[NPPAngband 7.1.0 Character Dump] Name Mini 2 Self RB CB EB Best Sex Female Age 17 STR: 18 +0 +5 +5 18/100 Race Human Height 71 INT: 10 +0 -2 +5 13 Class Warrior Weight 140 WIS: 14 +0 -2 +3 15 Title Commando Status 1 DEX: 18/68 +1 +2 +3 18/128 HP -126/510 CON: 18/20 +3 +2 +0 18/70 SP 0/0 Level 35 CHR: 18/92 +0 -1 +3 18/112 GameTurn 588620 Armor [21,+135] Saving Throw 55% PlayerTurn 56502 Fight (+15,+35) Stealth Heroic Cur Exp 408084 Melee (+22,+43) Fighting Legendary Max Exp 408084 Shoot (+23,+15) Shooting Legendary Adv Exp 41916 Blows 6/turn Disarming 6% MaxDepth 1950 ft Shots 1/turn Magic Device 43 Gold 14903 Speed Normal Perception 1 in 23 Burden 138 lbs Infra 0 ft Searching 29% % Burden 46% You are one of several children of a Yeoman. You are the black sheep of the family. You have brown eyes, straight black hair, and an average complexion. [Last Messages] > The Great crystal drake creates a mesmerising illusion. > You are confused! > You are confused. > There is a permanent wall in the way. > The Great crystal drake claws you. > The Great crystal drake bites you. > The Great crystal drake breathes shards. > You have been given a deep gash. > You feel very good. > You are no longer confused. > You are no longer bleeding. > You have 29 Potions of Cure Critical Wounds (c). > The Great crystal drake breathes an enormous ball of shards. > You have been given a deep gash. > You die. Killed by a Great crystal drake. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) ++ + /}=="~(()]]] /}=="~(()]]] abcdefghijkl@ abcdefghijkl@ Str: ......23..... Str: ......s.ss... Int: ......23..... Int: .........s... Wis: .......3..... Wis: .......s.s.s. Dex: .........3... Dex: .......s.s... Con: ............. Con: ......s...... Chr: .......3..... Chr: .......s.s... abcdefghijkl@ abcdefghijkl@ rAcid ......++++.+. rBlnd ............. rElec .......+++... rConf ............. rFire .......+++... Sound ............. rCold ......++++.+. Shard ............. rPois ............. Nexus ............. rFear ............+ Nethr ............. rLite ............. Chaos ............. rDark ............. Disen ............. abcdefghijkl@ abcdefghijkl@ S.Dig ............. Stea. ......++++.+. Feath ......++..... Sear. ...........+. PLite .......+++.+. Infra ............. Regen ....++..+.... Aggr ............. Telep ..........+.. Speed ............. Invis ......++..... Blows ............. FrAct ......++...+. Shots ............. HLife .......+...+. Might .+........... abcdefghijkl@ abcdefghijkl@ /}=="~(()]]] /}=="~(()]]] [Character Equipment] a) The Battle Axe of Rhuinas (8d8) (+7,+8) It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. It gives you 6 attacks per turn. It was dropped by a Mature green dragon at a depth of 1300 ft. b) a Sling of Extra Might (x3) (+8,+15) (+1) It increases your shooting power by 1. It was dropped by a Spirit naga at a depth of 1000 ft. c) a Ring of Damage (+0,+14) d) a Ring of Damage (+0,+13) e) an Amulet of Regeneration It speeds your regeneration. f) The Star 'Endamar' It lights the dungeon around you and speeds your regeneration. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. It was lying on the floor at a depth of 1550 ft. g) The Soft Leather Armour of Bramant [4,+23] (+2) It increases your strength and intelligence by 2. It increases your stealth by 2. It provides resistance to acid and cold. It sustains your strength and constitution. It makes you fall like a feather. It grants you immunity to paralysis and the ability to see invisible things. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. It was dropped by Bolg, Son of Azog at a depth of 1050 ft. h) The Cloak 'Gabed' [1,+23] (+3) It increases your strength, intelligence, wisdom, and charisma by 3. It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and life draining. It sustains your wisdom, dexterity, and charisma. It makes you fall like a feather and lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It was a reward for your exploits at a depth of 1400 ft. i) The Small Leather Shield 'Serim' [2,+21] (+1) It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your strength. It lights the dungeon around you and speeds your regeneration. It cannot be harmed by the elements. It was lying on the floor at a depth of 1600 ft. j) The Iron Helm 'Luiaur' [6,+21] (+3) It increases your dexterity by 3. It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It sustains your strength, intelligence, wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. It was dropped by Draebor, the Imp at a depth of 900 ft. k) The Set of Gauntlets of Argilain [2,+14] It grants you the power of telepathy. It makes you native to terrains made of fire. It activates for fire ball (72) every 20 turns. It cannot be harmed by the elements. It was dropped by a Half ogre at a depth of 1650 ft. l) The Pair of Metal Shod Boots of Tundilin (+2,+2) [6,+25] (+3) It increases your stealth and searching by 3. It provides resistance to acid, cold, and life draining. It sustains your wisdom. It lights the dungeon around you. It grants you immunity to paralysis. It cannot be harmed by the elements. It was dropped by Wormtongue, Agent of Saruman at a depth of 550 ft. [Character Equipment -- Quiver] n) 10 Iron Shots of Wounding (1d4) (+11,+10) o) 20 Iron Shots (1d4) (+7,+8) p) 27 Iron Shots (1d4) (+6,+4) [Character Inventory] a) 4 Mushrooms of Cure Confusion b) 2 Potions of Speed c) 29 Potions of Cure Critical Wounds d) 2 Potions of Healing e) a Potion of Restore Charisma f) a Potion of Enlightenment g) 7 Scrolls of Phase Door h) 5 Scrolls of Teleportation i) 4 Scrolls of Teleport Level j) 2 Scrolls of Word of Recall k) 2 Scrolls of Satisfy Hunger l) 4 Rods of Trap Location m) 4 Rods of Door/Stair Location n) 4 Rods of Illumination o) a Rod of Detection It cannot be harmed by electricity. p) a Rod of Stone to Mud q) a Rod of Disarming r) 2 Wands of Teleport Other (20 charges) s) a Wand of Teleport Other (8 charges) t) a Staff of Perception (5 charges) u) a Staff of Magic Mapping (6 charges) v) 20 Arrows (1d4) (+7,+2) [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) + ++ + + + ,!!?????-=~[(]]||/\\}{ ,!!?????-=~[(]]||/\\}{ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: .........4.1....2....... Str: .........s..ss.ss..ss... Int: ........................ Int: .................ss..... Wis: ............3........... Wis: ............s..s........ Dex: ...................3.... Dex: ..................ss.... Con: ...........13.1.2....... Con: ............s.s.s....... Chr: ............3........... Chr: ..............s.s....... abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx rAcid ............+....+...... rBlnd ........................ rElec .............+...++..... rConf ........................ rFire .............+...+...... Sound ........................ rCold ............+........... Shard ........................ rPois ........................ Nexus ........................ rFear ........................ Nethr ........................ rLite ........................ Chaos ........................ rDark ........................ Disen ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig ........................ Stea. ............+......+.... Feath .............++...+..... Sear. ........................ PLite ..............+++.++.... Infra ...........+............ Regen ..............+......... Aggr ........................ Telep ........................ Speed ........................ Invis ..................++.... Blows ........................ FrAct ...........+++.......... Shots ........................ HLife .................+...... Might ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx ,!!?????-=~[(]]||/\\}{ ,!!?????-=~[(]]||/\\}{ [Home Inventory] a) 3 Mushrooms of Restoring b) 7 Potions of Restore Life Levels c) a Potion of Resistance It cannot be harmed by cold. d) 3 Scrolls of Remove Curse e) 2 Scrolls of *Destruction* f) a Scroll of Banishment It was found in a chest at a depth of 1300 ft. g) a Scroll of Mass Banishment h) 2 Scrolls of *Acquirement* They were dropped by a Balance drake at a depth of 1300 ft. i) 3 Wands of Teleport Other (30 charges) j) a Ring of Strength (+4) It increases your strength by 4. It sustains your strength. k) The Phial 'Elydh' It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. It was found in a chest at a depth of 1400 ft. l) Double Chain Mail (Dwarven) (-2) [16,+21] (+1) {10 pct off} It increases your strength and constitution by 1. It increases your infravision by 