[ToME 2.3.5 Character Sheet] Name : Gloemas Age 49 STR: 29 Sex : Male Height 99 INT: 7 Race : Half-Ogre Barbarian Weight 214 WIS: 10 Class : Unbeliever Social Class 21 DEX: 26 Body : Player CON: 24 God : Nobody CHR: 12 + To Melee Hit 30 Level 34 Hit Points -37/ 449 + To Melee Damage 35 Experience 443103 Spell Points 9/ 9 + To Ranged Hit 16 Max Exp 452347 Sanity 175/ 175 + To Ranged Damage 12 Exp to Adv. 542500 AC 25+63 Gold 394964 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Legendary[15]Perception : Excellent Blows/Round: 6 Bows/Throw : Heroic Searching : Excellent Shots/Round: 1 Saving Throw: Bad Disarming : Excellent Mel.dmg/Rnd: 12d4+210 Stealth : Very Good Magic Device: Bad Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) Your father was an Ogre, but it is unacknowledged. You are the adopted child of a Townsman. You are a credit to the family. You have brown eyes, wavy brown hair, and a very fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mordor: Level 34 (1700') Barrow-Downs: Level 6 (300') Illusory Castle: Level 35 (1750') Maze: Level 28 (1400') Orc Cave: Level 21 (1050') Moria: Level 39 (1950') Your body was a Player. You have defeated 4944 enemies. You saved Bree from a dreadful Nazgul. You have completed one princess quest. You have completed xuxu lost sword quests. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Quelle of the 2890th year of the third age. Your adventure lasted 15 days. Your Attributes: You are dead, killed by a Vampire lord on level 34 of Mordor. You can set explosive runes. You can destroy walls. You are bleeding. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You are incredibly lucky. You have a firm hold on your life force. You are surrounded by an anti-magic field. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon melts your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Your weapon is especially deadly against orcs. Your weapon is especially deadly against trolls. adefkmnopsuxz{|@ Add Str : ......2......... Add Int : .........2...... Add Wis : .........2...... Add Dex : 44..*........... Add Chr : ......2......... Add Stea. : 4......3........ Add Sear. : 4....4...2...... Add Tun.. : ..............6. Add Speed : .4.............. Slay Evil : +............... Slay Orc : +............... Slay Troll: +............... Poison Brd: +............... Acid Brand: +............... Sust Str : ........+......+ Sust Int : ................ Sust Wis : ................ Sust Dex : +............... Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ........+....... Res Acid : .+....+.+....... Res Elec : .+....+......... Res Fire : .+....+.+....... Res Cold : .+....+.+....... Res Pois : ....+........... Res Fear : ...............+ Res Light : ..........+..... Res Dark : +..............+ Res Blind : .........+...... Res Conf : ...+............ Res Sound : ......+......... Res Shard : ......+......... Res Neth : ................ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ Lite : ..........+..... See Invis : +........+...... Activate : ....++...++..... Cursed : ......+.......+. Hvy Curse : ......+......... Fly : ..+............. Skills (points left: 0) - Combat 39.280 [0.800] - Weaponmastery 38.622 [0.850] . Sword-mastery 12.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 22.500 [0.600] . Antimagic 38.700 [0.650] - Sneakiness 04.140 [0.900] . Stealth -04.000 [0.400] . Disarming 35.600 [0.900] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may find a Fortune cookie on level 8. You are fated to find The Dagger 'Narthanc' on level 2. [Character Equipment] a) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity, stealth and searching by 4. It does extra damage from acid. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-orc on level 35 of Moria. d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young blue dragon on level 37 of Moria. e) an Indestructible Ring of Flying f) an Indestructible Ring of Confusion Resistance {cursed} k) an Amulet of the Serpents [+3] (-2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It decreases your dexterity by 2. It provides resistance to poison. You found it in the remains of a Young green dragon on level 31 of Moria. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lugdush, the Uruk on level 18 of Orc Cave. n) The Chain Mail of Arvedui (-2) [14,+15] (+2) {cursed} It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, sound, shards and nexus. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogrillon Archer on level 35 of Moria. o) a Cloak of Stealth [1,+7] (+3 to stealth) It increases your stealth by 3. You bought it from the Black Market. p) The Large Leather Shield of Monwen [4,+9] It sustains your strength. It provides resistance to life draining, acid, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 31 of Moria. