[PosChengband 3.2.0 Character Dump] Name : mindeater ========== Stats ========== Sex : Male STR : 15 Personality: Munchkin INT : 18/80 Race : Mindflayer WIS : 18/50 Subrace : None DEX : 18/40 Class : Magic-Eater CON : 16 CHR : 13 Level : 20 HP : 351/351 Cur Exp : 4916 SP : 0/0 Max Exp : 4916 AC : 102 Adv Exp : 5238 Speed: +7 ========== Skills ========= Gold : 4191347 Melee : Superb Kills : 411 Ranged : Superb Uniques : 7 SavingThrow: Superb Artifacts : 1 Stealth : Superb Perception : Superb Game Day : 4 Searching : Superb Game Time : 8:59 Disarming : Superb Play Time : 48:10 Device : Legendary[7] ============================= Character Equipment ============================= a) a Short Sword (1d7) (+5,+5) b) a Small Metal Shield of Protection [5,+10] c) a Long Bow of Extra Shots (x3) (+9,+9) (+1) {Xs} d) a Ring of Protection [+10] {Si} e) an Elemental Ring {Fi} f) a Barbarian Talisman (+2) {StDx} g) a Brass Lantern (with 14334 turns of light) h) Hard Studded Leather of Protection (-1) [7,+12] i) an Elven Cloak [4,+5] (+2 to stealth) {SlSr} j) The Jingasa 'Defender' (+5,+3) [4,+17] {Fe} k) a Set of Gauntlets [2,+5] l) a Pair of Metal Shod Boots (Dwarven) [10,+9] (+1) {Cn;-Sl;Fa} |)}=="~((]]] |)}=="~((]]] abcdefghijkl@ abcdefghijkl@ Acid : ............. 0% Speed : ............+ Elec : ............. 0% Free Act : ...........+. Fire : ....+........ 50% See Invis : ...+........+ Cold : ............. 0% Warning : ............. Poison : ............. 0% SlowDigest : ............. Light : ............. 0% Regenerate : ............. Dark : ............. 0% Levitation : ............. Confusion : ............+ 50% Perm Lite : ............+ Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............+ Sound : ............. 0% Sust Str : ............. Shards : ............. 0% Sust Int : ............+ Chaos : ............. 0% Sust Wis : ............+ Disenchant : ............. 0% Sust Dex : ............. Time : ............. 0% Sust Con : ............. Blindness : ............+ 50% Sust Chr : ............. Fear : .........+... Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : ............. |)}=="~((]]] |)}=="~((]]] abcdefghijkl@ abcdefghijkl Slay Evil : ............. Telepathy : ............. Slay Undead: ............. ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : ............. ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : ............. Acid Brand : ............. ESP Troll : ............. Elec Brand : ............. ESP Giant : ............. Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: ............. 40' Quake : ............. Stealth : ........+..-. Vampiric : ............. Searching : ........+.... Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. |)}=="~((]]] abcdefghijkl@ Base R C P E Total STR : .....2....... 14 -3 -1 3 2 15 INT : ............s 17 4 2 3 0 18/80 WIS : ............s 15 4 1 3 0 18/50 DEX : .....2....... 15 0 2 3 2 18/40 CON : ...........1. 16 -2 -2 3 1 16 CHR : ............. 13 -1 -2 3 0 13 ==================================== Melee ==================================== Hand #1: a Short Sword (1d7) (+5,+5) Accuracy Weight : 8.0 lbs AC Hit To Hit : 5 + 17 = 22 25 86% To Dam : 5 + 3 = 8 50 76% Blows : 1.94 75 66% Damage 100 57% Crits : 1.05x 125 48% Normal : 23 (17-29) [1.05x] 150 38% 175 28% 200 18% =================================== Shooting ================================== Shooting: a Long Bow of Extra Shots (x3) (+9,+9) (+1) Range : 170' Shots : 1.25 Mult : 3.00x To Hit : 9 + 7 = 16 To Dam : 9 (Multiplier Applies) Xtra Dam: 