[Angband 3.5.1 Character Dump] Name Abi VII Age 31 Self RB CB EB Best Sex Female Height 4'9" STR: 17 +0 -1 +0 16 Race Half-Elf Weight 7st 10lb INT: 10 +1 -3 +0 8 Class Priest Turns used: WIS: 16 -1 +3 +0 18 Title Believer Game 14390 DEX: 16 +1 -1 +0 16 HP 0/31 Standard 1443 CON: 10 -1 +1 +0 10 SP 2/5 Resting 0 Level 3 Armor [9,+1] Saving Throw 41% Cur Exp 41 Stealth Fair Max Exp 41 Melee 2d4,+1 Disarming 27% Adv Exp 58 To-hit 17,+1 Magic Devices 37 Blows 1.0/turn Perception 1 in 31 Gold 23 Searching 22% Burden 48.6 lbs Shoot to-dam +0 Infravision 20 ft Speed Normal To-hit 15,+1 Max Depth 100' (L2) Shots 0/turn Your mother was of the Avari. You are one of several children of a Townsman. You are a credit to the family. You have green eyes, straight black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > The Giant black ant bites you. > You miss the Large grey snake. > The Giant black ant bites you. > You have a Scroll of Phase Door (d). > You have found 18 gold pieces worth of copper. > You miss the Giant black ant. > You hit the Giant black ant. > The Giant black ant bites you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have been given a graze. > *** LOW HITPOINT WARNING! *** > The Giant black ant bites you. > *** LOW HITPOINT WARNING! *** > You die. Killed by a fatal wound. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +4 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 6.1. f) a Wooden Torch (3687 turns) <+1> An inheritance from your family. Radius 1 light. g) a Robe [2,+0] Bought from a store. h) a Cloak [1,+0] Bought from a store. i) a Wicker Shield [2,+0] Bought from a store. j) a Hard Leather Cap [2,+0] Bought from a store. l) a Pair of Leather Boots [2,+0] Bought from a store. [Character Quiver] [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 3 Rations of Food c) 2 Potions of Cure Serious Wounds d) a Scroll of Phase Door e) 7 Scrolls of Trap Detection f) a Scroll of Word of Recall g) a Scroll of Blessing h) a Scroll of Treasure Detection i) 2 Scrolls of Detect Invisible j) 2 Scrolls of Darkness k) a Robe [2,+0] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). m) a Dagger (1d4) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 1.5. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 398 50' Reached level 2 1390 100' Reached level 3 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)