[Angband 3.5.1 Character Dump] Name Lundael Age 30 Self RB CB EB Best Sex Female Height 5'2" STR: 18/63 +0 +0 +1 18/73 Race Half-Elf Weight 7st 2lb INT: 12 +1 +1 +2 16 Class Rogue Turns used: WIS: 6 -1 -3 +2 4 Title Sharper Game 1090616 DEX: 18/76 +1 +3 +10 18/216 HP -63/297 Standard 109636 CON: 10 -1 -1 +3 11 SP 11/22 Resting 9324 Level 31 Armor [61,+100] Saving Throw 62% Cur Exp 159335 Stealth Superb Max Exp 159335 Melee 1d7,+10 Disarming 100% Adv Exp 202500 To-hit 61,+20 Magic Devices 64 Blows 7.0/turn Perception 1 in 5 Gold 209543 Searching 48% Burden 102.3 lbs Shoot to-dam +15 Infravision 20 ft Speed 3 To-hit 54,+17 Max Depth 1600' (L32) Shots 1/turn Your mother was of the Avari. You are one of several children of a Titled Noble. You are a credit to the family. You have brown eyes, wavy blond hair, and an average complexion. rAcid:....+..++.+.. Nexus:............. rElec:........+.... Nethr:............. rFire:.......++.... Chaos:......+...... rCold:.......++.... Disen:......+...... rPois:............. Feath:..........+.. rLite:+.......+.... pFear:+............ rDark:........+.... pBlnd:........++... Sound:............. pConf:.........+... Shard:............. pStun:............. Light:+....+....... Tunn.:............. Regen:............. Speed:+............ ESP:............. Blows:+............ Invis:+........+... Shots:............. FrAct:+......+..... Might:.+........... HLife:............. S.Dig:............. Stea.:...........+. ImpHP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You smite the Orc shaman (30). > You have slain the Orc shaman. > The Phial of Galadriel has recharged. > You have disarmed the strange rune. > Something breathes. > You are hit by noise! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have been stunned. > You activate it. > Your Set of Gauntlets are covered in acid... > It shrugs off the attack. > Something crackles. > You are hit by lightning! > You die. Killed by Kavlax the Many-Headed. [Character Equipment] a) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1> Dropped by Bill the Stone Troll at 1500 feet (level 30). +3 speed. +2 attack speed. +1 strength, dexterity, constitution. Slays animals, evil creatures, undead, orcs. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 7.0 blows/round. Average damage/round: 132.3 vs. animals, 132.3 vs. evil creatures, 161.7 vs. undead, 161.7 vs. orcs, and 102.9 vs. others. b) a Light Crossbow of Extra Might (x4) (+4,+15) <+1> Found lying on the floor at 1000 feet (level 20). +1 shooting power. c) a Ring of Dexterity <+6> Bought from a store. +6 dexterity. Sustains dexterity. d) a Ring of Constitution <+2> Found lying on the floor in a vault at 1500 feet (level 30). +2 constitution. Sustains constitution. e) an Amulet of Resist Acid Dropped by a Large kobold at 450 feet (level 9). Provides resistance to acid. Cannot be harmed by acid. f) the Phial of Galadriel <+3> Found lying on the floor in a pit at 250 feet (level 5). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 14 to 26 turns to recharge at your current speed. Your chance of success is 94.6% g) Chaos Dragon Scale Mail (-2) [40,+15] Found lying on the floor at 550 feet (level 11). Provides resistance to chaos, disenchantment. Cannot be harmed by acid, electricity, fire, cold. h) the Cloak of Thingol [1,+18] <+3> Dropped by Bullroarer the Hobbit at 450 feet (level 9). +3 dexterity. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 91 turns to recharge at your current speed. Your chance of success is 94.6% i) the Leather Shield of Celegorm [8,+20] Found lying on the floor in a vault at 1500 feet (level 30). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) the Iron Helm 'Holhenneth' [7,+10] <+2> Dropped by Angamaitë of Umbar at 1250 feet (level 25). +2 intelligence, wisdom. +10% to searching. Provides protection from blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 72 to 143 turns to recharge at your current speed. Your chance of success is 92.9% k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] (charging) Found lying on the floor of a special room at 750 feet (level 15). Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When aimed, it creates an acid bolt with damage 5d8. Takes 7 to 13 turns to recharge at your current speed. Your chance of success is 95.0% l) a Pair of Leather Boots of Stealth [2,+8] <+2> Found lying on the floor in a vault at 1600 feet (level 32). +2 stealth. [Character Quiver] n) 9 Seeker Bolts (4d5) (+5,+2) Found lying on the floor of a special room at 400 feet (level 8). Combat info: Hits targets up to 140 feet away. Average damage/round: 118.3. 25% chance of breaking upon contact. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by acid, electricity, fire, cold. f) 5 Mushrooms of Second Sight g) 3 Mushrooms of Vigor h) 7 Mushrooms of Clear Mind i) 11 Potions of Cure Serious Wounds j) 6 Potions of Cure Critical Wounds k) 2 Potions of Healing l) 4 Potions of Berserk Strength m) 2 Scrolls of Word of Recall n) a Wand of Cold Balls (1 charge) Cannot be harmed by cold. o) a Wand of Stone to Mud (0 charges) p) 2 Staves of Identify (0 charges) q) a Ring of Resist Poison Dropped by an Ancient white dragon at 1550 feet (level 31). Provides resistance to poison. [Home Inventory] a) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. b) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. c) a Potion of Restore Life Levels d) 2 Potions of Enlightenment e) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor at 1600 feet (level 32). +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. f) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> Dropped by Lugdush, the Uruk at 1400 feet (level 28). +2 intelligence, wisdom. +3 constitution. Provides resistance to acid, poison. