[Angband 4.0beta Character Dump] Name Mange II Age 20 Self RB CB EB Best Race Kobold Height 3'0" STR: 17 -1 +3 +0 18/10 Class Warrior Weight 4st 7lb INT: 10 -1 -2 +0 7 Title Soldier Turns used: WIS: 10 +0 -2 +0 8 HP -2/77 Game 93298 DEX: 16 +2 +2 +0 18/20 SP 0/0 Standard 9332 CON: 16 +2 +2 +0 18/20 Resting 224 Level 7 Armor [2,+8] Saving Throw 26% Cur Exp 196 Stealth Fair Max Exp 196 Melee 1d4,+2 Disarming 41% Adv Exp 230 To-hit 32,+4 Magic Devices 25 Blows 2.7/turn Perception 1 in 33 Gold 1022 Searching 29% Burden 51.2 lbs Shoot to-dam +0 Infravision 50 ft Speed Normal To-hit 32,+4 Max Depth 350' (L7) Shots 0/turn You come from a litter of 7 pups. Your father was a shaman, and your mother was a prisoner of war. You have dark brown eyes, a dark brown hide, and small, sharp teeth. rAcid:............. Nexus:............. rElec:......+...... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You are more poisoned! > The Giant spider misses you. > The Stegocentipede bites you. > The Stegocentipede stings you. > The Stegocentipede speeds up. > The Stegocentipede bites you. > The Stegocentipede stings you. > The Crow bites you. > You feel much better. > You have 11 Potions of Cure Light Wounds (c). > The Crow bites you. > The Stegocentipede bites you. > The Stegocentipede stings you. > You die. > Saving as D:\Temp\Angband\lib\user\Mange II.Txt. Killed by a Stegocentipede. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 12.4. f) a Wooden Torch of Brightness (772 turns) <+2> Found lying on the floor at 50 feet (level 1) Radius 2 light. g) a Robe of Resist Lightning [2,+6] Found lying on the floor at 50 feet (level 1) Provides resistance to lightning. [Character Inventory] a) 10 Rations of Food b) 2 Flasks of oil Branded with fire. c) 11 Potions of Cure Light Wounds d) 3 Potions of Berserk Strength e) 2 Potions of Resist Heat f) a Potion of Resist Cold g) a Potion of True Seeing h) 6 Scrolls of Trap Detection i) 2 Scrolls of Blessing j) a Staff of Light (24 charges) k) 7 Wooden Torches (5000 turns) <+1> Radius 1 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 690 50' Reached level 2 1746 50' Reached level 3 4134 100' Reached level 4 4153 100' Killed Grip, Farmer Maggot's dog 4379 100' Reached level 5 5036 100' Reached level 6 9067 350' Reached level 7 0 0' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend)