[Angband 3.5.1 Character Dump] Name Leon5 Age 20 Self RB CB EB Best Sex Male Height 6'1" STR: 17 +0 +0 +0 17 Race Human Weight 12st 4lb INT: 13 +0 +2 +0 15 Class Ranger Turns used: WIS: 10 +0 -2 +0 8 Title Courser Game 211352 DEX: 17 +0 +1 +0 18 HP 140/140 Standard 20773 CON: 11 +0 -1 +0 10 SP 19/19 Resting 4280 Level 17 Armor [10,+19] Saving Throw 46% Cur Exp 3497 Stealth Fair Max Exp 3497 Melee 3d3,+7 Disarming 44% Adv Exp 3770 To-hit 35,+9 Magic Devices 51 Blows 1.0/turn Perception 1 in 24 Gold 1009 Searching 24% Burden 86.9 lbs Shoot to-dam +6 Infravision 0 ft Speed Normal To-hit 49,+8 Max Depth 850' (L17) Shots 1/turn You are one of several children of a Serf. You are the black sheep of the family. You have dark brown eyes, straight blond hair, and a fair complexion. rAcid:......+...... Nexus:............. rElec:......+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+.+.... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:...+......... Might:............. HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Character Equipment] a) a War Hammer (3d3) (+6,+5) Found lying on the floor at 450 feet (level 9). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 14.1. b) a Short Bow (x2) (+5,+6) Found lying on the floor at 450 feet (level 9). d) a Ring of Free Action Bought from a store. Prevents paralysis. f) a Lantern (11892 turns) Found lying on the floor at 650 feet (level 13). Cannot be harmed by fire. Radius 2 light. g) a Robe of Resistance [2,+8] Found lying on the floor at 800 feet (level 16). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Stealth [3,+4] <+1> Bought from a store. +1 stealth. i) a Wicker Shield of Resist Cold [2,+5] Bought from a store. Provides resistance to cold. Cannot be harmed by cold. j) a Hard Leather Cap [2,+0] Found lying on the floor at 600 feet (level 12). l) a Pair of Leather Sandals [1,+0] Dropped by a Hill orc at 650 feet (level 13). [Character Quiver] n) 40 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 17. 35% chance of breaking upon contact. o) 19 Arrows (1d4) (+1,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 25.2. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Mushroom of Second Sight d) a Mushroom of Clear Mind e) 4 Flasks of oil Branded with flames. f) 7 Potions of Cure Serious Wounds g) a Potion of Berserk Strength h) 11 Scrolls of Phase Door i) 3 Scrolls of Detect Invisible j) 3 Scrolls of Satisfy Hunger k) 2 Scrolls of Word of Recall l) a Rod of Curing m) a Rod of Light n) a Wand of Magic Missile (4 charges) o) a Wand of Lightning Bolts (11 charges) p) a Shovel (1d2) (+0,+0) <+1> Bought from a store. +1 tunneling. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 4. [Home Inventory] a) 4 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 3 Potions of Cure Critical Wounds d) 2 Potions of Restore Mana e) 2 Potions of Speed f) 5 Scrolls of Enchant Weapon To-Hit g) 14 Scrolls of Satisfy Hunger h) a Scroll of Recharging i) a Wand of Stone to Mud (5 charges) j) a Staff of Identify (13 charges) k) a Dagger of Slay Orc (1d4) (+7,+3) Dropped by a Gnome mage at 850 feet (level 17). Slays orcs. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 14.8 vs. orcs, and 8.8 vs. others. l) a Maul (4d4) (+6,+3) Found lying on the floor at 350 feet (level 7). Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 16.8. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 379 50' Reached level 2 1302 50' Reached level 3 2548 100' Reached level 4 2631 100' Reached level 5 3384 100' Reached level 6 3730 100' Killed Fang, Farmer Maggot's dog 4053 100' Reached level 7 6889 150' Reached level 8 8861 0' Killed Farmer Maggot 9535 300' Reached level 9 10063 350' Reached level 10 10688 350' Killed Grip, Farmer Maggot's dog 11089 350' Reached level 11 11642 400' Reached level 12 13825 450' Reached level 13 16246 600' Reached level 14 17219 650' Reached level 15 18837 800' Reached level 16 19898 850' Reached level 17 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)