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it destroys all traps and doors surrounding you. Takes 13 turns to recharge at your current speed. Your chance of success is 92.2% g) the Hard Leather Armour of Himring [20,+15] Found lying on the floor in a vault at 1500 feet (level 30). Provides resistance to poison, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 131 to 260 turns to recharge at your current speed. Your chance of success is 87.9% h) a Cloak of the Magi [1,+6] <+2, +3> Found lying on the floor at 1500 feet (level 30). +2 intelligence. +3 stealth. Cannot be harmed by acid. Sustains intelligence. Sustains your life force. i) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor at 1600 feet (level 32). +3 wisdom. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. j) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Dropped by Sméagol at 250 feet (level 5). Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 9 to 15 turns to recharge at your current speed. Your chance of success is 95.0% Combat info: 5.0 blows/round. Average damage/round: 145.5 vs. creatures not resistant to electricity, and 93.5 vs. others. k) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Dropped by Nár, the Dwarf at 850 feet (level 17). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 11 to 20 turns to recharge at your current speed. Your chance of success is 95.0% Combat info: 5.0 blows/round. Average damage/round: 145.5 vs. creatures not resistant to fire, and 93.5 vs. others. l) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor in a vault at 1100 feet (level 22). Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. Combat info: 5.0 blows/round. Average damage/round: 141.5 vs. animals, 160 vs. creatures not resistant to cold, and 123.5 vs. others. m) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Found lying on the floor at 1600 feet (level 32). +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 87.5. n) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 1500 feet (level 30). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 166 vs. orcs, 166 vs. trolls, and 102 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 305 50' Reached level 2 800 50' Reached level 3 1771 100' Reached level 4 2240 100' Killed Fang, Farmer Maggot's dog 2293 100' Reached level 5 2801 100' Reached level 6 4367 50' Reached level 7 6499 100' Killed Grip, Farmer Maggot's dog 8269 150' Reached level 8 10651 250' Reached level 9 11826 250' Reached level 10 12621 250' Killed SmĂ©agol 12626 250' Found the Dagger 'Dethanc' 13049 0' Killed Farmer Maggot 15197 200' Reached level 11 16480 250' Killed Mughash the Kobold Lord 17445 250' Reached level 12 19972 250' Reached level 13 20667 250' Reached level 14 23886 250' Reached level 15 27843 250' Reached level 16 29793 250' Reached level 17 29892 250' Reached level 18 29929 250' Found the Phial of Galadriel 33416 400' Killed Wormtongue, Agent of Saruman 33629 450' Killed Bullroarer the Hobbit 33635 450' Found the Cloak of Thingol 37289 400' Reached level 19 43230 600' Killed Grishnákh, the Hill Orc 43230 600' Reached level 20 45170 650' Reached level 21 48008 750' Found the Set of Gauntlets 'Paurnen' 48346 750' Reached level 22 51448 850' Killed Nár, the Dwarf 51450 850' Found the Dagger 'Narthanc' 51519 850' Reached level 23 52375 900' Killed Golfimbul, the Hill Orc Chief 53780 950' Reached level 24 54617 950' Killed Boldor, King of the Yeeks 54621 950' Killed Orfax, Son of Boldor 56254 950' Killed Shagrat, the Orc Captain 56292 1000' Reached level 25 58820 1050' Killed Ufthak of Cirith Ungol 60250 1050' Killed Lagduf, the Snaga 65119 1050' Reached level 26 70861 1100' Found the Rapier 'Forasgil' 72717 1200' Reached level 27 75079 1250' Killed Bolg, Son of Azog 75100 1250' Killed Azog, King of the Uruk-Hai 75285 1250' Killed AngamaitĂ« of Umbar 75288 1250' Found the Iron Helm 'Holhenneth' 75379 1250' Killed Sangahyando of Umbar 79932 1350' Reached level 28 81395 1400' Killed Brodda, the Easterling 82611 1400' Killed KhĂ®m, Son of MĂ®m 88469 1400' Reached level 29 89633 1400' Killed Lugdush, the Uruk 89635 1400' Found the Augmented Chain Mail of Caspanion 89684 1400' Reached level 29 91291 1400' Killed UglĂşk, the Uruk 91894 1400' Killed Ulwarth, Son of Ulfang 91901 1400' Killed Ulfast, Son of Ulfang 93936 1500' Killed Gorbag, the Orc Captain 93957 1500' Killed Beorn, the Shape-Changer 94471 1500' Found the Long Sword 'Elvagil' 96984 1500' Killed Bill the Stone Troll 97003 1500' Killed Tom the Stone Troll 97004 1500' Killed Bert the Stone Troll 97038 1500' Reached level 30 97153 1500' Found the Short Sword 'Sting' 97336 1500' Found the Leather Shield of Celegorm 97563 1500' Found the Hard Leather Armour of Himring 104960 1600' Reached level 31 105144 1600' Found the Metal Cap of Thengel 105581 1600' Found the Chain Mail of Arvedui 105678 1600' Found the Cutlass 'Gondricam' 106722 1600' Killed Ibun, Son of MĂ®m [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)