[ToME 2.3.5 Character Sheet] Name : Aliadus Age 21 Str: 20 26 Sex : Male Height 41 INT: 10 Race : RohanKnight Weight 85 WIS: 14 Class : Unbeliever Social Class 8 DEX: 18 Body : Player CON: 24 God : Nobody CHR: 10 + To Melee Hit 2 Level 16 Hit Points -6/ 200 + To Melee Damage 3 Experience 4481 Spell Points 9/ 9 + To Ranged Hit 22 Max Exp 4481 Sanity 85/ 85 + To Ranged Damage 0 Exp to Adv. 5060 AC 26+22 Gold 3455 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Superb Perception : Bad Blows/Round: 2 Bows/Throw : Excellent Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 6d3+6 Stealth : Bad Magic Device: Bad Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Landed Knight. You have brown eyes, straight auburn hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 10 (500') The Old Forest: Level 13 (650') Your body was a Player. You have defeated 440 enemies. You have completed three princess quests. You have completed one lost sword quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 44th Yavie of the 2890th year of the third age. Your adventure lasted 1 day. Your Attributes: You are dead, killed by a Snotling Shaman on level 10 of Orc Cave. You can use rohir powers. You are poisoned. You will soon be recalled. Your eyes are sensitive to infrared light. Your appetite is small. You can sense the presence of trolls. You can sense the presence of dragons. You are unlucky. You are surrounded by an anti-magic field. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are completely fearless. Your constitution is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Sear. : .2.............. Add Infra : .2.............. Add Tun.. : ..............1. Add Speed : ...............+ Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ....+........... Res Fire : ........+....... Res Cold : ................ Res Pois : ................ Res Fear : ..+............. Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : .....+.......... Digestion : ...+............ Xtra Shots: .+.............. Activate : .+.............. Skills (points left: 0) - Combat 23.056 [0.800] - Weaponmastery 21.572 [1.050] . Sword-mastery 10.400 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 01.500 [0.600] . Antimagic 20.500 [0.650] - Sneakiness 01.640 [0.900] . Stealth -08.000 [0.400] . Disarming 07.400 [0.900] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) a War Hammer (3d3) (+0,+0) d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Fear Resistance It makes you completely fearless. f) a Ring of Slow Digestion k) an Amulet of Lightning Resistance m) a Wooden Torch (with 777 turns of light) n) a Chain Mail (-2 to accuracy) [14,+0] o) a Cloak [1,+0] p) a Large Leather Shield of Resist Fire [4,+3] s) a Dwarven Metal Cap [3,+2] (+2 to infravision) u) The Set of Gauntlets 'Paurnen' [2,+15] x) a Pair of Soft Leather Boots [2,+0] z) (nothing) {) 59 Iron Shots (1d4) (+0,+0) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Book of Teleportation b) 13 Mushrooms of Cure Serious Wounds {100% off} c) 34 Rations of Food d) 8 Flasks of oil e) a Scroll of Word of Recall f) 2 Scrolls of Identify g) a Wand of Noxious Cloud[1|26] (0 charges) h) a Wand of Teleport Away[1|20] (1 charge) i) 7 Wooden Torches (with 4000 turns of light) It provides light (radius 1) when fueled. j) a Brass Lantern (with 7500 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. k) a Pair of Soft Leather Boots [2,+5] l) a Broad Sword (2d5) (+0,+0) m) a Dark Sword (3d7) (+0,+0) It generates an antimagic field. n) 18 Arrows (exploding) (1d4) (+2,+1) o) a Parchment - Adventurer's Guide to Middle-earth p) a Mage Staff (1d4) (+0,+0) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Ring of Invisibility b) a Hatchet (1d5) (+3,+4) c) a Dagger (1d4) (+4,+3) d) a Short Sword (1d7) (+1,+3) e) an Essence of Poison