[Angband 3.5.1 Character Dump] Name Leon III Age 17 Self RB CB EB Best Sex Male Height 6'0" STR: 16 +0 +0 +0 16 Race Human Weight 8st 6lb INT: 17 +0 +2 +2 18/30 Class Ranger Turns used: WIS: 11 +0 -2 +2 11 Title Guide Game 584779 DEX: 16 +0 +1 +0 17 HP -11/233 Standard 58239 CON: 17 +0 -1 +0 16 SP 49/49 Resting 12917 Level 29 Armor [57,+48] Saving Throw 58% Cur Exp 94286 Stealth Fair Max Exp 98490 Melee 1d4,+9 Disarming 54% Adv Exp 97500 To-hit 47,+5 Magic Devices 64 Blows 1.1/turn Perception 1 in 24 Gold 9836 Searching 24% Burden 108.9 lbs Shoot to-dam +19 Infravision 0 ft Speed -1 To-hit 67,+11 Max Depth 2500' (L50) Shots 2/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:........+.... Nexus:...........+. rElec:........+.... Nethr:............. rFire:........+.... Chaos:......+...... rCold:........+.... Disen:......+...... rPois:..+.......... Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:.....+....... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:....+........ Speed:............. ESP:+............ Blows:............. Invis:.....+....... Shots:............. FrAct:...+......... Might:............. HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You sense the presence of objects! > You sense the presence of monsters! > You have a Pine Staff (q). > There is a wall in the way! > You are surrounded by a white light. > You reorder some items in your pack. > In your pack: a Staff of Earthquakes (5 charges) (o). > You failed to pick the lock. > You have picked the lock. > You are surrounded by a white light. > The Gnome mage (offscreen) wakes up. > You failed to use the staff properly. > You have 4 charges remaining. > Scatha the Worm breathes frost. > You die. Killed by Scatha the Worm. [Character Equipment] a) a Dagger (Blessed) (1d4) (+5,+8) <+2> Dropped by a Brown yeek at 550 feet (level 11). +2 wisdom. Blessed by the gods. Grants telepathy. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 13.6. b) a Short Bow of Power (x2) (+11,+19) Found lying on the floor at 100 feet (level 2). c) a Ring of Resist Poison Bought from a store. Provides resistance to poison. d) a Ring of Free Action Bought from a store. Prevents paralysis. e) an Amulet of Regeneration Bought from a store. Speeds regeneration. f) a Lantern of True Sight (11535 turns) <+2> Bought from a store. Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Chaos Dragon Scale Mail (-2) [40,+11] Found lying on the floor in a vault at 1550 feet (level 31). Provides resistance to chaos, disenchantment. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Stealth [3,+12] <+1> Found lying on the floor in a vault at 1550 feet (level 31). +1 stealth. i) a Small Metal Shield of Resistance [5,+14] Bought from a store. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Intelligence [2,+3] <+2> Bought from a store. +2 intelligence. Sustains intelligence. l) a Pair of Steel Shod Boots of Stability [7,+7] Dropped by a Mature white dragon at 2450 feet (level 49). Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 19 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 86.8. 35% chance of breaking upon contact. o) 2 Arrows (1d4) (+2,+3) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 98.8. 35% chance of breaking upon contact. p) 13 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 86.8. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3} d) 3 Potions of Cure Critical Wounds e) 6 Scrolls of Phase Door f) 3 Scrolls of Magic Mapping g) 2 Scrolls of Satisfy Hunger h) 3 Scrolls of Word of Recall i) 3 Rods of Treasure Location {@z2} j) a Rod of Fire Bolts k) a Rod of Frost Bolts l) a Wand of Fire Bolts (1 charge) m) a Wand of Disarming (2 charges) n) a Wand of Drain Life (0 charges) o) a Staff of Earthquakes (4 charges) p) a Staff of Teleportation (6 charges) q) a Staff of Speed (1 charge) [Home Inventory] a) 3 Potions of Healing b) a Potion of *Healing* It can be thrown at creatures with damaging effect. c) a Potion of Life It can be thrown at