[Angband 4.0beta Character Dump] Name Melehta PinehAge 129 Self RB CB EB Best Race High-Elf Height 6'6" STR: 18/82 +1 +0 +2 18/112 Class Ranger Weight 11st 9lb INT: 18 +3 +2 +2 18/70 Title Guide Turns used: WIS: 14 -1 -2 +2 13 HP -8/249 Game 464318 DEX: 17 +3 +1 +0 18/30 SP 39/71 Standard 46791 CON: 14 +1 -1 +3 17 Resting 2512 Level 30 Armor [45,+61] Saving Throw 79% Cur Exp 201970 Stealth Excellent Max Exp 201970 Melee 4d4,+18 Disarming 64% Adv Exp 230000 To-hit 52,+19 Magic Devices 87 Blows 1.6/turn Perception 1 in 10 Gold 99039 Searching 37% Burden 170.2 lbs Shoot to-dam +17 Infravision 40 ft Speed 7 To-hit 77,+23 Max Depth 2000' (L40) Shots 1/turn You are Melehta Pinehtar, the mighty bugslayer. Go forth and conquer. And don't forget to complain about how everything will be ruined forever. rAcid:........+.... Nexus:............. rElec:........+.... Nethr:......+...... rFire:........+.... Chaos:......+...... rCold:........+.... Disen:............. rPois:......+...... pFear:............. rLite:........+...+ pBlnd:.....+..++... rDark:........+.... pConf:.........+... Sound:............. pStun:............. Shard:............. HLife:............. Regen:+............ Stea.:.......+..... ESP:............. Sear.:.........+... Invis:.....+...+..+ Infra:............+ FrAct:..........+.. Tunn.:............. Feath:...........+. Speed:..+.......... S.Dig:....+........ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:.....+....... [Last Messages] > The Patriarch points at you and screams the word 'DIE!'. > You avoid the effects! > The Knight Templar picks up a Holy Book of Prayers [Ethereal Openings]. > The Patriarch points at you and screams the word 'DIE!'. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have been given a nasty cut. > You failed to concentrate hard enough! > The Knight Templar hits you. > *** LOW HITPOINT WARNING! *** > The Knight Templar hits you. > *** LOW HITPOINT WARNING! *** > The Knight Templar hits you. > You die. > Saving as C:\Users\Owner\Documents\Downloads\angband-win-v4.0beta-250-g6a53a46\angband-v4.0beta-250-g6a53a46\lib\user\Melehta_Pinehtar.txt. Killed by a Knight Templar. [Character Equipment] a) a Maul of *Slay Troll* (4d4) (+10,+8) <+2> Found lying on the floor at 1700 feet (level 34) +2 strength. Slays trolls. Speeds regeneration. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 85.6 vs. trolls, and 49.4 vs. others. b) a Heavy Crossbow of Extra Might (x5) (+14,+17) <+1> Dropped by Nár, the Dwarf at 1950 feet (level 39) +1 shooting power. c) a Ring of Speed <+7> Found lying on the floor at 2000 feet (level 40) +7 speed. d) a Ring of Constitution <+3> Dropped by a Young black dragon at 2000 feet (level 40) +3 constitution. Sustains constitution. e) an Amulet of Slow Digestion Found lying on the floor at 1500 feet (level 30) Slows your metabolism. f) a Lantern of True Sight (12894 turns) <+2> Dropped by an Apprentice at 1100 feet (level 22) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) the Hard Leather Armour of Himring [20,+15] Found lying on the floor at 1950 feet (level 39) Provides resistance to poison gas, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 171 to 340 turns to recharge at your current speed. Your chance of success is 91.9% h) a Fur Cloak of Stealth [3,+4] <+3> Dropped by Wormtongue, Agent of Saruman at 750 feet (level 15) +3 stealth. i) the Leather Shield of Celegorm [8,+20] Found lying on the floor at 1700 feet (level 34) Provides resistance to acid, lightning, fire, frost, light, dark. Provides protection from blindness. Cannot be harmed by acid. j) the Iron Helm 'Holhenneth' [7,+10] <+2> Dropped by Uglúk, the Uruk at 2000 feet (level 40) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 95 to 187 turns to recharge at your current speed. Your chance of success is 95.4% k) a Set of Caestus of Free Action (+0,+3) [5,+7] Dropped by Gorbag, the Orc Captain at 1750 feet (level 35) Prevents paralysis. l) a Pair of Leather Boots of Slow Descent [2,+3] Bought from a store Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by fire. f) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by fire. g) 7 Potions of Cure Serious Wounds h) 8 Potions of Cure Critical Wounds i) 2 Potions of Restore Mana j) 2 Potions of Enlightenment k) 5 Scrolls of Word of Recall l) a Rod of Detection Cannot be harmed by lightning. m) 2 Rods of Fire Bolts (2 charging) n) a Rod of Frost Bolts (charging) o) 2 Rods of Light p) 2 Wands of Teleport Other (9 charges) q) a Staff of Teleportation (7 charges) r) 3 Staves of Identify (29 charges) s) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Dropped by Sangahyando of Umbar at 1900 feet (level 38) Slays animals. Branded with cold. Provides resistance to frost, light. Cannot be harmed by acid. Radius 1 light. Combat info: 4.1 blows/round. With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 160.9 vs. creatures not resistant to cold, 146 vs. animals, and 130.6 vs. others. [Character Quiver] a) 12 Bolts (1d5) (+7,+7) Combat info: Hits targets up to 160 feet away. Average damage/round: 137.7. 