[Angband 3.0.3 Character Dump] Name Bobert Self RB CB EB Best Sex Male Age 59 Str: 16 +1 +2 +0 18/10 18 Race Dunadan Height 83 INT: 16 +2 +1 +0 18/10 Class Rogue Weight 223 WIS: 12 +2 -2 +0 12 Title Footpad Status 7 DEX: 17 +2 +3 +0 18/40 HP -4/117 Maximize Y CON: 12 +3 +1 +0 16 SP 13/13 Preserve Y CHR: 10 +2 -1 +0 11 Level 12 Armor [16,+6] Saving Throw Excellent Cur Exp 1734 Fight (+4,+2) Stealth Excellent Max Exp 1734 Melee (+12,+6) Fighting Superb Adv Exp 1742 Shoot (+6,+4) Shooting Superb Blows 2/turn Disarming Superb Gold 641 Shots 1/turn Magic Device Excellent Perception Very Good Burden 145.6 lbs Infra 0 ft Searching Good You are the illegitimate but acknowledged child of a Serf. You are a credit to the family. You have green eyes, straight red hair, and a very dark complexion. [Last Messages] > *** LOW HITPOINT WARNING! *** > The Blue yeek misses you. > It claws you. > *** LOW HITPOINT WARNING! *** > It claws you. > *** LOW HITPOINT WARNING! *** > It bites you. > *** LOW HITPOINT WARNING! *** > The Umber hulk gazes at you. > *** LOW HITPOINT WARNING! *** > The Umber hulk misses you. > The Umber hulk hits you. > *** LOW HITPOINT WARNING! *** > The Umber hulk bites you. > You die. [Character Equipment] a) a Main Gauche of Flame (1d5) (+8,+4) It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. b) a Short Bow (x2) (+2,+4) c) (nothing) d) (nothing) e) (nothing) f) a Brass Lantern (with 6940 turns of light) It cannot be harmed by fire. g) Soft Studded Leather of Resist Cold [5,+4] It provides resistance to cold. It cannot be harmed by cold. h) a Cloak [1,+0] i) a Small Leather Shield [2,+0] j) an Iron Helm [5,+0] k) (nothing) l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 11 Rations of Food c) 6 Flasks of oil d) 3 Clotted Red Potions of Speed e) 2 Orange Speckled Potions of Heroism f) 5 Scrolls titled "batmon friarg" of Phase Door {@r1} g) 5 Scrolls titled "blaanes vivsol" of Word of Recall h) a Bronze Rod of Trap Location i) a Nickel-Plated Wand of Stone to Mud (5 charges) j) a Mithril Wand of Sleep Monster (9 charges) k) an Aluminium Wand of Wonder (8 charges) It cannot be harmed by the elements. l) an Aluminium Wand of Wonder (13 charges) It cannot be harmed by the elements. m) an Aspen Staff of Perception (9 charges) n) an Ivory Staff of Light (18 charges) o) a Willow Staff of Slow Monsters (10 charges) p) a Gold Ring of Sustain Wisdom It sustains your wisdom. q) Soft Studded Leather of Resist Fire [5,+3] It provides resistance to fire. It cannot be harmed by fire. r) a Scimitar of Slay Animal (2d5) (+5,+7) It slays animals. s) a Spear of *Slay Animal* (1d6) (+5,+2) (+2) It increases your intelligence by 2. It slays animals. It slows your metabolism. t) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. u) 19 Arrows (1d4) (+6,+2) v) 43 Arrows (1d4) (+0,+0) {@f0} [Home Inventory] a) an Aluminum-Plated Wand of Magic Missile (14 charges) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)