1. It grants you immunity to paralysis. It cannot be harmed by acid or fire. m) The Cloak of Elegothir (+2,+2) [1,+21] (+3) It increases your wisdom, constitution, and charisma by 3. It increases your stealth by 3. It provides resistance to acid and cold. It sustains your strength, wisdom, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. It was dropped by an Ogre mage at a depth of 1650 ft. n) The Set of Gauntlets of Anrun (+5,+5) [2,+24] It provides resistance to lightning and fire. It sustains your strength. It makes you fall like a feather. It grants you immunity to paralysis. It cannot be harmed by the elements. It was dropped by a Young chromatic dragon at a depth of 1550 ft. o) The Set of Cesti 'Enghaliach' (+4,+4) [5,+23] (+1) It increases your constitution by 1. It sustains your constitution and charisma. It makes you fall like a feather, lights the dungeon around you, and speeds your regeneration. It cannot be harmed by the elements. It was found in a chest at a depth of 1500 ft. p) The Rapier of Uinim (1d6) (+11,+4) It is especially deadly against undead. It sustains your strength and wisdom. It lights the dungeon around you. It cannot be harmed by the elements. It gives you 6 attacks per turn. It was dropped by an Uruk at a depth of 1050 ft. q) The Broad Sword 'Nahalind' (6d6) (+16,+18) (+2) It increases your strength and constitution by 2. It sustains your strength, constitution, and charisma. It lights the dungeon around you. It cannot be harmed by the elements. It gives you 6 attacks per turn. It was dropped by a Troll priest at a depth of 1200 ft. r) The Great Axe of Lorie (4d4) (+18,+10) It slays giants. It is branded with electricity. It provides resistance to acid, lightning, fire, and life draining. It sustains your intelligence. It cannot be harmed by the elements. It gives you 5 attacks per turn. It was lying on the floor at a depth of 1200 ft. s) The Quarterstaff of Seriach (1d9) (+17,+16) (+2) It increases your tunneling by 2. It slays animals, orcs, giants, and all evil creatures, and it is especially deadly against demons and undead. It is branded with acid. It provides resistance to lightning. It sustains your intelligence and dexterity. It makes you fall like a feather and lights the dungeon around you. It grants you the ability to see invisible things. It cannot be harmed by the elements. It gives you 6 attacks per turn. It was dropped by an Orc shaman at a depth of 1300 ft. t) The Ball-and-Chain 'Gelion' (2d4) (+10,+9) [+2] (+3) It increases your dexterity by 3. It increases your stealth by 3. It slays animals, trolls, and undead. It sustains your strength and dexterity. It lights the dungeon around you. It grants you the ability to see invisible things. It cannot be harmed by the elements. It gives you 6 attacks per turn. It was dropped by an Uruk at a depth of 1300 ft. u) The Light Crossbow of Tancar (x3) (+8,+8) It sustains your strength. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. It was dropped by a Young gold dragon at a depth of 1550 ft. v) 12 Bolts of Frost (1d5) (+6,+12) It is branded with frost. It cannot be harmed by cold. [Current Quest] At your current speed, you have 708 turns remaining on this greater vault level. at a depth of 1950 feet. [Options] GAME PLAY OPTIONS: Auto-scum for good levels : no (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : yes (view_torch_grids) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Items always sell for 0 gold : yes (adult_no_selling) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : yes (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : no (adult_take_notes) Adult: All levels generated small : yes (adult_force_small_lev) Adult: Generate connected stairs : no (adult_conected_stairs) Adult: Disable quests : no (adult_no_quests) Adult: Disable player ghosts : no (adult_no_player_ghosts) Adult: Disable store services : no (adult_no_store_services) Adult: Disable extra artifacts : no (adult_no_xtra_artifacts) Adult: Start with more money and no equipment: no (adult_birth_money) Adult: Prevent unusual terrains or dungeons : no (adult_simple_dungeons) Adult: Replace bow slot with swap weapon slot: no (adult_swap_weapons) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)