[ToME 2.3.5 (SX) Character Sheet] Name : Erilanidd Age 48 STR: 21 Sex : Female Height 42 Int: 15 16 Race : Dwarf Weight 138 WIS: 16 Class : Archer Social Class 33 DEX: 22 Body : Player CON: 22 God : Manwe Sulimo CHR: 16 + To Melee Hit 38 Level 28 Hit Points -36/ 290 + To Melee Damage 43 Experience 57739 Spell Points 23/ 27 + To Ranged Hit 34 Max Exp 134743 Sanity 126/ 159 + To Ranged Damage 10 Exp to Adv. 77500 Piety -17713 AC 14+62 Gold 53498 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Very Good Perception : Good Blows/Round: 3 Bows/Throw : Excellent Searching : Good Shots/Round: 1 Saving Throw: Poor Disarming : Bad Mel.dmg/Rnd: 6d4+129 Stealth : Good Magic Device: Good Infra-Vision: 90 feet Tactic: furious Explor: normal (Character Background) You are the only child of a Dwarven Smith. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 32 (1600') Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') The Old Forest: Level 16 (800') A lost temple: Level 14 (700') Your body was a Player. You have defeated 4593 enemies. You have completed 11 princess quests. You have completed 11 lost sword quests. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Quelle of the 2890th year of the third age. Your adventure lasted 15 days. Your Attributes: You are dead, killed by an Oriental vampire on level 32 of Mirkwood. You can use secret passages. You can destroy walls. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You are lucky. You resist acid exceptionally well. You resist lightning exceptionally well. You resist fire exceptionally well. You resist cold exceptionally well. You resist poison exceptionally well. You are resistant to darkness. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon melts your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Your weapon is especially deadly against orcs. Your weapon is especially deadly against trolls. adefkmnopsuxz{|@ Add Wis : ...1............ Add Dex : 4............... Add Stea. : 4.....4......... Add Sear. : 4.....4......... Add Infra : .........4...... Add Tun.. : ..............4. Slay Evil : +............... Slay Orc : +............... Slay Troll: +............... Poison Brd: +............... Acid Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ...+............ Sust Dex : +............... Sust Con : ................ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +..+............ Hold Life : ................ Res Acid : ......+......... Res Elec : ......+......... Res Fire : ......+......... Res Cold : ......+......... Res Pois : ...+.......+.... Res Fear : ...........+.... Res Light : ................ Res Dark : +.....+......... Res Blind : ...............+ Res Conf : ................ Res Sound : ................ Res Shard : ...........+.... Res Neth : .+.............. Res Nexus : ...........+.... Res Chaos : ................ Res Disen : ...........+.... Levitate : ...+............ See Invis : +............... Digestion : ...+............ Xtra Might: .+.............. Cursed : +..+............ Hvy Curse : +............... Skills (points left: 10) - Combat 33.304 [0.800] - Weaponmastery 12.849 [0.550] - Sword-mastery 07.945 [0.300] . Critical-hits 05.200 [0.400] . Axe-mastery 00.000 [0.200] - Archery 32.875 [0.950] . Sling-mastery 00.000 [0.500] . Bow-mastery 00.000 [0.500] . Crossbow-mastery 07.550 [0.550] . Boomerang-mastery 00.000 [0.500] - Sneakiness 12.590 [0.950] . Stealth 04.400 [0.500] . Disarming 03.000 [0.900] . Backstab 02.500 [0.300] - Magic 03.229 [0.400] . Magic-Device 22.900 [1.150] . Air 01.300 [0.400] . Conveyance 01.000 [0.300] - Spirituality 12.400 [0.500] . Prayer 10.900 [0.600] - Monster-lore 00.000 [0.500] . Summoning 01.000 [0.300] Abilities * Ammo creation [Fates] You may meet a Giant tarantula on level 25. [Character Equipment] a) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) {cursed} It increases your dexterity, stealth and searching by 4. It does extra damage from acid. