[Angband 3.5.1 Character Dump] Name Adam Age 40 Self RB CB EB Best Sex Male Height 3'6" STR: 18/71 +2 -1 +10 18/181 Race Dwarf Weight 9st 12lb INT: 10 -3 -3 +0 4 Class Priest Turns used: WIS: 15 +2 +3 +4 18/60 Title Curate Game 806228 DEX: 13 -2 -1 +0 10 HP 282/282 Standard 86867 CON: 17 +2 +1 +2 18/40 SP 60/60 Resting 27984 Level 30 Armor [61,+72] Saving Throw 81% Cur Exp 111824 Stealth Bad Max Exp 111824 Melee 1d2,+38 Disarming 43% Adv Exp 140000 To-hit 41,+18 Magic Devices 69 Blows 3.3/turn Perception 1 in 32 Gold 34632 Searching 23% Burden 168.4 lbs Shoot to-dam +15 Infravision 90 ft Speed 2 To-hit 31,+18 Max Depth 1600' (L32) Shots 1/turn You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. rAcid:........+.... Nexus:............. rElec:........+.... Nethr:............. rFire:........+.... Chaos:............. rCold:........+.... Disen:............. rPois:............. Feath:............. rLite:........+.... pFear:............. rDark:........+.... pBlnd:........+...+ Sound:............. pConf:............. Shard:.......+..... pStun:............. Light:.....+....... Tunn.:+...........+ Regen:.........+... Speed:...........+. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:......+...... Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:......+.....+ Aggrv:............. [Character Equipment] a) a Shovel of Earthquakes (1d2) (+8,+12) <+7, +4> Dropped by a White wraith at 1600 feet (level 32). +7 tunneling. +4 strength. Branded with acid. Combat info: 3.3 blows/round. With +2 STR and +0 DEX you would get 3.4 blows With +0 STR and +7 DEX you would get 3.7 blows Average damage/round: 143.8 vs. creatures not resistant to acid, and 133.5 vs. others. Sometimes creates earthquakes on impact. b) a Long Bow of Power (x3) (+8,+15) Bought from a store. c) a Ring of Strength <+4> Found lying on the floor of a special room at 1550 feet (level 31). +4 strength. Sustains strength. d) a Ring of Damage (+0,+9) Found lying on the floor at 1000 feet (level 20). e) an Amulet of Wisdom <+4> Dropped by a Dark elf at 1350 feet (level 27). +4 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Dropped by Sangahyando of Umbar at 1050 feet (level 21). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 95.1% g) Partial Plate Armour (Dwarven) (-3) [40,+23] <+2, +4> Found lying on the floor in a pit at 500 feet (level 10). +2 strength, constitution. +4 infravision. Cannot be harmed by acid, fire. Prevents paralysis. h) a Fur Cloak of Protection [3,+7] Dropped by Orfax, Son of Boldor at 750 feet (level 15). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) the Leather Shield of Celegorm [8,+20] Found lying on the floor at 1400 feet (level 28). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) a Metal Cap of Regeneration [3,+9] Dropped by Angamaitë of Umbar at 1050 feet (level 21). Speeds regeneration. k) a Set of Caestus (+0,+3) [5,+5] Dropped by Ibun, Son of Mîm at 1250 feet (level 25). l) a Pair of Leather Boots of Speed [2,+8] <+2> Dropped by a Young blue dragon at 1350 feet (level 27). +2 speed. [Character Quiver] n) 40 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 53.5. 35% chance of breaking upon contact. o) 19 Arrows of Acid (1d4) (+8,+6) Found lying on the floor of a special room at 1600 feet (level 32). Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 143.8 vs. creatures not resistant to acid, and 71.9 vs. others. 35% chance of breaking upon contact. p) 15 Arrows of Slay Undead (1d4) (+8,+6) Found lying on the floor of a cavern at 1150 feet (level 23). Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/round: 143.8 vs. undead, and 71.9 vs. others. 35% chance of breaking upon contact. q) 19 Arrows of Slay Dragon (1d4) (+3,+7) Bought from a store. Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/round: 149.9 vs. dragons, and 74.9 vs. others. 35% chance of breaking upon contact. r) an Arrow of Venom (1d4) (+7,+1) Found lying on the floor of a special room at 550 feet (level 11). Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/round: 113.2 vs. creatures not resistant to poison, and 56.6 vs. others. 