3 (Multiplier Does Not Apply) Ammo #1 : 16 Arrows (1d4) (+4,+5) (52/65) AC Hit Weight : 0.2 lbs 50 62% To Hit : 4 + 16 = 20 100 29% To Dam : 5 + 9 = 14 (Multiplier Applies) 150 5% Damage 175 5% Crits : 1.00x 200 5% Normal : 65 (60-71) [3.00x] =================================== Powers ==================================== Lvl Cost Fail Desc Mind Blast 5 3 4% dam 6d3 Absorb Magic 1 0 0% ==================================== Magic ==================================== [Staves] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 21 21 4% Door/Stair Location 13 13 4% Treasure Location 59 59 4% Object Location 45 45 4% Detect Evil 14 14 4% Enlightenment 11 11 4% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 16 16 4% Healing 4 4 53% heal 300 Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Starlight 24 24 4% Dispel Evil 20 20 45% dam 100 Holiness 8 8 45% dam 150 Power 5 7 45% dam 150 Mana Storm 5 5 73% dam 1d200+350 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 39 39 4% Perception 37 37 4% Sleep Monsters 14 14 4% Slow Monsters 16 16 4% Remove Curse 12 12 37% Teleportation 18 18 4% Probing 9 9 14% Earthquakes 18 18 37% Animate Dead 8 8 24% Destruction 7 7 45% Power 80 [Wands] Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Magic Missile 30 30 4% dam 4d6 Stinking Cloud 20 20 4% dam 17 Wonder 24 24 4% Frost Bolts 12 12 4% dam 7d8 Fire Bolts 35 35 4% dam 10d8 Lightning Balls 11 11 14% dam 55 Fire Balls 15 15 14% dam 85 Drain Life 11 11 37% dam 60 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 17 17 4% Trap/Door Destruction 12 12 4% Confuse Monster 23 23 4% Scare Monster 9 9 4% Sleep Monster 32 32 4% Power 60 Slow Monster 17 17 4% Polymorph 23 23 4% Tame Monster 13 13 14% Stone to Mud 35 35 4% Teleport Other 12 12 4% Junk Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Heal Monster 7 7 4% [Rods] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 4 4 4% Door/Stair Location 5 5 4% Monster Location 4 4 4% Enlightenment 2 2 37% Detection 4 4 4% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 3 3 44% heal 50 Healing 2 2 53% heal 500 Restoration 1 1 53% Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 7 7 4% Pesticide 15 15 4% dam 4 Lightning Bolts 6 6 4% dam 6d8 Frost Bolts 4 4 4% dam 7d8 Acid Bolts 11 11 9% dam 8d8 Fire Bolts 6 6 4% dam 10d8 Lightning Balls 5 5 4% dam 60 Cold Balls 3 3 9% dam 70 Acid Balls 6 6 9% dam 80 Fire Balls 5 5 9% dam 90 Drain Life 4 4 37% dam 70 Mana Balls 2 2 53% dam 220 Havoc 1 1 67% Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Illumination 7 7 4% Sleep Monster 10 10 4% Power 60 Slow Monster 10 10 4% Polymorph 1 1 4% Disarming 3 3 4% Escaping 1 1 4% Teleport Other 5 5 18% Stone to Mud 7 7 9% Probing 5 5 9% Recall 3 3 4% Perception 1 1 4% Speed 1 1 41% dur 15+1d30 =================================== Dungeons ================================== Angband : level 6 Camelot : level 5 Now, you are in Outpost. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 5 Warg problem (Danger level: 5) - level 14 Brodda, the Easterling (Dungeon level: 6) - level 16 Tengu and Death Swords (Danger level: 25) - level 17 Old Man Willow Quest (Danger level: 22) - level 20 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 411 enemies including 7 unique monsters in total. < Unique monsters top 7 > Old Man Willow (level 22) Brodda, the Easterling (level 9) The Wounded Bear (level 9) Freesia (level 2) Fang, Farmer Maggot's dog (level 2) Wolf, Farmer Maggot's dog (level 2) Grip, Farmer Maggot's dog (level 2) ============================= Character