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hardened warrior on level 23 of Mirkwood. d) a Light Crossbow of Extra Might (x6) (+10,+10) It provides resistance to nether. It fires missiles with extra might. You bought it from the Weaponsmith. e) a Ring of Invisibility f) The Ring of North (+11,+10) (+1) {cursed} It increases your wisdom by 1. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to poison. It allows you to levitate. It slows your metabolism. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) an Amulet of Spell [Noxious Cloud] m) The Phial of Galadriel (+4) n) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hardened warrior on level 23 of Mirkwood. o) The Cloak 'Colannon' [1,+15] (+3 to speed) p) (nothing) s) an Iron Helm of Infravision [5,+9] (+4) {cursed} u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) {cursed} x) The Pair of Soft Leather Boots of Losse [2,+6] It makes you completely fearless. It provides resistance to poison, shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 15 of Mirkwood. z) (nothing) {) 8 Bolts (1d5) (+9,+7) |) a Magical Gnomish Shovel of Digging (+4) [Character Inventory] a) Valdarbon's Automatic Alchemist (charging) It can be activated for teleport (range 100) every 100 turns. You found it lying on the ground on level 18 of Mirkwood. b) The Jester's Cap of Insanity c) 29 Rations of Food d) 2 Potions of Healing e) 2 Potions of Restore Mana f) 2 Potions of Resistance g) 8 Scrolls of Teleportation h) 14 Scrolls of Word of Recall {25% off} i) 9 Scrolls of Identify {50% off} j) a Wooden Rod of Simplicity of Trap Location (10/10) You found it lying on the ground on level 12 of Orc Cave. k) an Iron Rod of Nothing (50/50) l) a Rod Tip of Recall (80 Mana to cast) m) a Wand of Noxious Cloud[2|28] (4 charges) n) a Wand of Teleport Away[7|26] (6 charges) o) a Staff of Shake[1|15] (15 charges) p) a Staff of Shake[2|11] (7 charges) q) a Partial Totem of a 3-headed hydra r) a Ring of Intelligence (+4) s) 20 Rounded Pebbles of Slay Dragon (1d2) (+8,+8) {90% off} It is especially deadly against dragons. You made it yourself. t) 29 Rounded Pebbles (exploding) (1d2) (+6,+4) {90% off} u) 24 Mithril Shots (3d4) (+8,+7) {90% off} It cannot be harmed by acid. v) 10 Dark hound raw meats w) 10 Mind flayer raw meats [Home Inventory - Bree ] a) a Book of Beginner Cantrips b) Raal's Tormented Spirits It can be activated for cure stun every 100 turns. You found it lying on the ground on level 4 of Barrow-Downs. c) The Medallion of Good Will It can be activated for cure serious wounds every 75 turns. You found it lying on the ground on level 2 of A lost temple. d) The Toenail of Vecna It can be activated for Destruction every 100 turns. You found it in the remains of a Novice paladin on level 21 of Orc Cave. e) a Parchment titled ''Finer Points of Munchkinism'' It can be activated for poison. You found it lying on the ground on level 1 of A lost temple. f) a Mushroom of Paranoia g) a Mushroom of Cure Confusion h) a Potion of Cure Serious Insanity i) 2 Potions of Neutralise Poison j) a Potion of Boldness k) a Potion of Resist Cold l) 11 Potions of Cure Light Wounds m) 7 Potions of Cure Serious Wounds n) a Scroll of *Identify* o) a Scroll of Remove Curse p) a Scroll of Reset Recall {75% off} q) 21 Scrolls of Object Detection {75% off} r) a Scroll of Trap Detection s) a Scroll of Door/Stair Location t) a Scroll of Monster Confusion u) The Crumpled Scroll of Mass Resurrection v) a Copper Rod of Nothing (20/20) w) a Rod Tip of Trap Location (8 Mana to cast) x) a Wand of Noxious Cloud[1|25] (5 charges) a) a Wand of Noxious Cloud[1|25] (9 charges) b) a Wand of Slow Monster[1|20] (8 charges) c) a Staff of Globe of Light[1|10] (14 charges) d) a Staff of Disarm[1|10] (14 charges) e) a Ring of Cold Resistance f) a Sling (x2) (+0,+0) g) a Long Bow (x3) (+2,+10) h) 8 Bolts of Frost (1d5) (+7,+8) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. i) 14 Bolts (1d5) (+2,+2) j) 88 Bolts (1d5) (+0,+4) k) 27 Bolts (1d5) (+0,+0) l) 26 Sheaf Arrows (exploding) (1d5) (+5,+1) m) 24 Arrows of Slay Undead (1d4) (+4,+6) {90% off} It strikes at undead with holy wrath. You made it yourself. n) 16 Arrows of Wounding (1d4) (+7,+5) o) 10 Arrows (1d4) (+5,+3) {90% off} p) 24 Rounded Pebbles of Lightning (1d2) (+10,+2) {90% off} It does extra damage from electricity. It cannot be harmed by electricity. You made it yourself. q) 30 Rounded Pebbles (exploding) (1d2) (+3,+5) {90% off} r) 26 Rounded Pebbles (exploding) (1d2) (+3,+5) {90% off} s) 24 Rounded Pebbles (exploding) (1d2) (+3,+5) {90% off} t) 29 Rounded Pebbles (exploding) (1d2) (+2,+3) {90% off} u) 19 Rounded Pebbles of Wounding (1d2) (+8,+10) {90% off} You made it yourself. v) 22 Rounded Pebbles (1d2) (+5,+5) {90% off} w) 15 Iron Shots of Slay Dragon (1d4) (+6,+4) {90% off} It is especially deadly against dragons. You made it yourself. x) 19 Iron Shots (exploding) (1d4) (+5,+2) {90% off} a) 32 Iron Shots (exploding) (1d4) (+5,+2) b) an Anja raw meat c) 2 Empty Bottles [Home Inventory - Lothlorien ] a) a Spellbook of Noxious Cloud b) The Gem of Rage It can be activated for high experience loss. You found it in the remains of a Forest wight on level 24 of Mirkwood. c) Tenser's Alteration Manual It can be activated for decreasing Intelligence. You found it lying on the ground on level 18 of Mirkwood. d) Mordekainen's Pocket Magician It can be activated for teleport (range 100) every 100 turns. You found it lying on the ground on level 4 of Barrow-Downs. e) Benetar's Mana Battery It can be activated for cuts. You found it lying on the ground on level 2 of A lost temple. f) Raistlin's Ready Ranger (charging) It can be activated for acquirement every 3000 turns. You found it in the remains of a Skaven on level 20 of Mirkwood. g) a Mushroom of Cure Poison h) a Mushroom of Restore Strength {75% off} i) 12 Flasks of oil j) 10 Potions of Cure Light Insanity k) 6 Potions of Cure Serious Insanity l) a Potion of Cure Critical Insanity m) a Potion of Restore Intelligence n) a Potion of Restore Charisma {75% off} o) 2 Potions of Curing p) a Scroll of Teleport Level q) a Fireproof Scroll of *Remove Curse* r) a Scroll of Detect Invisible s) a Moonstone Rod of Nothing (75/75) t) a Silver Rod of Cheapness of Recall (100/100) u) a Silver Rod of Trap Location (100/100) v) a Rod Tip of Light (15 Mana to cast) w) a Rod Tip of Fire Balls (60 Mana to cast) x) a Wand of Manathrust[1|15] (5 charges) a) a Wand of Fireflash[2|19] (6 charges) b) a Wand of Firewall[2|7] (9 charges) c) a Wand of Tidal Wave[2|21] (9 charges) d) a Wand of Noxious Cloud[2|26] (3 charges) e) a Wand of Dig[1|1] (17 charges) f) a Wand of Disperse Magic[6|7] (8 charges) g) a Wand of Confuse[2|26] (5 charges) h) a Staff of Remove Curses[2|15] (7 charges) i) a Staff of Teleportation[2|20] (13 charges) j) a Staff of Recovery[2|13] (10 charges) k) a Staff of Identify[4|18] (0 charges) l) a Partial Totem of a Hardened warrior m) a Ring of Protection [+13] n) a Ring of Free Action o) a Ring of Accuracy (+9) p) a Ring of Fear Resistance q) a Ring of Lightning [+15] r) 2 Amulets of Acid Resistance s) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. t) an Acidic Trident of Slay Dragon (1d8) (+4,+8) u) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It can be wielded two-handed. It increases your intelligence by 2. It does extra damage from fire and frost. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It sustains your intelligence. It provides resistance to fire and cold. It allows you to sense the presence of giants. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hardened warrior on level 23 of Mirkwood. v) a Beaked Axe of Aman (2d6) (+11,+17) [+3] (+1) w) 37 Bolts (exploding) (1d5) (+5,+6) x) 5 Bolts of Frost (1d5) (+10,+9) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. a) 2 Bolts of Frost (1d5) (+6,+8) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. b) 6 Bolts of Wounding (1d5) (+11,+9) You bought it from the General Store. c) 25 Bolts (1d5) (+6,+2) d) 26 Bolts (1d5) (+2,+5) e) 17 Bolts (1d5) (+5,+6) {90% off} f) 19 Bolts (1d5) (+3,+6) g) 16 Rounded Pebbles of Slay Dragon (1d2) (+6,+11) {90% off} It is especially deadly against dragons. You made it yourself. h) 24 Rounded Pebbles of Wounding (1d2) (+7,+11) {90% off} You made it yourself.