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) (nothing) z) (nothing) {) (nothing) |) a Magical Pick of Digging (+6) {cursed} It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 6. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the General Store. [Character Inventory] a) Bumganir's Bag of Magic Toys It can be activated for acquirement every 3000 turns. You found it in the remains of a Dark elven lord on level 31 of Moria. b) 20 Rations of Food c) 7 Potions of Cure Serious Wounds d) 5 Potions of Cure Critical Wounds e) a Potion of Healing f) 11 Scrolls of Teleportation g) 5 Scrolls of Word of Recall h) a Scroll of Identify i) 5 Scrolls of Satisfy Hunger j) a Scroll of Teleport Level k) a Ring of Speed (+5) l) a Double Ring Mail (-2 to accuracy) [15,+2] m) a Hard Leather Armour (-1 to accuracy) [6,+4] n) a Large Metal Shield [5,+2] o) a Light War Axe (2d5) (+3,+2) p) a Khopesh (2d4) (+7,+4) q) a Beaked Axe of Westernesse (2d6) (+8,+12) (+2) r) a Wooden Boomerang (1d8) (+9,+5) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) a Ring of Protection [+17] c) a Wooden Torch of the Eternal Eye (with 4065 turns of light) It provides light (radius 1) when fueled. It provides resistance to blindness. It allows you to see invisible monsters. You found it in the remains of a Small kobold on level 11 of Orc Cave. d) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Draebor, the Imp on level 39 of Moria. e) a Dwarven Metal Cap of Seeing [3,+11] (+6 to searching) It increases your constitution, searching and infravision by 6. It provides resistance to fire and blindness. It allows you to see invisible monsters. It allows you to sense the presence of trolls and dragons. You found it in the remains of a Hill orc on level 39 of Moria. f) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It can be wielded two-handed. It increases your charisma by 3. It does extra damage from fire. It is especially deadly against giants. It strikes at undead with holy wrath. It provides resistance to fire and sound. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of giants. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Water troll on level 39 of Moria. g) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) a Sprig of Athelas b) The Ring of Power of Uvatha the Horseman (+4 to stealth) It increases your stealth by 4. It makes you invisible. It sustains your dexterity. It provides resistance to acid and chaos. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . c) an Indestructible Ring of See Invisible d) an Indestructible Ring of Damage (+15) e) a Ring of Nether Resistance f) a Ring of Nexus Resistance g) a Ring of Invisibility h) The Thunderlord Coat of Brimo [9,+14] It sustains your strength. It provides immunity to fire. It provides resistance to acid, cold, confusion, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogrillon on level 35 of Moria. i) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snaga Captain on level 35 of Moria. j) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified human on level 19 of Orc Cave. k) The Dagger 'Nimthanc' (E:14549, L:21) (1d4) (+24,+15) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from frost. It provides resistance to cold and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Mughash, the Kobold Lord on level 11 of Orc Cave. l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) It increases your dexterity and stealth by 3. It provides resistance to acid, electricity, fire and cold. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pseudo dragon on level 14 of Orc Cave. n) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. o) The Scimitar 'Haradekket' (2d5) (+0,+0) (+2 attacks) It provides light (radius 1) forever. It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to nexus, chaos and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 31 of Moria. p) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] It can be activated for large fire ball (72) every 100 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from fire. It provides immunity to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave orc on level 37 of Moria. q) an Acidic Mace of Disruption of Slay Dragon (5d8) (+7,+6) It must be wielded two-handed. It does extra damage from acid. It is especially deadly against dragons. It strikes at undead with holy wrath. It provides resistance to acid. It cannot be harmed by acid. You found it in the remains of a Cave troll Chieftain on level 37 of Moria. r) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bolg, Son of Azog on level 35 of Moria. s) 21 Arrows of Flame (1d4) (+8,+4) t) The Wooden Boomerang of Feannar (1d8) (+5,+13) It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogre on level 18 of Orc Cave.