[ToME 2.1.2 Character Dump] Name : Manny Thruster Age 53 STR: 18/*** Sex : Male Height 106 INT: 18/*** Race : Dunadan LostSoul Weight 198 WIS: 18/*** Class : Sorceror Social Class 1 DEX: 18/*** Body : Player CON: 18/*** God : Melkor Bauglir CHR: 18/*** + To Melee Hit 41 Level 50 Max Hit Points 703 + To Melee Damage -23 Experience 25171438 Cur Hit Points 698 + To Ranged Hit 39 Max Exp 25171438 Max SP (Mana) 1914 + To Ranged Damage 0 Exp to Adv. ***** Cur SP (Mana) 1586 AC 21+134 Gold 10490059 Piety 76084 (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 4 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 4d4-92 Stealth : Very Good Magic Device: Heroic Infra-Vision: 60 feet Tactic: normal Explor: running (Character Background) You are one of several children of a Yeoman. You are the black sheep of the family. You have brown eyes, wavy black hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 66 (3300') Angband: Level 103 (5150') Barrow-Downs: Level 10 (500') Nether Realm: Level 696 (34800') Submerged Ruins: Level 50 (2500') Halls of Mandos: Level 98 (4900') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 48th Yavie of the 2890th year of the third age. It now is 5 days that you are adventuring. Your Attributes: You are dead, killed by Ripe Old Age. You can teleport at will. You can run for your life after hitting something. You can wreck the world around you. You can restore lost life forces. You can sense what is beyond walls. The Blood of Life flows through your veins. You feel heroic. Your eyes are sensitive to infrared light. You can see invisible creatures. You can breath without air. You can fly. You can climb high mountains. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are incredibly lucky. You have a firm hold on your life force. You reflect arrows and bolts. You are surrounded with a fiery aura. You are incorporeal. You are carrying a permanent light. You are completely immune to acid. You are completely immune to lightning. You are completely immune to fire. You are completely immune to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are immune to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Corruption list: Skills (points left: 0) - Combat 01.000 [0.500] . Weaponmastery 01.000 [0.500] - Sneakiness 01.000 [0.900] . Stealth 02.500 [0.500] . Disarming 04.000 [0.500] - Magic 50.000 [1.000] . Magic-Device 19.000 [1.000] . Spell-power 50.000 [0.600] . Sorcery 50.000 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 04.200 [0.700] . Divination 08.400 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Udun 00.400 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 07.600 [0.550] . Prayer 00.000 [0.500] - Monster-lore 04.450 [0.500] . Symbiosis 50.000 [0.500] You felt under the evil influence of the One Ring and decided to wear it. You saved Gondolin from destruction. You saved 98 princesses. You became a new force of darkness and enslaved all free people. You have defeated 5898 enemies. [Fates] You are fated to meet a Great Storm Wyrm on level 73. You are fated to find a Scroll of Light on level 1. [Character Equipment] a) a Mage Staff (Manny's Thruster) of Power [Recharge] (1d4) (+3,-24) (+12) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 12. d) The Harp of Maglor (+3 to speed) (charging) It can be activated for singing a *knowledge* song if it is being worn. It increases your wisdom, charisma, stealth, speed and luck by 3. It provides resistance to acid, electricity, fire, cold and sound. It allows you to see invisible monsters. It allows you to sense the presence of unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 102 of Angband. e) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed} It can be activated for powerful things if it is being worn. It grants you the power of change the world if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and spell power by 5. It increases your mana capacity by 100%. It makes you invisible. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It provides resistance to poison, blindness, nether and disenchantment. It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It drains mana, life and experience. It is permanently cursed. It cannot be dropped while cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. f) The Ring of Phasing (+15 to speed) It grants you the power of teleport if it is being worn. It increases your speed and luck by 15. It provides immunity to nether. It provides resistance to life draining and nether. It renders you incorporeal. It allows you to breath without air. It allows you to see invisible monsters. It speeds your regenerative powers. It drains experience. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tik'srvzllat on level 696 of Nether Realm. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breath underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) a Dwarven Lantern of the Magi [Tracker] (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It has a spell stored inside. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness and disenchantment. It cannot be harmed by fire. It was given to you as a reward. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) a Cloak of Mimicry [Fire cloud] of Protection [1,+30] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 95 of Angband. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to confusion, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 50+d20 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 61 of Halls of Mandos. u) The Set of Gauntlets of Eol [Genocide] [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It has a spell stored inside. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 58 of Halls of Mandos. x) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. z) a Master quylthulg (2765 hp) called Lord Snot {) The Bolt 'Carmir' (1d5) (+9,+10) (+5 to speed) It increases your constitution, charisma and speed by 5. It does extra damage from acid and electricity. It is especially deadly against orcs. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cherub on level 98 of Halls of Mandos. |) The Mattock of Nain (3d8) (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dreadlord on level 61 of Mordor. [Character Inventory] a) a Tome of Magical Energy {@m4} b) a Tome of the Eternal Flame {@m5} It cannot be harmed by fire. c) a Fireproof Tome of the Blowing Wind {@m6} It cannot be harmed by electricity. It cannot be harmed by fire. You found it in the remains of a Death quasit on level 97 of Halls of Mandos. d) a Tome of the Impenetrable Earth {@m7} It cannot be harmed by acid. e) a Fireproof Tome of Translocation {@m9} It cannot be harmed by fire. You found it lying in a vault on level 97 of Halls of Mandos. f) a Tome of the Tree {@m2} g) a Tome of Knowledge {@m1} h) a Tome of the Time {@m3} i) a Book of Beginner Cantrips {@m0} j) a Sprig of Athelas k) 7 Potions of Cure Insanity l) 10 Potions of *Healing* m) a Potion of Restore Mana n) a Fireproof Scroll of Divination It cannot be harmed by fire. You found it in the remains of a Vampire lord on level 101 of Angband. o) an Adamantite Rod of the Istari of Healing (400/400) {@z0} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of an Archlich on level 97 of Halls of Mandos. p) The Ring of Precognition ... wOOt ! It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death drake on level 98 of Halls of Mandos. q) The Cloak of Mimicry [Cold cloud] of Ethil [1,+22] It sustains your dexterity. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, fire and chaos. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 99 of Angband. r) a Shield of Deflection of Preservation (-10,-10) [10,+28] It sustains your strength, dexterity and constitution. It provides resistance to life draining, electricity, cold, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 103 of Angband. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 103 of Angband. t) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. u) (nothing) v) (nothing) w) (nothing)