) a Parchment titled ``Demigods and their Uses'' It can be activated for cure stun every 100 turns. You found it lying on the ground on level 11 of Mirkwood. i) The Medallion of Good Will It can be activated for stat loss. You found it lying on the ground on level 4 of A lost temple. j) a Parchment titled ''Immortality For Dummies'' It can be activated for stun. You found it lying on the ground on level 12 of Mirkwood. k) Jor's Buckler of Missile Attraction It can be activated for summon monster. You found it in the remains of a Sand-dweller on level 16 of A lost temple. l) a Mushroom of Cure Confusion m) 6 Mushrooms of Restore Strength n) 3 Mushrooms of Restore Constitution o) 3 Potions of Cure Light Insanity p) 2 Potions of Cure Serious Insanity q) 2 Potions of Cure Light Wounds r) a Potion of Healing s) a Potion of Restore Life Levels {75% off} t) a Potion of Restore Intelligence u) a Potion of Curing v) 3 Scrolls of Recharging {25% off} w) a Scroll of Magic Mapping x) 9 Scrolls of Object Detection a) a Rod Tip of Frost Bolts (35 Mana to cast) b) 3 Rod Tips of Trap Location (8 Mana to cast) c) a Rod Tip of Light (15 Mana to cast) d) a Wand of Manathrust[3|15] (15 charges) e) a Staff of Remove Curses[1|17] (6 charges) f) a Staff of Disarm[2|10] (18 charges) g) a Staff of Teleportation[1|23] (13 charges) h) an Amulet of Charisma (+1) i) an Elven Thunderlord Coat [9,+10] (+2 to stealth) j) a Ball-and-Chain of *Slay Giant* (2d4) (+4,+2) (+1) k) a War Hammer (3d3) (+5,+2) l) a War Hammer (3d3) (+4,+1) m) a Short Bow of Accuracy (x2) (+10,+5) n) 2 Empty Bottles