creatures with damaging effect. d) 6 Potions of Restore Mana e) a Potion of Restore Life Levels f) 3 Potions of Resist Heat g) 6 Potions of Resist Cold h) 2 Scrolls of Satisfy Hunger i) 4 Scrolls of Recharging j) a Scroll of Protection from Evil k) 2 Rings of Dexterity <+3> +3 dexterity. Sustains dexterity. l) 2 Rings of Constitution <+3> Found lying on the floor at 1950 feet (level 39). +3 constitution. Sustains constitution. m) a Ring of Damage (+0,+8) Dropped by a Master rogue at 1550 feet (level 31). n) a Ring of Accuracy (+15,+0) Bought from a store. o) a Lantern of Brightness (0 turns) <+3> Dropped by a Soldier at 550 feet (level 11). Cannot be harmed by fire. Radius 3 light. p) Partial Plate Armour (Dwarven) (-3) [40,+20] <+1, +4> Found lying on the floor in a vault at 1550 feet (level 31). +1 strength, constitution. +4 infravision. Cannot be harmed by acid, fire. Prevents paralysis. q) a Robe of Permanence [2,+11] Found lying on the floor in a vault at 1550 feet (level 31). Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. r) Soft Leather Armour of Elvenkind [8,+11] <+2> Found lying on the floor in a vault at 1550 feet (level 31). +2 stealth. Provides resistance to acid, lightning, fire, cold, nether. Cannot be harmed by acid, electricity, fire, cold. s) a Metal Cap of Regeneration [3,+4] Dropped by Boldor, King of the Yeeks at 650 feet (level 13). Speeds regeneration. t) a Steel Helm of Seeing [9,+7] <+2> Found lying on the floor of a cavern at 2400 feet (level 48). +10% to searching. Provides protection from blindness. Grants the ability to see invisible things. u) a Whip of Westernesse (1d3) (+9,+11) <+2, +1> Found lying on the floor at 1000 feet (level 20). +2 strength, dexterity. +1 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 25.9 vs. orcs, 25.9 vs. trolls, 25.9 vs. giants, and 20.4 vs. others. v) a Light Crossbow of Power (x3) (+10,+15) Found lying on the floor at 900 feet (level 18). w) 16 Bolts of Slay Animal (1d5) (+6,+11) Found lying on the floor of a special room at 1550 feet (level 31). Slays animals. x) 23 Bolts of Slay Demon (1d5) (+5,+4) Found lying on the floor at 650 feet (level 13). Slays demons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 324 50' Reached level 2 734 50' Reached level 3 1822 100' Killed Grip, Farmer Maggot's dog 1822 100' Reached level 4 2232 100' Reached level 5 3165 250' Killed Fang, Farmer Maggot's dog 3165 250' Reached level 6 3958 300' Reached level 7 4387 300' Reached level 8 11497 350' Reached level 9 12428 450' Reached level 10 12452 450' Killed Lagduf, the Snaga 12457 450' Reached level 11 13071 450' Reached level 12 13690 500' Reached level 13 14583 550' Killed Orfax, Son of Boldor 14966 550' Reached level 14 15436 550' Reached level 15 16554 600' Killed Brodda, the Easterling 17611 600' Reached level 16 17991 650' Killed Bullroarer the Hobbit 18049 650' Killed Golfimbul, the Hill Orc Chief 18052 650' Killed Grishnákh, the Hill Orc 18055 650' Reached level 17 18748 650' Reached level 18 18780 650' Killed Boldor, King of the Yeeks 20364 700' Killed Mughash the Kobold Lord 20896 700' Reached level 19 22933 0' Reached level 20 24264 850' Reached level 21 27062 0' Reached level 22 27667 950' Killed Nár, the Dwarf 28269 1000' Killed Shagrat, the Orc Captain 28366 1000' Reached level 23 29896 1000' Killed Ufthak of Cirith Ungol 30602 1000' Reached level 24 33076 1100' Reached level 25 35323 1200' Killed Ibun, Son of Mîm 37509 1200' Reached level 26 38438 0' Killed Farmer Maggot 39424 1300' Killed Ulfast, Son of Ulfang 39437 1300' Killed Ulwarth, Son of Ulfang 41487 1450' Killed Beorn, the Shape-Changer 42520 1500' Reached level 27 44155 1550' Killed Lugdush, the Uruk 44197 1550' Killed Uglúk, the Uruk 44205 1550' Killed Wormtongue, Agent of Saruman 45256 1550' Killed Khîm, Son of Mîm 45497 1550' Reached level 28 49247 1550' Reached level 28 51992 1750' Reached level 29 54198 0' Reached level 29 57650 2500' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)