Inventory ============================= a) 3 Mushrooms of Unhealth b) 12 Pieces of Elvish Waybread c) 13 Potions of Boldness d) 9 Potions of Speed e) 16 Potions of Resist Heat f) 14 Potions of Resist Cold g) 10 Potions of Heroism h) 23 Potions of Cure Critical Wounds i) 2 Potions of Healing j) 3 Potions of Resistance k) 4 Potions of Curing l) a Wand of Trap/Door Destruction (12 charges) m) an Elemental Ring {AcCo} n) a Ninjato of Burning (1d9) (+3,+8) o) a Bastard Sword (Craft) (3d4) (+5,+9) p) 16 Arrows (1d4) (+4,+5) (52/65) ================================ Home Inventory =============================== ( page 1 ) a) 9 Rations of Food b) 4 Potions of Detect Invisible c) 7 Potions of Cure Light Wounds d) 12 Potions of Cure Serious Wounds e) 2 Potions of *Healing* f) a Potion of Life g) a Potion of Restore Mana h) 7 Potions of Restore Life Levels i) 6 Potions of Restore Strength j) 5 Potions of Restore Intelligence k) 9 Potions of Restore Wisdom l) 4 Potions of Restore Dexterity ( page 2 ) a) 5 Potions of Restore Constitution b) 6 Potions of Restore Charisma c) 2 Potions of New Life d) 5 Potions of Clarity e) 11 Scrolls of Word of Recall {!r} f) 3 Scrolls of *Identify* g) 2 Scrolls of Remove Curse h) 5 Scrolls of *Remove Curse* i) The Amulet of Grip (+1) {SpDx} j) Hard Leather Armour (-1) [6,+1] k) a Fur Cloak [3,+0] l) a Set of Leather Gloves [1,+5] ( page 3 ) a) a Pair of Soft Leather Boots of Stealth [2,+6] (+3 to stealth) {Sl} b) a Dagger (1d4) (+6,+1) c) a Cutlass (1d7) (+0,+0) d) a Khopesh (2d4) (+0,+0) e) a Tulwar (2d4) (+0,+0) f) a Broad Sword (2d5) (+6,+4) g) a Long Sword (2d5) (+2,+6) h) a Long Sword (2d5) (+3,+1) i) a Long Sword (2d5) (+0,+0) j) a Bastard Sword (3d4) (+3,+5) k) a Bastard Sword (3d4) (+0,+0) l) a Shovel (1d2) (+4,+3) (+1) {Dg} ( page 4 ) a) a Sling (x2) (+2,+5) b) 29 Bolts (1d5) (+3,+5) c) 15 Iron Shots (1d3) (+4,+6) d) a Bandit Corpse ==================================== Museum =================================== ( page 1 ) a) The Corpse of The Wounded Bear b) The Corpse of Old Man Willow ================================ Last Messages ================================ > You reorder some items in your pack. > Regenerated Holiness (71 rnds/chg) > You have a Wand of Trap/Door Destruction (12 charges) (l). > You no longer feel safe from evil. > You see a Huorn Corpse. > There is a permanent wall blocking your way. > Autosaving the game... > You go back to the surface. > There is a permanent wall blocking your way. > Buying 4 Pieces of Elvish Waybread (a). > You quickly agree upon the price. > Taken! > The shopkeeper whispers something into your ear: > After some encounters with jellies you might feel overnarcotized or lame. > You bought 4 Pieces of Elvish Waybread for 148 gold. > You have 12 Pieces of Elvish Waybread (b). > There is a permanent wall blocking your way. > You see a Ring. > You have an Elemental Ring (m). > There is a permanent wall blocking your way. > Autosaving the game... > That command does not work in stores. > You have a Scroll of *Identify* (l). > In your pack: an Elemental Ring {AcCo} (n). > You have no more Scrolls of *Identify*. > You have no scrolls to read. > There is a permanent wall blocking your way. > You cannot take items which is given to the Museum back!! > Really give The Corpse of Old Man Willow to the Museum? [y/n] > You drop The Corpse of Old Man Willow (q). > You have no more Corpses of Old Man Willow. =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: OFF [Check Sum: "ba1f77664f027cd8a1"]