[Angband 3.5.1 Character Dump] Name Leon Age 20 Self RB CB EB Best Sex Male Height 6'2" STR: 17 +0 +0 +0 17 Race Human Weight 11st 11lb INT: 13 +0 +2 +0 15 Class Ranger Turns used: WIS: 10 +0 -2 +0 8 Title Courser Game 216886 DEX: 17 +0 +1 +5 18/50 HP -4/164 Standard 21652 CON: 11 +0 -1 +0 10 SP 21/21 Resting 5703 Level 19 Armor [8,+23] Saving Throw 48% Cur Exp 5317 Stealth Fair Max Exp 5317 Melee 2d5,+8 Disarming 47% Adv Exp 5720 To-hit 37,+5 Magic Devices 53 Blows 1.3/turn Perception 1 in 24 Gold 19099 Searching 24% Burden 101.7 lbs Shoot to-dam +2 Infravision 0 ft Speed 2 To-hit 52,+8 Max Depth 1200' (L24) Shots 1/turn You are one of several children of a Guildsman. You are a credit to the family. You have green eyes, wavy brown hair, and an average complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:...+......... Chaos:............. rCold:...+......... Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:..+.......... ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > The 4-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > You are wearing a Ring of Teleportation <+2> (c). > The 4-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 4-headed hydra misses you. > The 4-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 4-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 4-headed hydra misses you. > The 4-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 4-headed hydra bites you. > You die. Killed by a 4-headed hydra. [Character Equipment] a) a Long Sword of Venom (2d5) (+1,+6) Dropped by Farmer Maggot in town. Branded with venom. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 35.9 vs. creatures not resistant to poison, and 19.2 vs. others. b) a Long Bow (x3) (+4,+2) Found lying on the floor at 900 feet (level 18). c) a Ring of Teleportation <+2> Dropped by a Brigand at 750 feet (level 15). +2 speed. Induces random teleportation. d) a Ring of Resist Fire and Cold Dropped by a Dark elven priest at 900 feet (level 18). Provides resistance to fire, cold. Cannot be harmed by fire, cold. e) an Amulet of Resist Acid Found lying on the floor of a special room at 700 feet (level 14). Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (5949 turns) <+2> Bought from a store. Cannot be harmed by fire. Radius 2 light. g) a Robe [2,+5] Found lying on the floor at 750 feet (level 15). h) a Cloak [1,+4] Found lying on the floor at 300 feet (level 6). j) a Hard Leather Cap [2,+6] Dropped by a Snaga at 650 feet (level 13). k) a Set of Leather Gloves of Agility [1,+3] <+5> Found lying on the floor at 400 feet (level 8). +5 dexterity. l) a Pair of Leather Boots of Slow Descent [2,+2] Found lying on the floor at 200 feet (level 4). Feather Falling. [Character Quiver] n) 36 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 13.6. 35% chance of breaking upon contact. o) 18 Arrows (1d4) (+5,+4) Dropped by a Snaga at 900 feet (level 18). Combat info: Hits targets up to 120 feet away. Average damage/round: 25.7. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 5 Rations of Food e) 5 Flasks of oil Branded with flames. f) 2 Potions of Cure Light Wounds g) 4 Potions of Cure Critical Wounds h) a Potion of Berserk Strength i) a Potion of True Seeing j) 5 Scrolls of Phase Door k) a Scroll of Teleportation l) 2 Scrolls of Word of Recall m) a Rod of Curing (charging) n) a Rod of Light o) a Staff of Detect Invisible (2 charges) p) 2 Staves of Identify (14 charges) q) a Shovel (1d2) (+0,+0) <+1> Bought from a store. +1 tunneling. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 5.8. [Home Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) a Potion of Restore Mana c) a Potion of Resist Poison d) 6 Scrolls of Satisfy Hunger e) a Wand of Stone to Mud (4 charges) f) a Wand of Annihilation (2 charges) Cannot be harmed by acid, electricity, fire, cold. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 172 0' Killed Farmer Maggot 413 50' Reached level 2 580 100' Reached level 3 747 150' Killed Fang, Farmer Maggot's dog 912 200' Reached level 4 1364 200' Reached level 5 1433 250' Reached level 6 1791 250' Reached level 7 3134 300' Reached level 8 6617 350' Reached level 9 7732 400' Reached level 10 8497 400' Reached level 11 8656 400' Reached level 12 10649 450' Killed Grip, Farmer Maggot's dog 10930 450' Reached level 13 12742 550' Reached level 14 13043 550' Reached level 15 14584 750' Reached level 16 16579 900' Reached level 17 18291 1000' Reached level 18 20230 1200' Reached level 19 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)