[Angband 4.0beta Character Dump] Name Arnet Age 78 Self RB CB EB Best Race Gnome Height 3'3" STR: 15 -1 -3 +0 11 Class Mage Weight 5st 11lb INT: 18 +2 +3 +4 18/90 Title Spellbinder Turns used: WIS: 10 +0 +0 +2 12 HP -20/89 Game 315114 DEX: 9 +2 +0 +2 13 SP 65/74 Standard 30233 CON: 12 +1 -2 +0 11 Resting 11407 Level 21 Armor [4,+21] Saving Throw 61% Cur Exp 8803 Stealth Good Max Exp 8803 Melee 2d5,+21 Disarming 59% Adv Exp 10540 To-hit 19,+10 Magic Devices 91 Blows 1.0/turn Perception 1 in 2 Gold 18975 Searching 37% Burden 76.4 lbs Shoot to-dam +0 Infravision 40 ft Speed Normal To-hit 21,+0 Max Depth 1050' (L21) Shots 0/turn You are one of several children of a Gnome Prankster. You are a credit to the family. You have brown eyes, straight red hair, and an average complexion. rAcid:+.......+.... Nexus:...........+. rElec:........+.... Nethr:............. rFire:*.......+.... Chaos:............. rCold:........+.... Disen:............. rPois:..+.......... pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:....+........ Invis:+............ Infra:............+ FrAct:............+ Tunn.:+............ Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Warg flees in terror! > 2 Wargs die. > The Red worm mass wakes up. > The Warg bites you. > The Uruk hits you. > You failed to concentrate hard enough! > The Warg bites you. > The Uruk misses you. > The Uruk hits you. > The Warg bites you. > The Half-orc hits you. > The Half-orc misses you. > You die. > You have no more Scrolls of Banishment {!*} (k). > Saving as C:\Temp\angband-v4b-177-gbdd602d\lib\user\Arnet.txt. Killed by the strain of casting Banishment. [Character Equipment] a) the Broad Sword 'Lorin' (2d5) (+10,+21) [+9] <+2> Found lying on the floor at 300 feet (level 6) +2 intelligence. +2 wisdom. +2 dexterity. +2 tunneling. Slays orcs, dragons (powerfully), animals, trolls, demons (powerfully). Branded with acid. Provides immunity to fire. Provides resistance to acid. Cannot be harmed by acid. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +13 STR and +0 DEX you would attack a bit faster With +20 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +13 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 41.4 vs. creatures not resistant to acid, 41.4 vs. orcs, 54.1 vs. dragons, 35.1 vs. animals, 41.4 vs. trolls, 54.1 vs. demons, and 28.7 vs. others. c) a Ring of Resist Poison Found lying on the floor of a special room at 400 feet (level 8) Provides resistance to poison gas. d) a Ring of Intelligence <+2> Bought from a store +2 intelligence. Sustains intelligence. e) an Amulet of Searching <+3> Dropped by a Priest at 900 feet (level 18) +3 searching skill. f) a Lantern (12539 turns) <+2> Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Radius 2 light. i) a Wicker Shield of Resistance [2,+2] Found lying on the floor at 100 feet (level 2) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. l) a Pair of Leather Boots of Stability [2,+10] Found lying on the floor of a cavern at 950 feet (level 19) Provides resistance to nexus. Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 20 Potions of Cure Serious Wounds e) 7 Potions of Cure Critical Wounds f) 2 Potions of Restore Mana {!*} g) 4 Potions of Speed h) 18 Potions of Heroism i) 10 Scrolls of Phase Door j) 6 Scrolls of Teleportation {!*} k) 6 Scrolls of Word of Recall l) 2 Rods of Treasure Location m) a Wand of Wonder (17 charges) Cannot be harmed by lightning. n) an Amulet of Teleportation Found lying on the floor at 500 feet (level 10) Induces random teleportation. [Character Quiver] [Home Inventory] a) a Book of Magic Spells [Incantations and Illusions] b) a Book of Magic Spells [Conjurings and Tricks] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 327 50' Reached level 2 1344 50' Reached level 3 2299 100' Reached level 4 2392 100' Killed Grip, Farmer Maggot's dog 2950 100' Reached level 5 4737 100' Reached level 6 5016 100' Reached level 7 5276 100' Killed Fang, Farmer Maggot's dog 6383 200' Reached level 8 7461 300' Reached level 9 7472 300' Found the Broad Sword 'Lorin' 8261 300' Reached level 10 9838 350' Reached level 11 10479 0' Killed Farmer Maggot 10662 0' Reached level 12 11857 400' Killed Orfax, Son of Boldor 11857 400' Reached level 13 12849 400' Reached level 14 14686 450' Killed Wormtongue, Agent of Saruman 15052 450' Reached level 15 16451 450' Killed Brodda, the Easterling 17107 500' Reached level 16 18875 500' Killed Grishnákh, the Hill Orc 20183 550' Reached level 17 22155 900' Killed Boldor, King of the Yeeks 22155 900' Reached level 18 24664 900' Reached level 19 27534 1000' Killed Sméagol 27541 1000' Reached level 20 29832 1050' Reached level 21 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)