25% chance of breaking upon contact. b) 14 Bolts (1d5) (+2,+2) Combat info: Hits targets up to 160 feet away. Average damage/round: 112.2. 25% chance of breaking upon contact. c) 16 Bolts (1d5) (+2,+7) Combat info: Hits targets up to 160 feet away. Average damage/round: 137.7. 25% chance of breaking upon contact. d) a Bolt (1d5) (+0,+0) Combat info: Hits targets up to 160 feet away. Average damage/round: 101. 25% chance of breaking upon contact. e) 20 Mithril Bolts of Slay Undead (3d5) (+10,+12) Slays undead. Cannot be harmed by acid. Combat info: Hits targets up to 160 feet away. Average damage/round: 310 vs. undead, and 193.8 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Ring of Acid [+18] Found lying on the floor at 1950 feet (level 39) Provides resistance to acid. b) 4 Staves of Teleportation (29 charges) c) a Ring of Dexterity <+4> Found lying on the floor in a vault at 1900 feet (level 38) +4 dexterity. Sustains dexterity. d) 8 Potions of Restore Mana e) 5 Staves of Identify (62 charges) f) 7 Potions of Cure Critical Wounds g) 8 Scrolls of Word of Recall h) a Ball-and-Chain of *Slay Demon* (2d4) (+1,+7) <+2> Bought from a store +2 intelligence. Slays demons (powerfully). Provides resistance to fire. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 69.7 vs. demons, and 34.5 vs. others. i) a Staff of Curing (6 charges) j) an Amulet of Resist Acid Found lying on the floor at 550 feet (level 11) Provides resistance to acid. k) a Flail of *Slay Undead* (2d6) (+8,+5) <+2> Dropped by Ulfast, Son of Ulfang at 800 feet (level 16) +2 wisdom. Slays undead (powerfully). Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 84.4 vs. undead, and 34.6 vs. others. l) 2 Potions of Healing m) a Ring of Free Action Found lying on the floor of a labyrinth at 1050 feet (level 21) Prevents paralysis. n) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Orfax, Son of Boldor at 1100 feet (level 22) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. o) 26 Bolts of Wounding (1d5) (+14,+16) Combat info: Hits targets up to 160 feet away. Average damage/round: 185.4. 25% chance of breaking upon contact. p) 25 Scrolls of Identify q) a Ring of Strength <+3> Found lying on the floor at 1700 feet (level 34) +3 strength. Sustains strength. r) a Long Bow of Power (x3) (+10,+13) Dropped by Sméagol at 950 feet (level 19) s) 5 Arrows of Slay Undead (1d4) (+13,+10) Slays undead. t) 13 Seeker Arrows (4d4) (+5,+4) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 425 100' Killed Fang, Farmer Maggot's dog 425 100' Reached level 2 425 100' Reached level 3 737 100' Reached level 4 921 150' Reached level 5 1726 200' Killed Grip, Farmer Maggot's dog 1726 200' Reached level 6 2234 250' Reached level 7 3671 350' Reached level 8 4337 350' Reached level 9 5946 350' Reached level 10 6301 350' Reached level 11 6874 350' Killed Mughash the Kobold Lord 7043 350' Reached level 12 9978 450' Reached level 13 11975 700' Reached level 14 13397 750' Killed Wormtongue, Agent of Saruman 13397 750' Reached level 15 14639 800' Killed Ulfast, Son of Ulfang 14832 800' Reached level 16 18159 950' Killed Sméagol 18898 950' Killed Shagrat, the Orc Captain 18898 950' Reached level 17 19855 1000' Reached level 18 20117 1000' Reached level 19 20395 1050' Reached level 20 20629 1050' Killed Ufthak of Cirith Ungol 21113 1100' Killed Orfax, Son of Boldor 21121 1100' Killed Boldor, King of the Yeeks 21165 1100' Found the Chain Mail of Arvedui 22038 1300' Reached level 21 22756 1450' Reached level 22 23689 1400' Killed Brodda, the Easterling 24179 1500' Reached level 23 25555 1700' Reached level 24 26764 1650' Reached level 25 27091 1650' Killed Ulwarth, Son of Ulfang 27491 1750' Killed Gorbag, the Orc Captain 28275 1650' Killed Bolg, Son of Azog 28278 1650' Found the Set of Gauntlets 'Camlost' (LOST) 28529 1700' Found the Leather Shield of Celegorm 29591 1700' Killed Tom the Stone Troll 29732 1700' Killed Bill the Stone Troll 29732 1700' Reached level 26 29778 1700' Killed Bert the Stone Troll 29804 1700' Found the Set of Gauntlets 'Paurnen' (LOST) 30765 1700' Killed Lokkak, the Ogre Chieftain 32145 1950' Reached level 27 32273 1950' Killed Azog, King of the Uruk-Hai 32730 1950' Found the Hard Leather Armour of Himring 35054 1950' Killed Grishnákh, the Hill Orc 35272 1950' Reached level 28 35896 1950' Reached level 28 37245 1900' Found the Set of Gauntlets 'Pauraegen' (LOST) 39211 1900' Killed Angamaitë of Umbar 39264 1900' Killed Sangahyando of Umbar 39271 1900' Found the Rapier 'Forasgil' 40101 1850' Reached level 29 41555 1950' Killed Nár, the Dwarf 42981 2000' Killed Uglúk, the Uruk 42981 2000' Found the Iron Helm 'Holhenneth' 43435 2000' Killed Lugdush, the Uruk 44357 2000' Reached level 30 44657 0' Killed Farmer Maggot [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)