[Gumband 2.1.8arch Character Dump] Name : Cormac Age 15 STR: 18/*** Sex : Male Height 104 INT: 18/*** Race : Gambolt Weight 154 WIS: 18/185 Class : Weaponmaster Social Class 21 DEX: 18/200 Specialty : Polearms Score 19267062 CON: 18/*** CHR: 18/180 + To Hit 124 Level 50 Max HP 1101 + To Damage 109 Experience 19257062 Cur HP 1101 + To AC 166 Max Exp 19257062 Max SP 0 Base AC 53 Exp to Adv. ***** Cur SP 0 Speed 8 Gold 10604510 Max Dlv 5000 (Miscellaneous Abilities) Fighting : Godly 677 Perception : Good 32 Blows/Round: 19 Bows/Throw : Godly 338 Searching : Awesome 79 Shots/Round: 2 Saving Throw: Heroic 95 Disarming : Awesome 103 Wpn.dmg/Rnd: 190d3+2071 Stealth : Godly 28 Magic Device: Heroic 95 Infravision: 140' Tunneling : Heroic 205 (Character Background) You were just one of a large number of kittens in the litter. Your fur is gray and black striped, with white paws. [Miscellaneous information] Maximize Mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Recall Depth: Level 100 (5000') You have defeated 4847 enemies. Your opponents are behaving stupidly. You began the game as an astral being. You're an amateur mycologist. You defeated Mabelrode! Congratulations, your Majesty. [Mutations] You attract dragons. Your skin is made of iron (-1 DEX, +25 AC). You are completely fearless. [Last Messages] > You have slain Brian Mulroney. > You see a Pair of Soft Leather Boots [2]. > On the ground: a Pair of Soft Leather Boots [2,+4]. > You unstack your rod. > You see a Sabre (1d7). > On the ground: a Sabre (1d7) (+5,+3). > You unstack your rod. > You combine some items in your pack. > You combine some items in your pack. > Goodbye, Cormac! You were killed by Ripe Old Age. [Character Equipment] a) The Scythe of Slicing 'Word of Death' (10d3) (+11,+11) (+3) It can be activated for... ball of fire (108) every 400 turns ...if it is being worn. It affects your attack speed. It does extra damage from fire. It is very sharp and can cut your foes. It sustains your intelligence. It makes you completely fearless. It provides resistance to fire. It provides permanent light. It cannot be harmed by the elements. b) The Heavy Crossbow 'Dalgwaithkal' (x4) (+18,+19) (+4) It can be activated for... temporary ESP (dur 25+d30) every 200 turns ...if it is being worn. It affects your wisdom. It affects your constitution. It affects your ability to tunnel. It sustains your wisdom. It makes you completely fearless. It provides resistance to cold. It provides permanent light. It speeds your regenerative powers. It fires missiles excessively fast. It cannot be harmed by the elements. c) The Brass Ring of Extra Attacks 'Annlome' [+3] (+4) It can be activated for... terror every 3 * (level+10) turns ...if it is being worn. It affects your intelligence. It affects your stealth. It affects your attack speed. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nexus. It prevents teleportation. It cannot be harmed by the elements. d) The Brass Ring of Extra Attacks 'Annaaglak' [+10] (+4) It affects your strength. It affects your attack speed. It sustains your strength. It sustains your wisdom. It provides resistance to chaos. It slows your metabolism. It cannot be harmed by the elements. e) The Rabbit's Foot of Burglary (+4) f) The Arkenstone of Thrain (+3 to speed) g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth) h) an Elven Cloak of Stealth [4,+21] (+5 to stealth) i) The Chaos Shield of the Sad Giant [8,+20] (+4) It affects your strength. It affects your constitution. It sustains your strength. It sustains your constitution. It provides immunity to paralysis. It provides resistance to dark. It provides resistance to nether. It provides resistance to nexus. It provides resistance to chaos. It provides resistance to disenchantment. It reflects bolts and arrows. It cannot be harmed by the elements. j) The Metal Cap 'Rosheru' (+13,+8) [3,+18] (+4) It affects your charisma. It affects your infravision. It provides resistance to electricity. It provides resistance to shards. It provides resistance to disenchantment. It cannot be harmed by the elements. k) The Jeweled Hand of Kwll (+5,+5) [4,+14] (+3) {cursed} l) The Pair of Metal Shod Boots 'Doknes' (+12,+15) [6,+17] (+4) It affects your intelligence. It affects your stealth. It sustains your intelligence. It provides resistance to acid. It provides resistance to poison. It provides resistance to confusion. It prevents teleportation. It cannot be harmed by the elements. [Character Inventory] a) 15 Violet Speckled Potions of Speed b) 11 Viscous Pink Potions of Healing c) 3 Black Potions of *Healing* d) 3 Scrolls titled "viv banpay gum" of Word of Recall e) 12 Scrolls titled "aks taflit" of *Remove Curse* f) a Scroll titled "sunu monjah" of Set Recall g) 29 Scrolls titled "nejrhov" of Satisfy Hunger {@r2} h) 9 Scrolls titled "nep tue botbyt" of *Destruction* i) 2 Scrolls titled "xfa fri denbul" of Genocide j) 9 Rusty Rods of Perception {@z8} k) a Silver Staff of *Destruction* (4 charges) l) The Ring 'Narya' (+15,+15) [+5] (+1) m) The Ring 'Nenya' (+10,+10) [+5] (+2) n) The Ring 'Vilya' (+5,+5) [+5] (+3) o) The Driftwood Amulet of Resistance 'Windwalker' (+9,+9) [+12] It makes you completely fearless. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. It provides resistance to confusion. It provides resistance to sound. It provides resistance to shards. It cannot be harmed by the elements. p) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) q) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed} r) The Sword of Mabelrode (15d5) (+25,+25) [+20] (+3 to speed) s) The Sword of Xiombarg (5d5) (+15,+15) [+15] (+2 to speed) t) The Sword of Arioch (4d5) (+10,+10) [+10] (+1 to speed) u) 33 Seeker Bolts (4d5) (+4,+5) [Home Inventory] a) a Scroll titled "sunu monjah" of Set Recall b) The Multi-Hued Dragon Scale Mail 'Razorback' (-2) [30,+25] c) The Full Plate Armour of Isildur [25,+25] (+1) d) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for... genocide every 500 turns ...if it is being worn. It affects your strength. It affects your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to dark. It provides resistance to nexus. It provides resistance to disenchantment. It cannot be harmed by the elements. e) The Cloak 'Colluin' [1,+15] (+3 to stealth) f) The Elven Cloak 'Fooelvly' [4,+17] (+4) It can be activated for... teleport (range 100) every 45 turns ...if it is being worn. It affects your strength. It affects your intelligence. It affects your wisdom. It affects your stealth. It affects your searching. It affects your infravision. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to nether. It cannot be harmed by the elements. g) The Wooden Shield of Thorin [3,+25] (+4) It affects your strength. It affects your constitution. It provides immunity to acid. It provides resistance to sound. It provides resistance to nether. It provides resistance to chaos. It cannot be harmed by the elements.