35% chance of breaking upon contact. s) 3 Arrows (1d4) (+4,+3) Found lying on the floor in a vault at 1550 feet (level 31). Combat info: Hits targets up to 120 feet away. Average damage/round: 62.7. 35% chance of breaking upon contact. t) 15 Arrows of Acid (1d4) (+10,+9) Found lying on the floor in a vault at 1550 feet (level 31). Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 162.1 vs. creatures not resistant to acid, and 81.1 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {@G1@p1@b1@m1} b) 4 Holy Books of Prayers [Words of Wisdom] {@p2@b2@G2@m2} c) 2 Holy Books of Prayers [Chants and Blessings] {@p3@m3@b3@G3} d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@b4@G4@m4@p4} e) a Holy Book of Prayers [Ethereal Openings] {@p5@m5@b5@G5} Cannot be harmed by acid, electricity, fire, cold. f) 18 Potions of Cure Serious Wounds {@q2@q0} g) 10 Potions of Cure Critical Wounds {@q3@q0} h) 7 Potions of Restore Mana i) a Potion of Enlightenment j) 6 Potions of Speed k) 13 Scrolls of Phase Door {@r1} l) 7 Scrolls of Teleportation {@r2} m) 13 Scrolls of Word of Recall {@r0} n) a Wand of Teleport Other (7 charges) o) a Wand of Disarming (2 charges) p) 2 Staves of Teleportation (14 charges) q) 2 Staves of Identify (7 charges) {@u1} [Home Inventory] a) 2 Potions of Healing b) 3 Potions of Restore Life Levels c) 2 Potions of Resist Poison d) 4 Staves of Identify (21 charges) {@u1} e) a Ring of Lightning [+14] (charging) Dropped by a Stone troll at 1350 feet (level 27). Provides resistance to lightning. Cannot be harmed by electricity. f) Metal Brigandine Armour of Elvenkind (-3) [48,+10] <+2> Found lying on the floor in a vault at 1550 feet (level 31). +2 stealth. Provides resistance to acid, lightning, fire, cold, nether. Cannot be harmed by acid, electricity, fire, cold. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Found lying on the floor at 1500 feet (level 30). +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. h) Hard Leather Armour of Elvenkind (-1) [16,+14] <+2> Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10). +2 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. i) an Iron Helm of Seeing [7,-1] <+3> Bought from a store. +15% to searching. Provides protection from blindness. Grants the ability to see invisible things. j) a Set of Leather Gloves of Free Action [1,+6] Bought from a store. Prevents paralysis. k) a Pair of Leather Sandals of Stability [1,+6] Dropped by an Algroth at 1600 feet (level 32). Provides resistance to nexus. Feather Falling. l) a Pair of Steel Shod Boots of Free Action [7,+7] Found lying on the floor in a vault at 1550 feet (level 31). Cannot be harmed by fire. Prevents paralysis. m) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15). Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 95.5% Combat info: 3.4 blows/round. With +0 STR and +7 DEX you would get 3.8 blows Average damage/round: 164.4 vs. creatures not resistant to cold, and 129 vs. others. n) a Tulwar (Defender) (2d4) (+9,+5) [+3] <+1> Found lying on the floor of a special room at 550 feet (level 11). +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +7 DEX you would get 2.0 blows Average damage/round: 50.7. o) a Tulwar (Holy Avenger) (2d4) (+16,+10) [+2] <+2> Dropped by Nár, the Dwarf at 1250 feet (level 25). +2 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +7 DEX you would get 2.0 blows Average damage/round: 68.5 vs. evil creatures, 77.3 vs. undead, 77.3 vs. demons, and 59.7 vs. others. p) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2> Found lying on the floor at 1400 feet (level 28). +3 strength, intelligence. +2 speed. Slays demons, trolls, giants. Branded with flames, frost. Provides resistance to fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Slows your metabolism. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +7 DEX you would get 1.6 blows Average damage/round: 86.1 vs. demons, 86.1 vs. trolls, 86.1 vs. giants, 86.1 vs. creatures not resistant to fire, 86.1 vs. creatures not resistant to cold, and 60.6 vs. others. q) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Dropped by Mughash the Kobold Lord at 1150 feet (level 23). +3 constitution. Slays evil creatures, orcs, trolls, giants. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +6 STR and +0 DEX you would get 1.6 blows With +0 STR and +7 DEX you would get 1.6 blows Average damage/round: 73.6 vs. evil creatures, 83.6 vs. orcs, 83.6 vs. trolls, 83.6 vs. giants, and 63.7 vs. others. r) a Whip of Westernesse (1d3) (+8,+8) <+1, +2> Bought from a store. +1 strength, dexterity. +2 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.4 blows/round. With +0 STR and +6 DEX you would get 3.8 blows Average damage/round: 128.6 vs. orcs, 128.6 vs. trolls, 128.6 vs. giants, and 114.5 vs. others. s) a Flail of Westernesse (2d6) (+13,+20) <+2, +1> Found lying on the floor in a vault at 1550 feet (level 31). +2 strength, constitution. +1 dexterity. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +6 DEX you would get 1.6 blows Average damage/round: 90.4 vs. orcs, 90.4 vs. trolls, 90.4 vs. giants, and 70.4 vs. others. t) a Light Crossbow of Accuracy (x3) (+15,+10) Found lying on the floor of a labyrinth at 1500 feet (level 30). u) 17 Bolts of Flame (1d5) (+5,+6) Dropped by Grishnákh, the Hill Orc at 550 feet (level 11). Branded with flames. Cannot be harmed by fire. v) 28 Bolts of Frost (1d5) (+5,+6) Dropped by an Orc captain at 1150 feet (level 23). Branded with frost. Cannot be harmed by cold. w) 28 Bolts of Flame (1d5) (+7,+2) Found lying on the floor of a special room at 350 feet (level 7). Branded with flames. Cannot be harmed by fire. x) 20 Iron Shots of Slay Animal (1d4) (+5,+3) Bought from a store. Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 580 50' Reached level 2 982 50' Reached level 3 1971 100' Reached level 4 2333 100' Killed Grip, Farmer Maggot's dog 2333 100' Reached level 5 4003 100' Reached level 6 5584 100' Reached level 7 7093 0' Killed Farmer Maggot 7691 150' Killed Fang, Farmer Maggot's dog 8510 200' Reached level 8 10248 300' Reached level 9 10880 300' Reached level 10 12898 350' Reached level 11 14937 350' Killed Bullroarer the Hobbit 14937 350' Reached level 12 16375 400' Killed Lagduf, the Snaga 16993 400' Reached level 13 17833 500' Reached level 14 18334 500' Killed Wormtongue, Agent of Saruman 18345 500' Killed Brodda, the Easterling 19111 500' Reached level 15 20116 500' Killed SmĂ©agol 20676 500' Reached level 16 22117 550' Killed Grishnákh, the Hill Orc 22117 550' Reached level 17 24492 700' Reached level 18 25656 700' Reached level 19 26869 750' Killed Orfax, Son of Boldor 27091 750' Killed Golfimbul, the Hill Orc Chief 27112 750' Found the Dagger 'Nimthanc' 28070 750' Reached level 20 30686 850' Reached level 21 31668 900' Reached level 22 34436 950' Reached level 23 35984 1000' Killed Gorbag, the Orc Captain 38378 1050' Reached level 24 39171 1050' Killed AngamaitĂ« of Umbar 39325 1050' Killed Sangahyando of Umbar 39327 1050' Found the Phial of Galadriel 40216 1050' Killed Ufthak of Cirith Ungol 40355 1050' Reached level 25 41363 1150' Killed Bolg, Son of Azog 42247 1150' Killed UglĂşk, the Uruk 42318 1150' Killed Lugdush, the Uruk 43146 1150' Reached level 26 44141 1150' Killed Mughash the Kobold Lord 44186 1150' Found the Broad Axe 'Barukkheled' 47002 1250' Killed Ibun, Son of MĂ®m 47703 1250' Killed Nár, the Dwarf 50126 1300' Killed Shagrat, the Orc Captain 50344 1300' Reached level 27 51481 1350' Killed KhĂ®m, Son of MĂ®m 53912 1400' Found the Leather Shield of Celegorm 55152 1400' Killed Ulfang the Black 55209 1400' Killed Ulwarth, Son of Ulfang 55233 1400' Killed Ulfast, Son of Ulfang 55471 1400' Reached level 28 55704 1400' Found the Pike 'Til-i-arc' 59789 1500' Found the Soft Leather Armour 'Hithlomir' 61463 1500' Killed Azog, King of the Uruk-Hai 62589 1500' Killed Beorn, the Shape-Changer 64995 1550' Killed Bill the Stone Troll 64995 1550' Reached level 29 66292 1550' Killed Tom the Stone Troll 66455 1550' Killed Bert the Stone Troll 84997 1600' Reached level 30 85150 1600' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)